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GlosuuLang

DecksFavoritesPlayersComments

GlosuuLang's Comments

Eternium Rover

Don’t be fooled. This is not the premium one-drop for Warrior. That card is Town Crier from last expansion. At least in a vaccuum. Premium 1-mana 1/3 minions always have snowball effects (Mana Wyrm, Tunnel Trogg) or other powerful abilities (Northshire cleric, Malchezzaar’s Imp). Card draw is also great in 1-drops (Kobold Librarian, Town Crier). This just gives you more life, which is close to irrelevant in a Tempo deck. Now, it is a mech, so it CAN be Magnetized. And 1/3 stats for 1 mana is a good target to magnetize. So it IS at least 3/5 stars, especially in Arena. But it is definitely not a premium 1/3 for 1 mana.

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Goblin Bomb

So summoned from the Hunter Legendary these tokens are good. But as a collectible card? I don’t think so. Sure, you have Magnetic synergies, so there’s that. But attaching an aggressive Deathrattle to a non-offensive stat distribution just feels bad. 0-attack hurts A LOT. For defensive measures Wax Elemental is much better, for aggresive measures Leper Gnome outclasses this. I would also not mind getting this as fluff from the “Discover a Mech” spell from Warrior. But I don’t think I’d ever put this card into my deck. 1/5 stars.

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Boommaster Flark

Could this be slotted in Odd Face Hunter? Or Odd Midrange? Better in Midrange because Face wants to be ending the game by Turn 7. I think this is good, you could even follow the curve with a Primordial Drake so that the opponent gets 8 face damage next turn, and Hunter’s can activate the Deathrattles several times. This will definitely see play in Midrange Mech Hunter or in a Combo deck. Rating it 4/5 stars.

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Crystology

OK, this can tutor out Lynessa, as others have pointed out. Also Stonehill Defender. I’m changing my rating from 2 to 3.5 stars, there’s definitely decks which can use this card.

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Crystology

The card apparently is not bad because you draw two cards for 2, cards that are technically cheap and you will be able to play soon, and it thins your deck so your next draws are better. The deck that would want to run this (Odd Paladin) can’t because it is even-costed. Otherwise… where would you run this? Is there even good 1-attack minions that Paladin wants to tutor? Yes, Righteous Protector is great, but otherwise? Upgradeable Framebot? Stubborn Gastropod? Trogg Gloomeater? I feel Call to Arms would do a better job than this card on average most of the time, although CtA makes cheap Battlecry minions bad… Also, you usually keep these low attack minions in your mulligan anyway, so unless you run quite a lot of these minions, you might get a bad value or a dead card in the mid/late game. I would be surprised if any deck running this would run more than a single copy of this, and right now I don’t see the deck… 2/5 stars.

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Gloop Sprayer

Best deck for this is for sure one with a big board, like Taunt Druids or Big Druids. It’s a great follow-up to a Master Oakheart the previous turn. However I don’t believe you will ever want to run two copies of it. It’s a dead card until you can actually copy something, and it’s also quite expensive at 8 mana. So I believe it could make the cut in Big and Taunt Druid, but only as a one of. Now again, those decks have been doing fine without this card, and it will have to be seen if this really makes them more powerful. Rating: 3/5 stars.

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Omega Assembly

This is a nice value tool in the mech deck that Dr. Boom wants to go in, and you can use it in a desperate situation in any point of the game. The extra two cards are appreciated after turn 10, although yeah, you have to be lucky that the other 2 Mechs are actually good. I’d rate this 3.5/5 stars.

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Hearthstone Top Decks' Discord Card Creation Contest: Crabs!!!

Annoy-o-Crab! Hahahahahahaha!

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Weaponized Pinata

Replace? You kidding, right? A Death Knight card on average is 100 times better than a legendary card on average. You can still run this in Quest Priest, but it shouldn’t replace Arfus or Bone Drakes, those cards give you much more value on average than this card.

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Cybertech Chip

It’s not just the 2 mana. It’s also the card. This is a dead card in the early game, and if you’re playing aggro or Midrange Hunter, then it hurts. If it provides enough value to turn out games, then it will make the cut, if it just clogs the hand too often, then it won’t. I believe the second case will happen more often, but let’s hope this new Mech Hunter is viable.

