Rare Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Spirit of the Lynx Stealth for 1 turn. Whenever you summon a Beast, give it +1/+1. |
Hunter | Rare | Minion | 3 | 0 | 3 | |
|
Spirit of the Raptor Stealth for 1 turn. After your hero attacks and kills a minion, draw a card. |
Druid | Rare | Minion | 1 | 0 | 3 | |
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Spirit of the Rhino Stelath for 1 turn. Your Rush minions are Immune the turn they're summoned. |
Warrior | Rare | Minion | 1 | 0 | 3 | |
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Spirit of the Shark Stealth for 1 turn. Your minions' Battlecries and Combos trigger twice. |
Rogue | Rare | Minion | 4 | 0 | 3 | |
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Spirit of the Team Stealth for 1 turn. Your hero has +2 Attack on your turn. |
Demon Hunter | Rare | Minion | 2 | 0 | 3 | |
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Spirit of the Tides If you have any unspent Mana at the end of your turn, gain +1/+2. |
Druid | Rare | Minion | 2 | 2 | 2 | |
|
Spirit of the Tiger Stealth for 1 turn. After you cast a spell, summon a Tiger with stats equal to its Cost. |
Paladin | Rare | Minion | 4 | 0 | 3 | |
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Spirit Poacher Battlecry: Summon a random Dormant Wildseed. |
Hunter | Rare | Minion | 2 | 2 | 2 | |
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Splish-Splash Whelp Battlecry: If you're holding a Dragon, gain an empty Mana Crystal. |
Druid | Rare | Minion | 2 | 2 | 1 | |
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Splitting Spacerock Deathrattle: Summon two 4/4 Splitting Boulders. |
Neutral | Rare | Minion | 8 | 8 | 8 | |
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Sporegnasher Poisonous Deathrattle: Deal 1 damage to a random enemy minion. |
Neutral | Rare | Minion | 5 | 1 | 5 | |
|
Spreading Madness Deal 13 damage randomly split among ALL characters. |
Warlock | Rare | Spell | 3 | |||
|
Spreading Plague Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again. |
Druid | Rare | Spell | 6 | |||
|
Sprint Draw 4 cards. |
Rogue | Rare | Spell | 5 | |||
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Stadium Announcer Rewind Battlecry: Both players equip a random weapon. Give yours +1/+1. |
Warrior | Rare | Minion | 4 | 3 | 3 | |
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Stage Dive Draw a Rush minion. Corrupt: Give it +2/+1. |
Warrior | Rare | Spell | 1 | |||
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Stampeding Kodo Battlecry: Destroy a random enemy minion with 2 or less Attack. |
Neutral | Rare | Minion | 5 | 3 | 5 | |
|
Standardized Pack Add 5 random Taunt minions to your hand. At the end of your turn, discard them. |
Warrior | Rare | Spell | 1 | |||
|
Star Grazer Elusive, Taunt Spellburst: Give your hero +8 Attack this turn and gain 8 Armor. |
Druid | Rare | Minion | 8 | 8 | 8 | |
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Star Power Deal 5 damage to a random enemy minion. Repeat this with 1 less damage. |
Hunter, Mage | Rare | Spell | 5 | |||
|
Starfall Choose One - Deal 5 damage to a minion; or 2 damage to all enemy minions. |
Druid | Rare | Spell | 5 | |||
|
Stargazing Draw a different Arcane spell. If you play it this turn, it casts twice. |
Mage | Rare | Spell | 2 | |||
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Starlight Reactor After you cast an Arcane spell, recast it (targets chosen randomly). Starship Piece |
Druid | Rare | Minion | 3 | 3 | 3 | |
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Starlight Whelp Battlecry: Get a random card from your starting hand. |
Neutral | Rare | Minion | 3 | 4 | 3 | |
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Starship Schematic Discover a Starship Piece from another class. It costs (1) less. |
Rogue | Rare | Spell | 1 | |||
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Static Waveform At the start of EACH turn, lose 1 Attack or Health (chosen randomly). |
Neutral | Rare | Minion | 3 | 5 | 6 | |
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Stealer of Souls After you draw a card, change its Cost to Health instead of Mana. |
Warlock | Rare | Minion | 4 | 2 | 6 | |
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Steam Surger Battlecry: If you played an Elemental last turn, add a 'Flame Geyeser' to your hand. |
Mage | Rare | Minion | 4 | 5 | 4 | |
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Steamcleaner Battlecry: Destroy ALL cards in both players' decks that didn't start there. |
Neutral | Rare | Minion | 5 | 5 | 5 | |
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Steel Beetle Battlecry: If you're holding a spell that costs (5) or more, gain 5 Armor. |
Druid | Rare | Minion | 2 | 2 | 3 | |
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Steward of Darkshire Whenever you summon a 1-Health minion, give it Divine Shield. |
Paladin | Rare | Minion | 3 | 4 | 3 | |
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Stitched Creation Combo: Gain +2/+2. Infuse (2): Gain +3/+3. Manathirst (8): Gain +4/+4. |
Rogue | Rare | Minion | 3 | 1 | 1 | |
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Stolen Goods Draw a Taunt minion. Give it +2/+2. |
Warrior | Rare | Spell | 2 | |||
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Stoneheart King Deathrattle: Summon a 2/2 Earthen that gains +2/+2 for each other Earthen you've summoned this game. |
Paladin | Rare | Minion | 4 | 3 | 2 | |
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Stonehill Defender Taunt Battlecry: Discover a Taunt minion. |
Neutral | Rare | Minion | 3 | 1 | 5 | |
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Stoneskin Armorer Battlecry: If your Armor changed this turn, draw 2 cards. |
Warrior | Rare | Minion | 2 | 2 | 2 | |
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Storage Scuffle Deal 3 damage to a minion. Costs (0) if you've Discovered this turn. |
Mage | Rare | Spell | 3 | |||
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Storm Chaser Battlecry: Draw a spell from your deck that costs (5) or more. |
Shaman | Rare | Minion | 4 | 3 | 4 | |
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Stormcoil Mothership Rush Deathrattle: Summon two random Mechs that cost (3) or less. |
Neutral | Rare | Minion | 6 | 5 | 4 | |
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Stormpike Aid Station At the end of your turn, give your minions +2 Health. Lasts 3 turns. |
Priest | Rare | Spell | 3 | |||
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Stormpike Battle Ram Rush Deathrattle: Your next Beasts costs (2) less. |
Hunter | Rare | Minion | 4 | 4 | 3 | |
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Stormpike Marshal Taunt If you took 5 or more damage on your opponent's turn, this costs (1). |
Neutral | Rare | Minion | 4 | 2 | 6 | |
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Storm's Wrath Give your minions +1/+1. Overload: (1) |
Shaman | Rare | Spell | 1 | |||
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Story of Carnassa Shuffle ten 1-Cost 3/2 Raptors into your deck with "Battlecry: Draw a card." |
Hunter | Rare | Spell | 2 | |||
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Story of Galvadon Give a minion three random Bonus Effects. |
Paladin | Rare | Spell | 2 | |||
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Story of Lakkari At the end of your turn, discard a card and fill your board with 3/2 Imps. Lasts 3 turns. |
Warlock | Rare | Spell | 7 | |||
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Story of Sulfuras Swap your Hero Power to "Deal 8 damage to a random enemy." After 2 uses, swap back. |
Warrior | Rare | Spell | 5 | |||
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Story of the Waygate Reduce the Cost of cards in your hand that didn't start in your deck by (1). |
Mage | Rare | Spell | 2 |