
Shadowblade
Shadowblade is a 3 Mana Cost Rare Rogue Weapon card from the Placeholder set!
Card Text
Battlecry: Your hero is Immune this turn.
Flavor Text
It's tacky to call it "Shadeblade."
- Type
- Weapon
- Rarity
- Rare
- Set
- Placeholder
- Class
- Rogue
- Cost
- 3
- Attack
- 3
- Health
- 2
- Minion Type
- Mechanics
- Battlecry, Immune
- Artist
- Matthew O'Connor
- Collectible
- Yes
11 Comments
Sirolf
Immune and lifesteal works together or not ?
Piterno
Well, if you try to target an Immune creature with Lesser Heal it doesn't work, because they can't be targeted. They can still be hit with effects that don't target, as long as they don't deal damage. Lifesteal, as it does not target and always hits the hero, I would think that Immune and Lifesteal work together.
Sober667
Seems nice u can clear a minion with it or even drop venom and heal yourself or insta kill somebody not taking dmg for 6 mana ? seems ok and another charge to kill something
realy nice wapon
Fanderay
Can combo with envenom weapon and the new leeching poison. I don't know, could be interesting.
Tabo0
Doesn't look that good in constructive deck. Looks crazy in Arena.
The other classes are getting crazy cards and I see a lot of potential around stealing cards from opponents class. Looking forward to seeing more Rogue cards
imaloony
Rogue has historically never cared about weapons. Its hero power has always been enough. I doubt this card will change that.
Helioshade
Considering how Rogue has struggled with conserving HP while also utilizing weapons, I can see this being a good card. It's at least better than the majority of weapons in Rogue's arsenal.
Matt
Seems on par with perdition blade.
Piggy
Can't see this in any current constructed decks really but for arena this card actually looks really good (as if rogues really needed more good arena cards). For 1 additional mana you get a "heal" depending on what you hit. One of Rogue's main problems which I notice alot in arena are playing around their health as it's a class with no life-gain class cards.
Whenever I find myself playing against a rogue I sometimes commit to more aggressive plays if it means I can make the Rogue stop using his hero power for value. Now this card lets the rogue use a higher attack weapon that also serves as a life gain. It's atleast going to be better and more consistent that Deadly Fork.
Playwright
I enjoy making weapon decks and this seems like a solid inclusion. The only problem is that the immunity is only for one turn, and since this weapon only has two durability it doesn'the seem like something you would want to add Envenom, Leeching, or Oil to.
Spyder9899
Does the immunity last until your next turn (a full turn)? Or only during your own turn. If this can serve as an iceblock, it would be an amazing card. Especially with boomerang.
Comments are closed.