Infested Goblin

Infested Goblin

Infested Goblin is a 3 Mana Cost Rare Neutral Minion card from the Saviors of Uldum set!

Card Text

Taunt
Deathrattle: Add two 1/1 Scarabs with Taunt to your hand.

Flavor Text

Trust us. DON'T go cheap on the scarab repellent.

Type
Minion
Rarity
Rare
Set
Saviors of Uldum
Class
Neutral
Cost
3
Attack
2
Health
3
Minion Type
Mechanics
Add to Hand, Deathrattle, Taunt
Artist
Ludo Lullabi
Collectible
Yes
Rating
2.9/5 (233 votes)

Card Review & Interactions

Scarab Token:

Scarab-SoU

Related Cards

Scarab

16 Comments

  1. WizNan

    I think token decks will love it.

  2. Taz004

    Taunt Warrior inc

  3. Tuscarora87

    Tauren Warrior, basically.

  4. Omnitarian

    A reverse Infested Tauren, kinda? There’s a few synergies with it (tokens, hand size, Warrior’s taunt handbuffs) but not sure any of those seem strong enough to see play.

  5. Enemy

    More support for armagedillo.
    (Also, I guess it could be useful for quest taunt warrior in wild)

  6. Lluadian

    This is useful for a couple decks taunt warrior is first comes to mind and this is a card that would be big in wild quest warrior particularly since you can play ODD quest warrior with this.

    Token decks will run it since it gives 2 1/1s with taunt so nice buffing targets.

    And also hand decks would love this card because it returns +1 card and taunt keeps opponent off you while your hoarding your hand.

  7. EksSkellybur

    It's almost just as annoying as Giggling Inventor! And it has Tempo Token Value! And Druid loves it!

    Sold! 5 stars!

  8. ReliusRemyRezar

    Annoying, yes, token value, yes, balanced? actually, not being batlecry nor a 2 cost

  9. Orasha

    This card seems very interesting and can potentially slot into a bunch of places. First immediate thought is Quest warrior in Wild; Odd Quest loves this card because it generates additional taunts so they don't need to devote as many deck slots to completing the quest. Regular Quest loves this because it's a cheap taunt that generates 2 additional cheap taunts to help sending Rag shots at your opponent's face as fast as possible.

    I can even see this being run in Quest Rogue, as much better version of Igneous Elemental. Any sort of defensive tool is useful in that deck, and additional taunts are always welcome. The only issue is what to cut for this card, but still worth trying out. Quest Rogue in Wild especially has always felt 1 or 2 anti-aggro tools away from being a top deck, and this might provide just that.

    In standard, this can slot into many different decks in the "tar creeper" position of old. Token Druid and Zoolock will love this as it provides defense while generating additional tokens to buff and to discount your Sea Giants. It seems they're pushing Taunt Warrior again, and this has sold synergy with Armegadillo and Into the Fray.

    Maybe I'm overrating this card but it just seems to be good and can fit into many different archetypes and playstyles.

    1. Lluadian

      Quest warrior finish quest on turn 5 how's that for a fast quest. Turn 1 quest, turn 2 coin + this, turn 3 second copy of this, turn 4 could play all 4 of the 1/1s and turn 5 you would only need 1 taunt to complete quest or 2 if decided to use 1 Mana buff taunts to drop 3 3/3 taunts on turn 4.

      1. Orasha

        The issue isn't whether you can complete the quest fast enough it's if you'll also be able to survive long enough for rng shots to kill your opponent, so it needs to have some sort of control tools as well. The biggest thing for me is you probably just lose to big priest which is one of the most popular wild decks.

        And sure in Odd warrior you could only run like... this, stonehill, maybe sludge belcher and be set, that's a pretty small package for some nice return. But running this as your only taunt minion in a taunt quest deck feels pretty silly.

        1. Lluadian

          Never said this would be only taunt minion in a taunt deck but for quest warrior two copies of this at start would pretty much finish your quest early. You may or may not play the weapon turn after get but the point is you have the option to use it sooner than normal which can be helpful.

  10. Jed

    It’s alright

  11. WingedCastaway

    This doesn't look so bad, does it ? I don't think it will be of much interest for Deathrattle Rogue, though. Taunt Warrior could like it however ! 3/5, maybe 4/5 depending on the reliability of Taunt-supporting tools.

  12. JustYourAveragePayToWin

    Really, the only thing I can say about this card is “okay I guess.” It probably won’t see too much play, but it’s a good card to have. 3/5.

  13. ZerefZepher

    If you're playing taunt warrior, you'll play this card. If you're playing a good warrior deck, you won't play this card. 2/5

Comments are closed.