Race Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Imployee of the Month Battlecry: Give a friendly minion Lifesteal. |
Rogue, Warlock | Common | Minion | 2 | 3 | 2 | |
|
Imported Tarantula Tradeable Deathrattle: Summon two 1/1 Spiders with Poisonous and Rush. |
Hunter | Epic | Minion | 5 | 4 | 5 | |
|
Imprisoned Antaen Dormant for 2 turns. When this awakens, deal 10 damage randomly split among all enemies. |
Demon Hunter | Rare | Minion | 5 | 10 | 6 | |
|
Imprisoned Gan'arg Dormant for 2 turns. When this awakens, equip a 3/2 Axe. |
Warrior | Common | Minion | 1 | 2 | 2 | |
|
Imprisoned Homunculus Dormant for 2 turns. Taunt |
Priest | Common | Minion | 1 | 2 | 5 | |
|
Imprisoned Observer Dormant for 2 turns. When this awakens, deal 2 damage to all enemy minions. |
Mage | Rare | Minion | 3 | 4 | 5 | |
|
Imprisoned Phoenix Dormant for 2 turns. Spell Damage +2 |
Mage, Shaman | Common | Minion | 2 | 2 | 3 | |
|
Imprisoned Satyr Dormant for 2 turns. When this awakens, reduce the Cost of a random minion in your hand by (5). |
Druid | Common | Minion | 3 | 3 | 3 | |
|
Imprisoned Scrap Imp Dormant for 2 turns. When this awakens, give all minions in your hand +2/+2. |
Warlock | Rare | Minion | 2 | 3 | 3 | |
|
Imprisoned Sungill Dormant for 2 turns. When this awakens, summon two 1/1 Murlocs. |
Paladin | Rare | Minion | 1 | 2 | 1 | |
|
Imprisoned Vilefiend Dormant for 2 turns. Rush |
Neutral | Common | Minion | 2 | 3 | 5 | |
|
Incensed Matriarch At the end of your turn, if this is at full Health, gain +3 Health. |
Priest | Common | Minion | 4 | 3 | 3 | |
|
Incindius At the end of your turn, upgrade your Eruptions. Battlecry: Shuffle 5 Eruptions into your deck. |
Neutral | Legendary | Minion | 7 | 2 | 10 | |
|
Incorporeal Corporal After this minion attacks, destroy it. |
Neutral | Common | Minion | 2 | 5 | 5 | |
|
Incriminating Psychic Taunt Deathrattle: Copy two random cards from your opponent's hand. |
Priest | Common | Minion | 4 | 2 | 6 | |
|
Infectious Ghoul Deathrattle: Give a random friendly minion "Deathrattle: Summon an Infectious Ghoul." |
Neutral | Rare | Minion | 5 | 5 | 4 | |
|
INFERNAL! Taunt Battlecry: Set your hero's remaining Health to 15. |
Warlock | Rare | Minion | 4 | 6 | 6 | |
|
Inferno Herald After you cast a Fire spell, get a random Elemental and reduce its Cost by (3). |
Mage | Common | Minion | 4 | 3 | 6 | |
|
Infested Wolf Deathrattle: Summon two 1/1 Spiders. |
Hunter | Rare | Minion | 4 | 3 | 3 | |
|
Infinite Amalgam Inspire, Frenzy, Spellburst, Honorable Kill, and Overkill: Sumon a random 1-Cost minion. |
Neutral | Epic | Minion | 4 | 2 | 4 | |
|
Ingenious Artificer Battlecry: The next Draenei you play refreshes Mana Crystals equal to its Attack. |
Mage | Rare | Minion | 4 | 4 | 5 | |
|
Injured Attendant Lifesteal Battlecry: Deal 4 damage to this minion. |
Priest | Rare | Minion | 3 | 3 | 8 | |
|
Inkveil Ambusher Stealth Has +3 Attack and Immune while attacking. |
Rogue | Rare | Minion | 2 | 1 | 2 | |
|
