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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Vendetta
Deal 4 damage to a minion. Costs (0) if you're holding a card from another class.
Rogue Rare Spell 4
Vengeful Walloper
Rush. Costs (1) less for each Outcast card you've played this game.
Demon Hunter Rare Minion 7 5 5
Venomstrike Bow
Poisonous
Hunter Rare Weapon 4 1 2
Venomstrike Trap
Secret: When one of your minions is attack, summon a 2/3 Poisonous Cobra.
Hunter Rare Spell 2
Vibrant Squirrel
Deathrattle: Shuffle 4 Acorns into your deck. When drawn, summon a 2/1 Squirrel.
Druid Rare Minion 1 2 1
Vicious Bloodworm
Battlecry: Give a minion in your hand Attack equal to this minion's Attack.
Death Knight Rare Minion 2 3 2
Vicious Fledgling
After this minion attacks a hero, Adapt.
Neutral Rare Minion 3 3 3
Vicious Slitherspear
After you cast a spell, gain +1 Attack until your next turn.
Neutral Rare Minion 1 1 3
Vile Library
Give a friendly minion +1/+1. Repeat for each Imp you control.
Warlock Rare Location 2
Vinecleaver
After your hero attacks, summon two 1/1 Silver Hand Recruits.
Paladin Rare Weapon 6 4 3
Violet Teacher
Whenever you cast a spell, summon a 1/1 Violet Apprentice.
Neutral Rare Minion 4 3 5
Violet Treasuregill
Battlecry: Cast a random spell from your deck that costs (2) or less (targets this if possible).
Paladin Rare Minion 2 1 2
Viper
Battlecry: Summon a minion from your opponent's hand. Your other Zerg minions gain Reborn and attack it.
Death Knight Rare Minion 4 5 3
Virmen Sensei
Battlecry: Give a friendly Beast +3/+3.
Druid Rare Minion 4 4 4
Vitality Totem
At the end of your turn, restore 4 Health to your hero.
Shaman Rare Minion 2 0 3
Vivid Spores
Give your minions "Deathrattle: Resummon this minion."
Shaman Rare Spell 4
Void Analyst
Deathrattle: Give all Demons in your hand +1/+1.
Warlock Rare Minion 2 2 2
Void Crusher
Inspire: Destroy a random minion for each player.
Warlock Rare Minion 6 5 4
Void Flayer
Battlecry: For each spell in your hand, deal 1 damage to a random enemy minion.
Priest Rare Minion 4 3 4
Void Ray
Rush, Divine Shield Battlecry: If this costs (0), gain +2/+2.
Druid, Mage, Priest, Rogue Rare Minion 3 3 2
Void Scripture
Discover a spell. If you have enough Mana to play it, cast a copy of it at a random enemy.
Mage Rare Spell 2
Void Terror
Battlecry: Destroy both adjacent minions and gain their Attack and Health.
Warlock Rare Minion 3 3 4
Voidgill
Deathrattle: Give all Murlocs in your hand +1/+1.
Warlock Rare Minion 2 3 2
Volcanic Lumberer
Taunt. Costs (1) less for each minion that died this turn.
Druid Rare Minion 9 7 8
Volcanic Potion
Deal 2 damage to all minions.
Mage Rare Spell 3
Volcanic Thrasher
Battlecry: Draw a Fire spell. Kindred: Give it Spell Damage +2.
Shaman Rare Minion 3 2 3
Volcano
Deal 15 damage randomly split among all minions. Overload: (1)
Shaman Rare Spell 5
Volcanosaur
Battlecry: Adapt, then Adapt.
Neutral Rare Minion 6 5 6
Voltaic Burst
Summon two 1/1 Sparks with Rush. Overload: (1)
Shaman Rare Spell 1
Voodoo Hexxer
Taunt Freeze any character damaged by this minion.
Shaman Rare Minion 5 2 7
Voracious Reader
At the end of your turn, draw until you have 3 cards.
Neutral Rare Minion 3 1 3
Wailing Banshee
Deathrattle: Give a random friendly Undead +2/+1.
Neutral Rare Minion 1 2 1
Wailing Soul
Battlecry: Silence your other minions.
Neutral Rare Minion 4 3 5
Wakener of Souls
Taunt, Reborn Deathrattle: Resurrect a different friendly Deathrattle minion.
Death Knight Rare Minion 10 8 7
Wandering Monster
Secret: When an enemy attacks your hero, summon a 3-Cost minion as the new target.
Hunter Rare Spell 2
War Cache
Add a random Warrior minion, spell and weapon to your hand.
Warrior Rare Spell 3
Warden of Chains
Taunt Battlecry: If you're holding a Demon that costs (5) or more, gain +1/+2.
Demon Hunter Rare Minion 4 2 6
Warp Drive
Draw 2 cards. If you're building a Starship, they cost (2) less.
Demon Hunter Rare Spell 3
Warsong Envoy
Frenzy: Gain +1 Attack fo each damaged character.
Warrior Rare Minion 1 1 3
Water Elemental
Freeze any character damaged by this minion.
Mage Rare Minion 4 3 6
Waterboy
Battlecry: Your next Hero Power this turn costs (0).
Neutral Rare Minion 2 2 1
Waveshaping
Discover a card from your deck. The others get put on the bottom of your deck.
Druid Rare Spell 1
Wealth Redistributor
Taunt. Battlecry: Swap the Attack of the highest and lowest Attack minion.
Paladin Rare Minion 5 2 8
Weaponized Wasp
Battlecry: If you control a Lackey, deal 3 damage.
Shaman Rare Minion 3 3 3
Weapons Expert
Battlecry: If  you have a weapon equipped, give it +1/+1. Otherwise, draw a weapon.
Warrior Rare Minion 3 3 2
Web of Deception
Return a friendly minion to your hand to summon a 4/4 Spider with Stealth.
Rogue Rare Minion 2 0 0
Weight of the World
Draw 2 cards. Forge: Draw cards until you have as many in hand as your opponent first.
Demon Hunter Rare Spell 3
Whack-A-Gnoll Hammer
After your hero attacks, give a random friendly minion +1/+1.
Shaman Rare Weapon 3 3 2