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Joeydungee

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joeydungee's Comments

Overflow

I think this could be good under the specific circumstances of making your minions healthy enough for trades, playing the new 3/5 taunt for free, and resurrecting lucentbark. Not sure yet if any of that will be plausible in the coming meta

Jump to Comment

Plague of Flames

I’m not sure where this will see play. You don’t necessarily need 7 minions to make this work the best, 3-5 is probably good enough.
But does zoo want to sacrifice their board? Maybe with mecharoo and scarab egg? Will control have enough board presence to make this work (will it exist at all?)

Jump to Comment

Micro Mummy

Blizzard sure does love their 2 mana 2/2s this set. I guess it makes sense to understate a minion with reborn. I really like the paladin quest, so I hope this sees play

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Micro Mummy

No, when it dies and resurrects it loses all buffs (just like if you were to Target this with emperor wraps. It would be a 2/2, but then it would only be a 1/1 after it reborns)

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Hack the System

I guess more what I was getting at with my original post (which I should have clarified) was that I’m happy control warrior didn’t get a quest

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Hack the System

This might turn out to be beneficial for an aggro/mid-range type deck, but I just don’t think it’s that powerful compared to control warrior, but especially compared to the other aggro options (murloc shaman, mech Hunter/paladin).
Also, since they’re called golems, I’m thinking they’re not mechs. It seems clear blizzard is trying to steer away from mechs for Warrior this time around.

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Hack the System

I love the flavor, though. Dr. Boom’s method of “hacking” is just smashing into it 5 times until he retrieves the core

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Hack the System

The last thing warrior needed was a good card. So I’m glad it got this

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Generous Mummy

At the time of writing this, Paladin has 1 epic, 1 rare, and 2 commons left to spoil. Please let them be decent reborn minions

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SoU Reno Mage

Nice deck! I’ve been trying to theorycraft a similar concept.
I am wondering the addition of cards like cinderstorm and Luna, though?
Also, frost bolt, fireball, and polymorph can potentially have negative synergy with tortollan pilgrim.
Lastly, I was thinking Safeguard over the war bear, to synergize with the other mechs

Jump to Comment

Mogu Cultist

Finally, support for playing against opponents with bad wifi

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Tortollan Pilgrim

If a mage control deck becomes viable (maybe even a Highlander one), this card might see play.
There’s a decent cardpool to support this (kalecgos, decent AoE, maybe even malacrass), but without cards like first lich jaina and dragons fury I’m not sure if a control mage will be playable in the face of Mana cyclone

Jump to Comment

Bloodsworn Mercenary

The artwork is insane!

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Bloodsworn Mercenary

Great with reborn, since the “reborned” minion will technically be damaged.

Jump to Comment

Riftcleaver

Looks like they’re trying to build up Warlocks control base again.
I dig it.

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Hunter's Pack

That Hunter card draw we’ve always wanted.
Similar to Masters Call in cost and in how many cards they (usually) give you.
While there’s a large enough pool of beasts and secrets to keep this away from consistent, there are only 3 Hunter weapons in standard (headhunters hatchet, eaglehorn bow, and gladiators longbow) which makes it a bit more consistent.
I wouldn’t be surprised if we saw another weapon this set, either to dull or maybe buff this card

Jump to Comment

Saviors of Uldum Card Reviews #2 - Highlander Explorers, Making Mummies, Hidden Oasis, Expired Merchant, Wild Bloodstinger And More!

Stonekeep, I’m so happy that you share the same opinion as I do about the new Reno. After seeing the overwhelming negativity against the card, I began to doubt myself!
Your insights are always so helpful, especially for people like me who don’t always have time to analyze every card (even when I disagree with what you say, too)

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Making Mummies

A strict upgrade to the original hero power, as long as you have another minion out. At best it can copy a deathrattle/reborn/ongoing effect card, and at worst it makes a 2/2 instead of a 1/1.
Only bummer is the potential anti-synergy with Sir Finley. Would you play both in one deck? It would depend on the meta and matchups which hero power upgrade you choose

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Reno the Relicologist

Where. Is. His. HAT?!?

Also, looks a lot like Timothy Dalton

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Armagedillo

My first thought was that I couldn’t remember what Taunt minions the Warrior class had in standard. Then I looked in the collection and realized that there are literally zero.
Kinda weird

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