Necrium Vial

Necrium Vial Card

Necrium Vial is a 5 Mana Cost Epic Rogue Spell card from the The Boomsday Project set!

Card Text

Trigger a friendly minion's Deathrattle twice.

Flavor Text

Two near-death experiences for the price of one!

Necrium Vial Card Review

TIL Play Dead x2 = 5 mana. While I have no way of knowing, I think that Preparation really has something to do with it. On the one hand, it’s one of the reasons why Rogue is a solid class nearly every expansion, on the other hand it really, and I mean REALLY limits the design space and I hope that it rotates out + they start giving Rogues well-priced spells. Because I get it, if it costed let’s say 3 or 4, then it would be too strong with Prep and some crazy combos would be available.

However, even at 5 mana, with Preparation (so at 2 mana really), I can see it being abused in some decks. The most obvious choice is of course Deathrattle Rogue, but it’s hard to say whether a deck like that will actually be viable. Triggering Deathrattle twice might not seem THAT much better than doing it once, but it really is more impactful. Just dropping Carnivorous Cube on anything and then using this will create 4 extra bodies on the board. It doesn’t have to be big – Cube a Fal'dorei Strider or the spider you get from him or something, this kind of board requires an immediate AoE clear. And normally if you flood the board, and it gets cleared, you end up behind both in terms of card advantage and in tempo. In this case, you still have tempo (if the Cube isn’t Silenced), and you didn’t have to use that many cards to achieve that.

Another great candidate for this card seeing play is Malygos Rogue. Play Kobold Illusionist when Malygos is the only minion in your hand. Prep this. You have +10 Spell Damage and 4 mana to play with. Just 2x Sinister Strike is 26 damage, add in a Shiv or Eviscerate and you’ve got yourself a proper OTK. If you also play the weapon (Necrium Blade) you can get another Malygos out for 5 more Spell Damage, now you might have enough to actually kill a Druid (55 damage from 2x Sinister + Eviscerate). This kind of card can be useful in all kinds of shenanigans, and we all know that Rogue players are itching to build another combo deck.

So while it might seem that 5 mana cost on this is a huge overkill, it can be justified in the right deck, especially if you can combo it with Preparation. If you can’t (so probably most of the time) – it might get clunky, but it’s not a bad card. I’d still gladly see Preparation gone, though, and then cost of this decreased to 4, cost of WANTED! decreased to 3 etc. to be actually reasonable without having to use an extra card.

Card rating: 6/10

Necrium Vial Full Card Art

Necrium Vial Full Art

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  1. Ewalden
    July 30, 2018 at 5:03 pm

    It’s an interesting card for wild, simply due to the greater diversity of cards; playing this on Sylvanas, Sneed’s Old Shredder or Cairne Bloodhoof could be a game changer. It also works well with the new Rogue legendary this expansion; Myra Rotspring. One could even have fun with Feugen and Stalagg.
    – I might be wrong, but I think this will see use, certainly in Wild, but also in standard.

    Also, if you are into Jade, Rogue Jade which is simply meme in Wild might get a nice boost from this as well, Arya Blackpaw or the Jade Swarmer minion. Suddenly so much more Rogue Jade!

  2. Me
    July 30, 2018 at 9:56 am

    This maybe work with Mecha’thue, idk…

    • Brittlebeard3
      July 30, 2018 at 10:31 am

      What would be the point of destroying the hero twice???

      • Wentworthier
        July 30, 2018 at 11:55 am

        Won’t work. Mecha thune would still be on the board. It actually has to die.

  3. Sammy
    July 30, 2018 at 7:09 am


  4. Soup And Salad
    July 30, 2018 at 5:57 am

    Necrium Vial a powerful effect on a card that is probably a tad over costed. One would have to play this targeting Mechanical Welp in order to really make it worth it when it is costed like it is. If anything, Rogue has Preparation, but spells in Rogue shouldn’t be made deliberately too expensive because they have what is probably the best zero cost card in the game.

    As far as the costing goes, it does make sense since triggering Deathrattles like the aforementioned Mechanical Welp twice is extremely powerful, but it probably could’ve been costed at four instead given how stuff like Play Dead and Terrorscale Stalker only recently started seeing play in Hunter.

  5. Jirwin
    July 30, 2018 at 4:23 am

    5 draw 2 wow

  6. Arenios
    July 30, 2018 at 3:43 am

    Now you can win a Game twice!

