Rare Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Dragoncaster Battlecry: If you're holding a Dragon, your next spell this turn costs (0). |
Mage | Rare | Minion | 6 | 4 | 4 | |
Dragonmaw Overseer At the end of your turn, give another friendly minion +2/+2. |
Priest | Rare | Minion | 3 | 2 | 2 | |
Dragonmaw Poacher Battlecry: If your opponent controls a Dragon, gain +4/+4 and Rush. |
Neutral | Rare | Minion | 4 | 4 | 4 | |
Dragonmaw Sentinel Battlecry: If you're holding a Dragon, gain +1 Attack and Lifesteal. |
Priest | Rare | Minion | 2 | 1 | 4 | |
Dragon's Hoard Discover a Legendary minion from another class. |
Rogue | Rare | Spell | 1 | |||
Drakonid Operative Battlecry: If you're holding a Dragon, Discover a copy of a card in your opponent's deck. |
Priest | Rare | Minion | 4 | 4 | 5 | |
Dreamboat Battlecry: Restore 3 Health to all other friendly minions. Gain +1/+1 for each one Overhealed. |
Priest | Rare | Minion | 2 | 1 | 2 | |
Dreamway Guardians Summon two 1/2 Dryads with Lifesteal. |
Druid | Rare | Spell | 2 | |||
Drown Put an enemy minion on the bottom of your deck. |
Priest | Rare | Spell | 4 | |||
Druid of the Swarm Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with Taunt. |
Druid | Rare | Minion | 2 | 1 | 2 | |
Drum Circle Choose One - Summon five 2/2 Treants or Give your minions +2/+4 and Taunt. |
Druid | Rare | Spell | 7 | |||
Dun Baldar Bridge After you summon a minion, give it +2/+2. Lasts 3 turns. |
Paladin | Rare | Spell | 4 | |||
Dun Baldar Bunker At the end of your turn, draw a Secret and set its Cost to (1). Lasts 3 turns. |
Hunter | Rare | Spell | 2 | |||
Dune Sculptor After you cast a spell, add a random Mage minion to your hand. |
Mage | Rare | Minion | 3 | 3 | 3 | |
Dunemaul Shaman Windfury, Overload: (1) 50% chance to attack the wrong enemy. |
Shaman | Rare | Minion | 4 | 5 | 4 | |
Dunk Tank Deal 4 damage. Corrupt: Then deal 2 damage to all enemy minions. |
Shaman | Rare | Spell | 4 | |||
Duskbreaker Battlecry: If you're holding a Dragon, deal 3 damage to all other minions. |
Priest | Rare | Minion | 4 | 3 | 3 | |
Duskhaven Hunter Stealth Each turn this is in your hand, swap its Attack and Health. |
Hunter | Rare | Minion | 3 | 2 | 5 | |
Dyn-o-matic Battlecry: Deal 5 damage randomly split among all minions except Mechs. |
Warrior | Rare | Minion | 5 | 3 | 4 | |
Eager Underling Deathrattle: Give two random friendly minions +2/+2. |
Warlock | Rare | Minion | 4 | 2 | 2 | |
Eaglehorn Bow Whenever a Secret is revealed, gain +1 Durability. |
Hunter | Rare | Weapon | 3 | 3 | 2 | |
Earth Revenant Taunt Battlecry: Deal 1 damage to all enemy minions. |
Shaman | Rare | Minion | 4 | 2 | 6 | |
Earthen Might Give a minion +2/+2. If it's an Elemental, add a random Elemental to your hand. |
Shaman | Rare | Spell | 2 | |||
Earthen Scales Give a friendly minion +1/+1, then gain Armor equal to its Attack. |
Druid | Rare | Spell | 2 | |||
Earthquake Deal 5 damage to all minions, then deal 2 damage to all minions. |
Shaman | Rare | Spell | 7 | |||
Eater of Secrets Battlecry: Destroy all enemy Secrets. Gain +1/+1 for each. |
Neutral | Rare | Minion | 4 | 2 | 4 | |
Ebon Dragonsmith Battlecry: Reduce the Cost of a random weapon in your hand by (2). |
Neutral | Rare | Minion | 4 | 3 | 4 | |
Eerie Statue Can't attack unless it's the only minion in the battlefield. |
Neutral | Rare | Minion | 4 | 7 | 7 | |
Effigy Secret: When a friendly minion dies, summon a random minion with the same Cost. |
Mage | Rare | Spell | 3 | |||
Elekk Mount Give a minion +4/+7 and Taunt. When it dies, summon an Elekk. |
Priest | Rare | Spell | 7 | |||
Elemental Allies Sidequest: Play an Elemental 2 turns in a row. Reward: Draw 3 spells from your deck. |
Mage | Rare | Spell | 1 | |||
Elemental Companion Summon a random Elemental Companion. |
Hunter, Mage | Rare | Spell | 3 | |||
Elementium Geode Battlecry and Deathrattle: Draw a card. Deal 2 damage to your hero. |
Warlock | Rare | Minion | 2 | 2 | 1 | |
Elven Minstrel Combo: Draw 2 minions from your deck. |
Rogue | Rare | Minion | 4 | 3 | 3 | |
Embers of Strength Summon two 1/2 Guards with Taunt. Manathirst (6): Give them +1/+2. |
Warrior | Rare | Spell | 2 | |||
Emberscale Drake Battlecry: If you're holding a Dragon, gain 5 Armor. |
Warrior | Rare | Minion | 5 | 5 | 5 | |
Embrace of Nature Draw a Choose One card. Forge: It has both effects combined. |
Druid | Rare | Spell | 2 | |||
Emperor Cobra Poisonous |
Neutral | Rare | Minion | 3 | 2 | 3 | |
Encroaching Insanity Both players take Fatigue damage, twice. |
Warlock | Rare | Spell | 3 | |||
Encumbered Pack Mule Taunt When your draw this, add a copy of it to your hand. |
Neutral | Rare | Minion | 2 | 2 | 3 | |
Endgame Resurrect your last Demon that died. |
Warlock | Rare | Spell | 2 | |||
Enhanced Dreadlord Taunt Deathrattle: Summon a 5/5 Dreadlord with Lifesteal. |
Warlock | Rare | Minion | 8 | 5 | 7 | |
Entrapped Sorceress Battlecry: If you control a Quest, Discover a spell. |
Neutral | Rare | Minion | 3 | 3 | 4 | |
Envenom Weapon Give your weapon Poisonous. |
Rogue | Rare | Spell | 2 | |||
Equality Change the Health of ALL minions to 1. |
Paladin | Rare | Spell | 2 | |||
Eternal Servitude Discover a friendly minion that died this game. Summon it. |
Priest | Rare | Spell | 4 | |||
Ethereal Arcanist If you control a Secret at the end of your turn, gain +2/+2. |
Mage | Rare | Minion | 4 | 3 | 3 | |
Ethereal Peddler Battlecry: If you're holding any non-Rogue class cards, reduce their Cost by (2). |
Rogue | Rare | Minion | 5 | 5 | 6 |