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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Malfunction
Deal 3 damage split among all enemy minions. If your deck has no minions, deal 3 more.
Mage Rare Spell 2
Malted Magma
Deal 1 damage to all enemies. (3 Drinks left!)
Death Knight, Shaman Common Spell 2
Mana Bind
Secret: When your opponent casts a spell, add a copy to your hand that costs (0).
Mage Rare Spell 3
Mana Burn
Your opponent has 2 fewer Mana Crystals next turn.
Demon Hunter Common Spell 1
Mark of Nature
Choose One - Give a minion +4 Attack; or +4 Health and Taunt.
Druid Common Spell 3
Mark of the Loa
Choose One - Give a minion +2/+4 and Taunt; or Summon two 3/2 Raptors.
Druid Rare Spell 4
Mark of the Spikeshell
Give a minion +2/+2. If it has Taunt, add a copy of it to your hand.
Druid Rare Spell 2
Mark of the Wild
Give a minion Taunt and +2/+3. (+2 Attack/+3 Health)
Druid Rare Spell 2
Mask of C'Thun
Deal 10 damage randomly split between all enemies.
Mage Rare Spell 7
Mass Dispel
Silence all enemy minions. Draw a card.
Priest Rare Spell 4
Mass Hysteria
Force each minion to attack another random minion.
Priest Rare Spell 5
Mass Polymorph
Transform all minions into 1/1 Sheep.
Mage Epic Spell 7
Mass Resurrection
Summon 3 friendly minions that died this game.
Priest Rare Spell 9
Memoriam Manifest
Summon the highest Cost friendly Undead that died this game.
Death Knight Rare Spell 4
Mend the Timeline
Rewind Get 2 random Holy spells. Restore Health to your hero equal to their Costs.
Paladin Epic Spell 3
Metamorphosis
Swap your Hero Power to "Deal 5 damage." After 2 uses, swap it back.
Demon Hunter Legendary Spell 4
Meteor
Deal 15 damage to a minion and 4 damage to adjacent ones.
Mage Epic Spell 6
Meteor Storm
Deal 5 damage to all minions. Shuffle 5 Asteroids into your deck.
Shaman Rare Spell 6
Mimic Pod
Draw a card, then add a copy of it to your hand.
Rogue Rare Spell 2
Mind Blast
Deal 5 damage to the enemy hero.
Priest Common Spell 2
Mind Control
Take control of an enemy minion.
Priest Free Spell 9
Mind Sear
Deal 2 damage to a minion. If it dies, deal 3 damage to the enemy hero.
Priest Common Spell 1
Mindgames
Put a copy of a random minion from your opponent's deck into the battlefield.
Priest Epic Spell 4
Miracle Growth
Draw 3 cards. Summon a Plant with Taunt and stats equal to your hand size.
Druid Common Spell 7
Mirror Entity
Secret: After your opponent plays a minion, summon a copy of it.
Mage Common Spell 3
Molten Blast
Deal 2 damage. Summon that many 1/1 Elementals.
Shaman Rare Spell 3
Molten Breath
Deal 5 damage to a minion. If you're holding a Dragon, gain 5 Armor.
Warrior Rare Spell 4
Molten Reflection
Choose a friendly minion. Summon a copy of it.
Mage Rare Spell 4
Molten Rune
Deal 3 damage. Get a random spell. Forge: This casts twice.
Mage Common Spell 3
Monstrous Form
Give a friendly minion +3/+3 until your next turn.
Warlock Common Spell 1
Moonbeam
Deal 1 damage to an enemy, twice.
Druid Common Spell 1
Moonfire
Deal 1 damage.
Druid Free Spell 0
Moonglade Portal
Restore 6 Health. Summon a random 6-Cost minion.
Druid Rare Spell 6
Moonlit Guidance
Discover a copy of a card in your deck. If you play it this turn, draw the original.
Druid Rare Spell 2
Mortal Coil
Deal 1 damage to a minion. If that kills it, draw a card.
Warlock Common Spell 1
Mortal Eradication
Deal 5 damage randomly split between all enemy minions. Restore 2 Health to your hero for each killed.
Warlock Rare Spell 3
Mulch
Destroy a minion. Add a random minion to your opponent's hand.
Druid Epic Spell 3
Multi-Strike
Give your hero +2 Attack this turn. They may attack and additional enemy minion.
Demon Hunter Rare Spell 2
Mutate
Transform a friendly minion into a random one that costs (1) more.
Shaman Common Spell 0
Nascent Bolt
Deal 5 damage to a minion. If it survives, draw 2 cards.
Shaman Rare Spell 3
Natural Causes
Deal 2 damage. Summon a 2/2 Treant.
Druid Common Spell 2
Natural Talent
Get a random Naga and a random spell. They cost (2) less.
Death Knight, Shaman Epic Spell 3
Nature Studies
Discover a spell. Your next one costs (1) less.
Druid Common Spell 1
Nebula
Discover two 8-Cost minions to summon with Taunt and Elusive.
Shaman Epic Spell 9
Necrium Vial
Trigger a friendly minion's Deathrattle twice.
Rogue Epic Spell 5
Neon Innovation
Discover a Paladin Mech from the past. Give it +5/+5.
Paladin Rare Spell 3
Nether Breath
Deal 2 damage. If you're holding a Dragon, deal 4 damage with Lifesteal instead.
Warlock Rare Spell 2
Netherwind Portal
Secret. After your opponent casts a spell, summon a random 4-Cost minion.
Mage Common Spell 3