Mulligans
General Mulligans
Definitely keep the Skull of the Man'ari of you get it.
Your going to need to control the first 6 to 9 turns with your small taunts and damage spells.
Despicable Dreadloard is perfect for turn 5 unless you have the Skull too, then drop that first.
If you draw all large cards with the Summoning portal on your initial draw then keep the Summoning Portal
and throw back the rest and hope for the cards listed above.
Didn’t do well with any of the three types by themselves so I combined them.
This deck is doing much better then I expected.
Run the deck like control at first with your small taunts and defiles, Despicable Dreadlords after that.
Try to use the Librarian and Homunculus with the Spellstones if they are in your hand, but don’t wait if not.
Drop the Skull of the Man’ari when you get it and when it pulls the Doomguard use the Carnivorous Cube on it.
Most of the time I use the Dark Pact to kill the Cube but the Shadowflame can be used to kill it and
get a board clear at the same time. If Sneaky Devil is out then it will do 5 damage across the board to the enemy.
Kind of like having a Priest’s Dragonfire potion with more benefits and no drawbacks.
Using the Summoning Portal can really help get those Voidlords out early.
And of course Bloodreaver Gul’dan to either save the day or for a big finish.



























