Search

Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Manafeeder Panthara
Battlecry: If you've used your Hero Power this turn, draw a card.
Neutral Common Minion 2 2 3
Man'ari Mosher
Battlecry: Give a friendly Demon +3 Attack and Lifesteal this turn.
Warlock Common Minion 3 3 4
Manifested Timeways
Battlecry: If you control an Aura, deal 3 damage to all enemies.
Paladin Rare Minion 4 3 3
Mantle Shaper
Costs (1) less for each spell you've cast while holding this.
Hunter, Mage Common Minion 5 5 5
Marin the Manager
Battlecry: Choose a fantastic treasure. Shuffle the other 3 into your deck.
Neutral Legendary 7
Marrow Manipulator
Battlecry: Spend up to 5 Corpses. Deal 2 damage to a random enemy for each.
Death Knight Rare Minion 6 5 5
Marsh Drake
Battlecry: Summon a 2/1 Poisonous Drakeslayer for your opponent.
Neutral Common Minion 3 5 4
Marsh Hydra
Rush After this attacks, add a random 8-Cost minion to your hand.
Druid Epic Minion 7 7 7
Marshland Thresher
After you cast a spell, gain Divine Shield.
Neutral Common Minion 3 3 3
Marshspawn
Battlecry: If you cast a spell last turn, Discover a spell.
Shaman Common Minion 3 3 4
Maw and Paw
At the end of your turn, gain 5 Corpses. At the start of your turn, spend 5 Corpses to give your hero +5 Health.
Death Knight Legendary Minion 4 2 8
MC Blingtron
Battlecry: Both players equip a 1/2 Microphones. Your opponent's increases all damage they take by 1!
Rogue Legendary Minion 5 5 5
Meadowstrider
Taunt. Deathrattle: Put a Meadowstrider on the bottom of your deck. It costs (1).
Neutral Common Minion 8 6 11
Meat Grinder
Battlecry: Shred a random minion in your deck to gain 4 Corpses.
Death Knight Epic Minion 3 3 4
Meat Wagon
Deathrattle: Summon a minion from your deck with less Attack than this minion.
Neutral Epic Minion 4 1 4
Mech-Bear-Cat
Whenever this minion takes damage, add a Spare Part card to your hand.
Druid Rare Minion 6 7 6
Mecha-Leaper
Magnetic Deathrattle: Give a friendly Mech +2/+2 and this Deathrattle.
Neutral Epic Minion 3 2 2
Mecha-Shark
After you summon a Mech, deal 3 damage randomly split between all enemies.
Mage Common Minion 3 4 3
Mechagnome Guide
Battlecry: Discover a spell. Forge: It costs (3) less.
Neutral Common Minion 4 3 4
Mechanical Whelp
Deathrattle: Summon a 7/7 Mechanical Dragon.
Neutral Rare Minion 6 2 2
Mechanical Yeti
Deathrattle: Give each player a Spare Part.
Neutral Common Minion 4 4 5
Mechanized Magma
Whenever you play a Fire spell, gain stats equal to its Cost.
Shaman Common Minion 4 2 5
Mechano-Egg
Deathrattle: Summon an 8/8 Robosaur.
Paladin Common Minion 5 0 5
Mecharoo
Deathrattle: Summon a 1/1 Jo-E Bot.
Neutral Common Minion 1 1 1
Mecha'thun
Deathrattle: If you have no cards in your deck, hand, and battlefield, destroy the enemy hero.
Neutral Legendary Minion 10 10 10
Mechwarper
Your Mechs cost (1) less.
Neutral Common Minion 4 4 4
Mekgineer Thermaplugg
Whenever an enemy minion dies, summon a Leper Gnome.
Neutral Legendary Minion 9 9 7
Melted Maker
After you Forge a card, get a copy of it.
Neutral Common Minion 3 3 3
Meltemental
Taunt This is permanently Frozen.
Death Knight, Shaman Common Minion 3 3 8
Menacing Nimbus
Battlecry: Add a random Elemental to your hand.
Shaman Common Minion 2 2 3
Merch Seller
At the end of your turn, put a random spell on the top of your opponent's deck.
Neutral Common Minion 4 3 5
Merithra of the Dream
Battlecry: Fill your hand with random Dragons. If you spent 25 Mana while holding this, they cost (1). (25 left!)
Druid Legendary Minion 8 4 12
Mes'Adune the Fractured
Battlecry: Draw an Elemental. Split it into two halves.
Mage Legendary Minion 5 6 5
Messenger Buzzard
Deathrattle: Draw a Beast. Give a minion in your hand +1/+1.
Hunter Common Minion 2 1 2
Messenger Raven
Battlecry: Discover a Mage minion.
Mage Common Minion 3 3 2
Metaltooth Leaper
Battlecry: Give your other Mechs +2 Attack.
Hunter Rare Minion 3 3 3
Metamorfin
Taunt Battlecry: If you've cast a Fel spell this turn, gain +2/+2.
Demon Hunter Common Minion 1 1 2
Metrognome
After you play a 1-Cost card, draw a 2-Cost card. (Then increase!)
Neutral Rare Minion 3 2 4
Micro Machine
At the start of each turn, gain +1 Attack.
Neutral Common Minion 2 1 2
Micro Mummy
Reborn At the end of your turn, give another random friendly minion +1 Attack.
Paladin Epic Minion 2 1 2
Midnight Drake
Battlecry: Gain +1 Attack for each other card in your hand.
Neutral Rare Minion 4 1 4
Midnight Wolf
Rush Outcast: Summon a copy of this.
Demon Hunter Common Minion 6 6 6
Midway Maniac
Taunt
Warlock Common Minion 2 1 5
Mimiron's Head
At the start of your turn, if you have at least 3 Mechs, destroy them all and form V-07-TR-0N.
Neutral Legendary Minion 5 4 5
Mind Eater
Deathrattle: Add a copy of a card in your opponent's deck to your hand.
Priest Common 2
Minecart Cruiser
Rush, Overload: (2) Battlecry: If you've played an Elemental last turn, don't Overload.
Shaman Rare Minion 3 4 5
Mirrex, the Crystalline
While in your hand, this is a 3/4 copy of the last minion your opponent played.
Rogue Legendary Minion 3 3 4
Mischievous Imp
Battlecry: Summon a copy of this. Infuse (3): Summon two copies instead.
Warlock Rare Minion 4 3 3