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Cybertech Chip

I’ll be excited if Mech Hunter is a viable deck. Then I might consider running one copy.

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Pogo-Hopper

Did you miss Jades in Standard? I certainly didn’t. Now, this is obviously different, and I think I like it. First, Jades got out of hand in the mid-game already, once you played two cards that summoned them, the rest of the Jade cards packed insane value. Then we had fatigue insurance and infinite value in a class (Druid) which had outstanding defensive tools. In this case, this will only be threatening in the later stages of the game, and it’s a value tool for Rogue, a class which has never been good at outvalueing opponents. Obviously, we got two great cards to make this work (Myra’s Unstable Element and the Gang Up 3/2 minion), and here we have the win condition to that possible deck archetype. As a Rogue fan, I’m glad that we are getting new tools to try other archetypes apart from Tempo and Miracle (Burgle is fun but far from competitive). It’s an archetype were the DK Hero card can shine, and I’m super happy for that. I do believe this new deck can be somehow competitive, maybe T3? It could be stronger, but right now the deck depends on getting Myra’s Unstable Element quickly enough, and right now that’s no guarantee. Also, will it be stronger than the fringe Malygos Rogue combo deck that we already have? That deck got a considerable boost with Myra’s Unstable Element, and will have a similar style of play than a deck with this card here. Anyway, I’m saying 4/5 stars for this card in Constructed, 1/5 stars in Arena (unless you somehow craft 3+ of these cards in Arena).

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Cybertech Chip

Mmmm, let’s say it’s Turn 4, you have Dire Mole, Crackling Razormaw and Eaglehorn Bow in play vs an empty board. You expect an AOE. Would you rather play this card + Hero Power or play a Houndmaster on the Mole so it survives the AOE? I would personally prefer to keep the pressure up with Houndmaster. Now, I do admit that this lets you dump all your hand into AOE and then have the insurance that a board clear will give you more resources. I want to see Hunter’s Mechs, I might up my rating to 2.5 stars in Constructed. I just have bad memories of trying to make Stampede work and miserably failing at it.

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Star Aligner

Also, only the first Aligner will go off. The second one will find four 7-health minions, so it won’t trigger off.

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Star Aligner

That is hilarious, someone will obviously do this to get the YouTube spotlight, but it’s obviously worse than the standard Maly combo.

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Star Aligner

Lorewalker Cho was interesting in Kingsbane, but it is in its best state ever right now in Mill Druid. It offers a backup plan if Twig gets destroyed before you pull the combo (Cho + Innervate + Innervate + Naturalize + Naturalize + Toggwaggle will change decks and burn the spell as long as the opponent has at least 2 cards in hand. If the Twig doesn’t get destroyed and you pull the combo, you can Toggwaggle + Cho, break Twig, Naturalize, Naturalize, Azalina and you get two extra Naturalizes with which to finish off your opponent due to fatigue. Seriously, you should watch some of Stancifka’s videos, Cho is a key card in that deck, and that’s much more than other legendaries which are not meme and have never been featured in any deck (I’m looking at you, Swamp King Dred).

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Odd Face Hunter Deck List Guide - Witchwood - May 2018

You can play Pixie on the curve if you don’t have a better turn 3 play. Automaton is pretty useless until Turn 7. That’s the big difference: its flexibility.

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Star Aligner

Hadn’t thought about it! I really miss Validated Doomsayer in Arena, it was a high risk, high reward card. “I was right all along… Mwahahahahaaaa” It was so cheesy!

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Cybertech Chip

This is great reload value for Arena, but I don’t think it will be good enough in Constructed (it costs you 2-mana tempo loss and one whole card). Still, deserves experimentation, especially in a Mech synergy Hunter deck, which we assume will be possible in this expansion. 1.5/5 stars in Constructed, 3/5 stars in Arena.

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Blightnozzle Crawler

This card is very easy to play around, from the opponent’s perspective: if I can deal with the 1/1 Poisonous immediately, I kill this minion, if not, I wait (a 4 mana 2/4 is not scary by any means). In Arena it should be able to trade better, but I still don’t think it will be very strong. Rogue lacks (at the moment) things like Play Dead to abuse this minion, so I don’t expect to see it in constructed at all. 0.5/5 stars in constructed, 2.5/5 stars in Arena.

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