    • Killy
      July 30, 2018 at 3:49 am


    • MtgUngluedPlayer
      July 30, 2018 at 5:23 am

      Win this game and the next one for free! 😀

  7. GlosuuLang
    July 30, 2018 at 1:16 am

    Rogue has been getting very interesting cards this expo, but come on, this spell is overcosted AF. Play Dead triggers a Deathrattle once for 1 mana, and its low cost allows it to combo powerfully, as we have seen in Hunter. Hunter also bas a 3/3 for 3 that triggers a Deathrattle. This should be a 3 cost spell, since it leaves no body behind. But it’s 5 because of Prep. Seriously, Prep needs to be HoF’ed, or else cool Rogue spells like this one will continue to be overcosted. We already suffered this with WANTED! in Witchwood (awesome card for flavor, but should have costed 3 mana, not 4), and now with this again. Because it’s overcosted, it will probably only see play in the Malygos OTK that people are suggesting, since this provides close to no tempo. 1.5/5 stars in general, 3.5/5 stars in Malygos OTK with Kobold Illusionist.

    • Psycho
      July 30, 2018 at 5:31 am

      Or probably because of Rogue’s interaction with deathrattles being different than hunter. You got new leg that pulls out a deathrattle and the new 2/4 that summons a poisonous rush minion

  8. Jed
    July 30, 2018 at 12:49 am

    Good with prep and that’s about it. More value more Deathrattle ez cube ez game ez life


  9. Pharallax
    July 30, 2018 at 12:40 am

    Cube Rogue incoming!

  10. CocoAsticot
    July 29, 2018 at 11:24 pm

    Egg rogue is coming !

    • Piterno
      July 29, 2018 at 11:31 pm

      so 2 5/5 devilsaurs are better than, say, 2 1/1 spell damage +5?

      • CocoAsticot
        July 30, 2018 at 12:53 am

        Just depends wich deck you are playing. But ofc i ll test malygos rogue too. The eternal problem will be aggro matchups wich can be a bit easier with egg/cube rogue.

  11. Coyote
    July 29, 2018 at 11:14 pm

    I love playing deathrattle rogue, but actually i dont think this “trigger” cards fit the deck that much. They make more sense in a tempo/combo oriented deck with a couple of strong deathrattles such as devilsaur egg/ carnivorous cube.

  12. ASoulToBear
    July 29, 2018 at 11:13 pm

    Insane Wild card.
    Sneeds, Sylvanas, Cube.
    And you can even Prep it.
    Where is Mecha’Zoth?

  13. Piterno
    July 29, 2018 at 11:10 pm

    Someone will find a way to use this. I suppose you can shadowstep a kobold illusionist and then play it later, prep this, backstab and break necrium blade when you only have malygos in your hand to get +20 spell damage. Only way it’s playable, while prepped. 3 stars.

    • nickus
      July 29, 2018 at 11:13 pm

      Kobold costs 4, this costs 5 so no need for shadowstep.

      • Piterno
        July 29, 2018 at 11:16 pm

        I was thinking about having room for casting a ton of spells after. I suppose you don’t need shadowstep if you’re going to prep, or you don’t need prep if you’re going to shadowstep, because with 20 spell damage, if you have 2 sinister strike it’s a kill unless it’s an especially armor druid. You need either shadowstep or prep if you’re going to not save coin or find a way to run WANTED!.

  14. nickus
    July 29, 2018 at 11:10 pm

    With this and the new weapon I am definitely trying malygos rogue this season. Turn 9: play kobold illusionist, necrium vial, backstab your kobold and enjoy the 4 malygos giving +20 damage to your burst spells.

    • Piterno
      July 29, 2018 at 11:13 pm

      If you prep this you can also OTK in the same turn. You only spend 6 mana in that way, and then just two sinister strike and an eviscerate is 87 damage. It’s insane.

      • Piterno
        July 29, 2018 at 11:13 pm

        71* quick maffs

      • nickus
        July 29, 2018 at 11:14 pm

        Indeed, it scares me how many insane cards rogue is getting this season.

        • Piterno
          July 29, 2018 at 11:18 pm

          I had made a maly rogue when I saw Necrium Blade, I think I put in 2 Blade. Is 1 blade enough, do you think, to replace with this?

          • nickus
            July 29, 2018 at 11:22 pm

            Depends on the meta I suppose. Weapon is faster and gives you more flexibility against aggro decks that are main counters to combo. I would try 2 since you can still use one kobold for massive fan of knives clear if needed.

        • Piterno
          July 29, 2018 at 11:30 pm

          Well, I’m unsure if the base malyrogue I found is the most common, but basically I took out both Wanted, Umbra, and a Cheat death for a 2nd gadgetzan, 2 Necrium Blade, and 1 Necrium Vial.

  15. Ryan Priestly
    July 29, 2018 at 11:05 pm

    Pairs well with mecha’thun to doubly ensure opponent is dead. 5 stars