Rare Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Seafloor Gateway Draw a Mech. Reduce the Cost of Mechs in your hand by (1). |
Mage | Rare | Spell | 3 | |||
|
Seal Fate Deal 3 damage to an undamaged character. Invoke Galakrond. |
Rogue | Rare | Spell | 3 | |||
|
Second-Rate Bruiser Taunt. Costs (2) less if your opponent has at least three minions. |
Neutral | Rare | Minion | 5 | 4 | 5 | |
|
Secretkeeper Whenever a Secret is played, gain +1/+1. |
Neutral | Rare | Minion | 1 | 1 | 2 | |
|
Security Rover Whenever this minion takes damage, summon a 2/3 Mech with Taunt. |
Warrior | Rare | Minion | 6 | 2 | 6 | |
|
Seeds of Destruction Shuffle four Rifts into your deck. They summon a 3/3 Dread Imp when drawn. |
Warlock | Rare | Spell | 2 | |||
|
Seeping Oozeling Battlecry: Gain the Deathrattle of a random minion in your deck. |
Hunter | Rare | Minion | 6 | 5 | 4 | |
|
Seismopod Taunt, Elusive Deathrattle: Give all minions in your hand and deck +3/+3. |
Druid | Rare | Minion | 9 | 9 | 9 | |
|
Selective Breeder Battlecry: Discover a copy of a Beast in your deck. |
Hunter | Rare | Minion | 2 | 1 | 3 | |
|
Selenic Drake Elusive At the end of your turn, get a random Dragon. |
Priest | Rare | Minion | 4 | 3 | 6 | |
|
Self-Sharpening Sword After your hero attacks, gain +1 Attack. |
Rogue | Rare | Weapon | 3 | 1 | 4 | |
|
Selfless Hero Deathrattle: Give a random friendly minion Divine Shield. |
Paladin | Rare | Minion | 1 | 2 | 1 | |
|
Semi-Stable Portal Rewind Add a random minion to your hand. It costs (3) less. |
Mage | Rare | Spell | 2 | |||
|
Serpent Ward At the end of your turn, deal 2 damage to the enemy hero. |
Neutral | Rare | Minion | 2 | 0 | 2 | |
|
Serrated Bone Spike Deal 3 damage to a minion. If it dies, your next card this turn costs (2) less. |
Rogue | Rare | Spell | 2 | |||
|
Servant of Kalimos Battlecry: If you played an Elemental last turn, Discover an Elemental. |
Neutral | Rare | Minion | 5 | 5 | 5 | |
|
Servant of Yogg-Saron Battlecry: Cast a random spell that costs (5) or less (targets chosen randomly). |
Mage | Rare | Minion | 5 | 5 | 4 | |
|
Service Bell Discover a Class card from your deck and draw all copies of it. |
Paladin | Rare | Spell | 3 | |||
|
Shadehound Whenever this attacks, give your other Beasts +2/+2. Infuse (3 Beasts): Gain Rush. |
Hunter | Rare | Minion | 5 | 6 | 5 | |
|
Shadestone Skulker Rush. Battlecry: Take your weapon and gain its stats. Deathrattle: Give it back. |
Demon Hunter, Rogue | Rare | Minion | 1 | 1 | 1 | |
|
Shadow Chord: Distort Give a minion -5/-5. If it has 0 Attack, destroy it. |
Priest | Rare | Spell | 3 | |||
|
Shadow Clone Secret: After a minion attacks your hero, summon a copy of it with Stealth. |
Rogue | Rare | Spell | 2 | |||
|
Shadow Essence Summon a 5/5 copy of a random minion in your deck. |
Priest | Rare | Spell | 7 | |||
|
Shadow Madness Gain control of an enemy minion with 3 or less Attack until end of turn. |
Priest | Rare | Spell | 3 | |||
|
Shadow Sensei Battlecry: Give a Stealth minion +2/+2. |
Rogue | Rare | Minion | 4 | 4 | 4 | |
|
Shadow Suffusion Give your minions "Deathrattle: Deal 3 damage to a random enemy." |
Shaman | Rare | Spell | 3 | |||
|
Shadow Word: Forbid Tradeable Destroy a 4-Attack minion. Corrupt: Destroy ALL 4-Attack minions. |
Priest | Rare | Spell | 2 | |||
|
Shadow Word: Horror Destroy all minions with 2 or less Attack. |
Priest | Rare | Spell | 4 | |||
|
Shadow Word: Steal Return an enemy minion to YOUR hand. |
Priest, Rogue | Rare | Spell | 5 | |||
|
Shadow Word: Undeath Deal 2 damage to all enemies. If a friendly Undead died after your last turn, deal 2 more. |
Priest | Rare | Spell | 5 | |||
|
Shadowblade Battlecry: Your hero is Immune this turn. |
Rogue | Rare | Weapon | 3 | 3 | 2 | |
|
Shadowboxer Whenever a minion is healed, deal 1 damage to a random enemy. |
Priest | Rare | Minion | 2 | 2 | 3 | |
|
Shadowcloth Needle After you cast a Shadow spell, deal 1 damage to all enemies. Lose 1 Durability. |
Priest | Rare | Weapon | 1 | 0 | 3 | |
|
Shadowflame Destroy a friendly minion and deal its Attack damage to all enemy minions. |
Warlock | Rare | Spell | 4 | |||
|
Shadowlight Scholar Battlecry: Destroy a Soul Fragment in your deck to deal 3 damage. |
Warlock | Rare | Minion | 3 | 3 | 4 | |
|
Shadows Of Yesterday Rewind Summon four 3/2 Shades. They each gain two random Bonus Effects. |
Death Knight | Rare | Spell | 6 | |||
|
Shadowtouched Kvaldir Battlecry: Your next healing effect deals damage instead. |
Priest | Rare | Minion | 1 | 1 | 3 | |
|
Shady Dealer Battlecry: If you have a Pirate, gain +1/+1. |
Rogue | Rare | Minion | 3 | 4 | 3 | |
|
Shale Spider Battlecry: If you played an Elemental last turn, draw a card. |
Neutral | Rare | Minion | 2 | 3 | 2 | |
|
Shallow Gravedigger Deathrattle: Add a random Deathrattle minion to your hand. |
Neutral | Rare | Minion | 3 | 3 | 1 | |
|
Shardshatter Mystic Battlecry: Destroy a Soul Fragment in your deck to deal 3 damage to all other minions. |
Demon Hunter | Rare | Minion | 3 | 3 | 2 | |
|
Shattered Reflections Choose a minion. Add a copy to your hand, deck and battlefield. |
Druid, Priest | Rare | Spell | 5 | |||
|
Shattering Blast Destroy all Frozen minions. |
Mage | Rare | Spell | 3 | |||
|
Shattershambler Battlecry: Your next Deathrattle minion costs (1) less, but immediately dies when played. |
Rogue | Rare | 1 | ||||
|
Sheep Mask Set a minion's stats to 1/1 and give it "Deathrattle: Deal 2 damage to all minions." |
Mage | Rare | Spell | 4 | |||
|
Shell Game Get a random Epic, Rare, and Common card from another class. |
Rogue | Rare | Spell | 2 | |||
|
Shellnado Spend up to 5 Armor. For each spent, deal 1 damage to all minions. |
Warrior | Rare | Spell | 4 | |||
|
Shellshifter Choose One - Transform into a 5/3 with Stealth; or a 3/5 with Taunt. |
Druid | Rare | Minion | 4 | 3 | 3 |