Inquisitive Creation Battlecry: Deal 1 damage to all enemy minions. (Improves by each spell school you've cast this game!) |
Mage | Rare | Minion | 4 | 3 | 4 | |
|
Insatiable Felhound Taunt Corrupt: Gain +1/+1 and Lifesteal. |
Demon Hunter | Common | Minion | 3 | 2 | 5 | |
|
Interstellar Researcher Battlecry and Spellburst: Draw a Libram. |
Paladin | Common | Minion | 2 | 2 | 2 | |
|
Interstellar Wayfarer Divine Shield Battlecry and Deathrattle: Reduce the Cost of your Librams by (1) this game. |
Paladin | Common | Minion | 4 | 4 | 2 | |
|
Invent-o-matic Whenever you Magnetize a minion, give it +1/+1. |
Neutral | Common | Minion | 2 | 2 | 3 | |
|
Invincible Reborn Battlecry and Deathrattle: Give a random friendly Undead +5/+5 and Taunt. |
Neutral | Legendary | Minion | 8 | 5 | 5 | |
|
Irebound Brute Taunt Costs (1) less for each card drawn this turn. |
Demon Hunter | Common | Minion | 7 | 6 | 7 | |
|
Iridescent Flitterwing Elusive At the end of your turn, give your other minions +1/+1. |
Druid | Common | Minion | 5 | 4 | 5 | |
|
Iridescent Gyreworm Deathrattle: Give each of your minions a random bonus effect. |
Neutral | Epic | Minion | 3 | 4 | 3 | |
|
Iron Juggernaut Battlecry and Deathrattle: Shuffle a Mine into your opponent's deck. When drawn, explode for 10 damage. |
Warrior | Legendary | Minion | 6 | 6 | 5 | |
|
Iron Sensei At the end of your turn, give another friendly Mech +2/+2. |
Rogue | Rare | Minion | 3 | 2 | 2 | |
|
Ironbeak Owl Battlecry: Silence a minion. |
Neutral | Common | Minion | 3 | 2 | 1 | |
|
Ironclad Battlecry: If your hero has Armor, gain +2/+2. |
Warrior | Common | Minion | 3 | 2 | 4 | |
|
Ironfur Grizzly Taunt |
Neutral | Free | Minion | 3 | 3 | 3 | |
|
Ironhide Direhorn Overkill: Summon a 5/5 Ironhide Runt. |
Druid | Common | Minion | 7 | 7 | 7 | |
|
Jade Spirit Battlecry: Summon a Jade Golem. |
Druid, Rogue, Shaman | Common | Minion | 4 | 3 | 3 | |
|
Jan'alai, the Dragonhawk Battlecry: If your Hero Power dealt 8 damage this game, summon Ragnaros the Firelord. |
Mage | Legendary | Minion | 7 | 4 | 4 | |
|
Jeeves At the end of each player's turn, that player draws until they have 3 cards. |
Neutral | Rare | Minion | 4 | 1 | 4 | |
|
Jerry Rig Carpenter Battlecry: Draw a Choose One spell and split it. |
Druid | Rare | Minion | 2 | 2 | 1 | |
|
Jeweled Macaw Battlecry: Add a random Beast to your hand. |
Hunter | Common | Minion | 1 | 1 | 2 | |
|
Jitterbug Divine Shield After a friendly character loses Divine Shield, draw a card. |
Paladin | Rare | Minion | 4 | 4 | 3 | |
|
Job Shadower Battlecry: If your hero took damage this turn, summon a copy of this. |
Demon Hunter, Priest | Common | Minion | 3 | 4 | 3 | |
|
Jolly Roger After your hero attacks, summon a 1/1 Undead Pirate. |
Rogue | Common | Minion | 1 | 1 | 3 | |
|
Jukebox Totem At the end of your turn, summon a 1/1 Silver Hand Recruit. |
Paladin, Shaman | Common | Minion | 2 | 0 | 4 | |
|
Jumbo Imp Costs (1) less whenever a friendly Demon dies while this is in your hand. |
Warlock | Epic | Minion | 10 | 8 | 8 |