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Fanderay

DecksFavoritesPlayersComments

Fanderay's Comments

Ryvius' #5 Legend Kobolds Quest Rogue

I’m not a huge fan of Quest Rogue but I try to answer:
– Wax Elemental as a 1 mana 0/2 taunt can tank some damage and give you time to complete the Quest. After the Quest is completed, well… 1 mana 5/5 taunt… Seems good XD. So yes, I think is a great minion for Quest Rogue.
– Second question is more difficult. Sonya could potentially complete the quest in 1 turn with Stonetusk Boar and/or Southsea Deckhand but I’d say it is really dependant on the situation. Zola, on the other hand, is a great addition to Quest Rogue simply because can help you to complete the quest at any time and under any circumstance.

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Aggro Paladin Deck List Guide - The Witchwood - April 2018

I’d like to know why Unidentified Maul is in every aggro pally deck. I’m not sure which bonus effect is considered the best one and I don’t think this weapon is aggressive enough.
Furthermore, I think it is better to have more “tempo-ish” minions like Cobalt Scalebane.
Any opinion and/or suggestion?

PS: Merry Xmas to everybody!!

Jump to Comment

Big Spell Mage Deck List Guide (Post Nerf) - Kobolds - March 2018

Dirty Rat is good vs every sort of combo deck. If you manage to pick Raza it will not activate his Battlecry and your opponent’s won’t have the “shadow machine gun” at 0 mana. It is also good vs Exodia Mage if you pick the Novice Apprentice or (even better) Antonidas.
The more important is the minion you pick (in terms of value in that given specific archetype) the more useful is your Dirty Rat
Another tip: Dirty Rat is often used when you have the opportunity to kill the minion you summon in the same turn. (Someone said Meteor?).
Another one tip: don’t think only at his Battlecry, Dirty Rat is also good vs aggro because of his body, it’s still a 2/6 taunt and it will give you at least 1 turn.

Hope this will help you. Cheers!!

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Lesser Ruby Spellstone

Great comment mate, I totally agree with you.

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New Big Changes Coming to Hearthstone - Nerfs to Innervate, Spreading Plague, Fiery War Axe, Hex, and Murloc Warleader!

In my opinion the cards that really deserve a nerf are fiery war axe and innervate.
I actually like the way they will nerf axe but I can’t say the same thing regarding innervate because now it is just a mere coin. I would have preferred a nerf like Kripp said: 4-mana cost “gain 6 mana crystals this turn only”. It would have maintened the same effect but with a heavier mana cost.

Also we finally have hex = polymorph.

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Giantism (Naga Sea witch/Giants)

Ok then, in the first place I thought the deck was more a “for-fun” list than a solid one but I was wrong. I played 5 games on rank 10 and I’ve lost 1 game. It is incredibly easy to play 3 or 4 giants on turn 5 with the naga sea witch and, usually, that means you’ve already won the game.

Also, I made some changes:
-2 eater of secrets -> I see only a few of pallys and mages
-1 skeleton knight -> I think it is not a good card
-1 alexstrasza -> I don’t see the necessity to play her

+1 bonemare -> great card to combo with any of the other minion
+1 master jouster -> great defensive card
+1 bright-eyed scout -> synergizes too well with the deck
+1 mountain giant because… well… giant XD

Jump to Comment

Giantism (Naga Sea witch/Giants)

You, dear sir, are great!!
This list represents the main reason why I love this game. All the players that only netdeck miss the real fun of HS which is experimenting new ideas. I will try this deck and I will comment again if I find something that could be relevant.
Thank you for sharing your list 😉

PS: regarding some “experiments” I’m trying to figure out how the 0-mana Void Form hero power works with Garrison Commander and all the other Inspire cards. I think there can be some potential XD

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The Lich King

I don’t know guys, I don’t know… This is the Lich King!! This should be an awesome card but it seems just… average… I mean: the card itself is nice but, what about the spells that it generates? Anti-Magic Shell works only if you have a good board, Frostmourne needs 3 turns and needs to kill 3 minions to proc its effect (while you get damage attacking the opponent’s minions). Doom Pact and Obliterate could be more negative than positive. And Army of the Dead reminds me of Varian Wrynn who’s never been played. The other 3 cards are good but, in my opinion, Ysera’s +5/+5 or Ysera’s deal 5 damage to everyone except Ysera herself are way better. I don’t know you guys but I feel a bit disappointed.

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Scourgelord Garrosh

And so it is: Tempo Warrior. Grommash and all of the “Enrage/Survive damage/Whenever it takes damage” minions will enjoy this expansion. Honestly, I’m a great fan of this archetype so I gladly welcome all these warrior cards. Can’t wait to play this new tempo warrior!!

Jump to Comment

Bloodreaver Gul'dan

If you manage to summon 2 doomguards and 2 lakkari felhounds you get 4 minions worth 18 mana without the penalties of discard and with 2x taunt and 2x charge. Plus 5 armor and the new hero power 3 lifesteal damage. I’d say this is a great value card. The point is: is this card too slow or we will be able to play it in such a scenario?

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Dark Conviction

I don’t. Could you explain?

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Drakkari Enchanter

This card + Thaurissan is insane XD

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Shadowreaper Anduin

I’d say this is the best Hero card we’ve seen so far but I’m still a bit disappointed because I was expecting some kind of synergy with Shadowform and not just a “better version” of it. However, definetely a good card.

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Skulking Geist

You can also read: “Battlecry: Destroy all the copies of Jade Idol.”

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Ultimate Infestation

No, sprint is draw 4 cards for 7 mana, that’s why I said draw 5 is at least 8 mana. Also, arcane intellect is draw 2 cards for 3 mana so draw 1 card is 1.5 mana (not 1 mana) and this means 7.5 mana. But ok, I could agree with you that 8 mana is too much. I’d say 7 mana is the correct value.

Anyway, this card is still a huge value card!!

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Ultimate Infestation

If anyone will never ask what is the meaning of value in HS just show him this card XD
– a 5/5 vanilla minion is worth at least 4 mana;
– deal 5 damage is at least 4 mana -> shadowbolt is 3 mana and only hits minions;
– gain 5 armor is 1 mana -> look at iron hide;
– draw 5 cards is at least 8 mana -> look at sprint.
And the total is (at least) 17 mana!!

This is a great card, especially in ramp/big druid. And can also be good in jade druid.
But the first thing I thought was astral communion: just imagine the show!!

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Obsidian Statue

I totally agree with you, this is a great card.

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Righteous Protector

Taunt and divine shield for only 1 mana!? Crazy value!!

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Archbishop Benedictus

Ok, then… this is… what!?
I don’t know what to think about this card but I absolutely need to try it. I can’t wait!!

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Stitched Tracker

Great card, I agree with you, but it’s another 3-mana drop so you need to cut something. Animal companion, kill command and eaglehorn bow are all great cards. Will we really see a control hunter?

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