School Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Nightshade Bud Choose One - Discover a minion from your deck to summon; or a spell to cast. |
Druid | Rare | Spell | 8 | |||
|
Nightshade Tea Deal 2 damage to a minion. Deal 2 damage to your hero. |
Demon Hunter, Priest | Rare | Spell | 1 | |||
|
Nitroboost Poison Give a minion +2 Attack. Corrupt: And your weapon. |
Rogue, Warrior | Common | Spell | 2 | |||
|
Northern Navigation Discover a spell from your deck. If it's a Frost spell, Freeze a random enemy minion. |
Death Knight | Common | Spell | 2 | |||
|
Nourish Choose One - Gain 2 Mana Crystals; or Draw 3 cards. |
Druid | Rare | Spell | 5 | |||
|
Oaken Summons Gain 6 Armour. Summon a minion that costs (4) or less from your deck. |
Druid | Common | Spell | 4 | |||
|
Oasis Ally Secret: When a friendly minion is attacked, summon a 3/6 Water Elemental. |
Mage | Common | Spell | 3 | |||
|
Oh My Yogg! Secret: When your opponent casts a spell, they instead cast a random one of the same Cost. |
Paladin | Epic | Spell | 1 | |||
|
Ominous Nightmares Choose One - Deal 1 damage to all minions; or Give a damaged minion +2/+2. |
Warrior | Common | Spell | 1 | |||
|
Once Upon a Time... Summon a random 3-Cost Beast, Dragon, Elemental, and Murloc. |
Shaman | Epic | Spell | 6 | |||
|
Orbital Halo Give a minion +1/+1 and Divine Shield. It costs (0) if you played an adjacent card this turn. |
Priest | Rare | Spell | 2 | |||
|
Overflow Restore 5 Health to all characters. Draw 5 cards. |
Druid | Rare | Spell | 7 | |||
|
Overgrown Beanstalk Summon a 2/2 Treant. Draw a card for each Treant you control. |
Druid | Rare | Spell | 3 | |||
|
Overgrowth Gain two empty Mana Crystals. |
Druid | Common | Spell | 4 | |||
|
Overheat Give your minions +1/+1. Discard a random Nature spell to give them +1/+1. |
Druid | Rare | Spell | 3 | |||
|
Paleomancy Discover an Undead. Spend 5 Corpses to keep all 3 instead. |
Death Knight | Rare | Spell | 3 | |||
|
Palm Reading Discover a spell. Reduce the Cost of spells in your hand by (1). |
Priest | Rare | Spell | 3 | |||
|
Paralytic Poison Give your weapon +1 Attack and "Your hero is Immune while attacking." |
Rogue | Rare | Spell | 1 | |||
|
Penance Lifesteal Deal 3 damage to a minion. |
Priest | Common | Spell | 2 | |||
|
Pendant of Earth Discover a minion from your deck. Restore Health to your hero equal to its Cost. |
Druid, Priest | Common | Spell | 3 | |||
|
Perpetual Flame Deal 3 damage to a random enemy minion. If it dies, recast this. Overload: (1) |
Shaman | Rare | Spell | 2 | |||
|
Pharaoh's Blessing Give a minion +4/+4, Divine Shield and Taunt. |
Paladin | Rare | Spell | 6 | |||
|
Photosynthesis Restore 6 Health. Get 3 random Druid spells. |
Druid | Rare | Spell | 3 | |||
|
Pint-Size Potion Give all enemy minions -3 Attack this turn only. |
Priest | Rare | Spell | 1 | |||
|
Plague of Death Silence and destroy all minions. |
Priest | Epic | Spell | 9 | |||
|
Plague of Flames Destroy all your minions. For each one, destroy a random enemy minion. |
Warlock | Rare | Spell | 1 | |||
|
Plague of Madness Each player equips a 2/2 Knife with Poisonous. |
Rogue | Rare | Spell | 1 | |||
|
Plague Strike Deal 3 damage to a minion. If that kills it, summon a 2/2 Zombie with Rush. |
Death Knight | Common | Spell | 2 | |||
|
Planted Evidence Discover a spell. It costs (2) less this turn. |
Druid | Common | Spell | 1 | |||
|
Plot of Sin Summon two 2/2 Treants. Infuse (5): Two 5/5 Ancients instead. |
Druid | Rare | Spell | 3 | |||
|
Pocket Dimension Discover a spell. Repeat until you see one for the second time. |
Mage | Epic | Spell | 4 | |||
|
Poison Seeds Destroy all minions and summon 2/2 Treants to replace them. |
Druid | Common | Spell | 4 | |||
|
Polymorph Transform a minion into a 1/1 Sheep. |
Mage | Free | Spell | 4 | |||
|
Polymorph: Boar Transform a minion into a 4/2 Boar with Charge. |
Mage | Rare | Spell | 3 | |||
|
Polymorph: Jellyfish Transform a minion into a 4/1 Jellyfish with Spell Damage +2. |
Mage | Common | Spell | 3 | |||
|
Pop-Up Book Deal 2 damage. Summon two 0/1 Frogs with Taunt. |
Shaman | Common | Spell | 1 | |||
|
Posse Possession Summon a 4/4 copy of a random minion in your opponent's hand. |
Priest | Epic | Spell | 4 | |||
|
Potion of Heroism Give a minion Divine Shield. Draw a card. |
Paladin | Common | Spell | 2 | |||
|
Potion of Illusion Add 1/1 copies of your minions to your hand. They cost (1). |
Mage, Rogue | Epic | Spell | 4 | |||
|
Potion of Madness Gain control of an enemy minion with 2 or less Attack until end of turn. |
Priest | Common | Spell | 1 | |||
|
Potion of Polymorph Secret: After your opponent plays a minion, transform it into a 1/1 sheep. |
Mage | Rare | Spell | 3 | |||
|
Power Infusion Give a minion +2/+6. |
Priest | Common | Spell | 4 | |||
|
Power of Creation Discover a 6-Cost minion. Summon two copies of it. |
Mage | Epic | Spell | 8 | |||
|
Power Spike Deal 4 damage. Give a random friendly minion +4/+4. |
Mage, Paladin | Common | Spell | 6 | |||
|
Power Word: Barrier Give a character Divine Shield. Give minions in your hand +2 Health. |
Priest | Rare | Spell | 1 | |||
|
Power Word: Fortitude Give a minion +3/+5. Costs (1) less for each spell in your hand. |
Priest | Common | Spell | 8 | |||
|
Power Word: Glory Choose a minion. Whenever it attacks, restore 4 Health to your hero. |
Priest | Common | Spell | 1 | |||
|
Power Word: Shield Give a minion +2 Health. Draw a card. |
Priest | Free | Spell | 1 |