Imprisoned Vilefiend

Imprisoned Vilefiend

Imprisoned Vilefiend is a 2 Mana Cost Common Neutral Minion card from the Ashes of Outland set!

Card Text

Dormant for 2 turns.
Rush

Flavor Text

If you do the time, you gotta make up the time.

Type
Minion
Rarity
Common
Set
Ashes of Outland
Class
Neutral
Cost
2
Attack
3
Health
5
Minion Type
Demon
Mechanics
Dormant, Rush
Artist
Andrew Hou
Collectible
Yes

17 Comments

  1. gingerninja

    Little bit of a disappointmemt but might have the same effect as Devoted Maniac, everyone thinks it's really bad but turns out to be really good but I don't think it will.

    1. DeadlyBlinke

      Devoted Maniac didn't turn out to be good at all. You only play that card in order to invoke, if there were better invoke options those card would have been used instead. Very weak card and it will not see play no matter what.

      1. gingerninja

        I really don't get your logic with it, it saw a lot of play so that means it was good enough, of course if another invoke came out maniac would probably be pushed out of decks and not see as much play.

        1. DeadlyBlinke

          I really don’t get your logic you just proved my point. Thanks:)

  2. Barbarossa316

    only good t1 with coin, useless later. wont see play

  3. Phobetor

    I'm pretty sure that they will print some kind of cards that 'awakens' the dormant minions a turn earlier or so.

  4. Kalo

    Gonna be pretty good when you evolve this from a 1-drop.

  5. Lluadian

    Alright high points it's a really nice option from evolving a 1 Mana minion. It can attack the same turn it awakens and has decent enough stats.

    Downside the earliest it will be able to attack is turn 3 if coin turn 4 without.

    With all the dormant cards I'm expecting we may see maybe a legendary or epic card that can awaken minions. Or maybe one that (moves the turn clock forward one). Overall I'm curious about how these dormant cards will pan out.

    1. DukeStarswisher

      correct me if I'm wrong but "dormant" isn't triggered on battlecry, so if something evolves into this, it will still be dormant...

      1. Lluadian

        Read it again it's dormant for 2 turns there is no battlecry. If your trying to compare to darkness that card said battlecry and said it was conditional that you pull 3 candles before it wakes. Just like magtheridan.

        This card unlike those doesn't have battlecry in tag so it's more like the other dormant card that required you to play multiple cards in a single turn to wake it.

        Sherazin Corpse Flower deathrattle: Go dormant. Play 4 cards in a turn to revive this minion.

        So this card will wake after 2 turns because that's the condition of it's dormancy.

        1. DukeStarswisher

          Reading the card again doesn't explain if it is dormant if a minion evolves into it. I have already found the answer elsewhere. The imprisoned minions are only triggered by playing them.

      2. Lluadian

        Found a site stating how dormant works minions that cannot wake on their own like the darkness are removed from evolve pool. However if the minion can wake on its own it starts as a dormant and must wait 2 turns to wake up.

        So can't evolve to bypass and likely can't cheat it out to ignore dormant.

  6. essexmcintosh

    The card's not great, but I think we might be selling it short. This card (and other dormant minions) gives us a way to play a minion in the face of a doomsayer/imprisoned antaen/imprisioned observer.

  7. Moridain

    After 2 dormant turns it could at least have Charge.

  8. Noot nooot

    What's wrong with the first "I"

  9. DukeStarswisher

    Dormant is probably the worst keyword I have ever seen in the history of hearthstone. But this PoS takes the cake.

  10. EksSkellybur

    Pretty cool and doesn't have to make up its own mind. 5 Stars minus 0. (5 Stars.)

Comments are closed.