Taunt Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Flux Revenant Taunt Whenever you would damage this with a Nature spell, it gains +2/+1 instead. |
Shaman | Rare | Minion | 2 | 1 | 4 | |
|
Footman Taunt Adjacent minion are Immune while attacking. |
Neutral | Rare | Minion | 4 | 2 | 5 | |
|
Forest Lord Cenarius Choose Thrice - Give your other minions +1/+3; or Summon a 5/5 Ancient with Taunt. |
Druid | Legendary | Minion | 10 | 5 | 8 | |
|
Fortune Teller Taunt Battlecry: Gain +1/+1 for each spell in your hand. |
Priest | Common | Minion | 5 | 3 | 3 | |
|
Fossilized Devilsaur Battlecry: If you control a beast, gain Taunt. |
Neutral | Common | Minion | 8 | 8 | 8 | |
|
Frightened Flunky Taunt Battlecry: Discover a Taunt minion. |
Warrior | Common | Minion | 2 | 2 | 3 | |
|
Frostburn Matriarch Battlecry: If you're holding a minion with a Dark Gift, summon two 4/4 Dragons with Taunt. |
Death Knight | Rare | Minion | 5 | 4 | 4 | |
|
Frostsaber Matriarch Taunt. Costs (1) less for each Beast you've summoned this game. |
Druid | Epic | Minion | 7 | 4 | 5 | |
|
Frostwolf Grunt Taunt |
Neutral | Free | Minion | 2 | 2 | 2 | |
|
Frosty Décor Summon two 2/4 Elementals with Taunt and "Deathrattle: Gain 4 Armor". |
Death Knight, Shaman | Rare | Spell | 5 | |||
|
Furious Ettin Taunt |
Neutral | Common | Minion | 7 | 5 | 9 | |
|
Futuristic Forefather Taunt. Battlecry: Look at 3 cards. Guess which one is in your opponent's hand to gain +4 Health. |
Neutral | Epic | Minion | 4 | 4 | 4 | |
|
Fye, the Setting Sun Rush, Lifesteal, Taunt Costs (1) less for each Dragon you've summoned this game. |
Druid | Legendary | Minion | 9 | 4 | 12 | |
|
Galactic Crusader Taunt Deathrattle: Get two random Holy spells. They cost (3) less. |
Neutral | Rare | Minion | 7 | 3 | 9 | |
|
Galloping Savior Secret: After your opponent plays three cards in a turn, summon a 3/4 Steed with Taunt. |
Paladin | Common | Spell | 1 | |||
|
Gear Grubber Taunt. If you end your turn with any unspent mana, reduce this card's Cost by (1). |
Neutral | Rare | Minion | 4 | 4 | 5 | |
|
Gemstudded Golem Taunt Can only attack if you have 5 or more Armor. |
Warrior | Common | Minion | 6 | 5 | 9 | |
|
Giant Anaconda Taunt Deathrattle: Summon a minion from your hand with 5 or more Attack. |
Druid | Epic | Minion | 7 | 5 | 3 | |
|
Giant Mastodon Taunt |
Neutral | Common | Minion | 9 | 6 | 12 | |
|
Giggling Inventor Battlecry: Summon two 1/2 Mechs with Taunt and Divine Shield. |
Neutral | Rare | Minion | 6 | 2 | 1 | |
|
Giggling Toymaker Deathrattle: Summon two 1/2 Mechs with Taunt and Divine Shield. |
Neutral | Common | Minion | 4 | 2 | 1 | |
|
Gloom Stag Taunt Battlecry: If your deck has only odd-Cost cards, gain +2/+2. |
Druid | Epic | Minion | 5 | 2 | 6 | |
|
Gloomstone Guardian Taunt, Choose One - Discard 2 cards; or Destroy one of your Mana Crystals. Forge: Do NEITHER. |
Druid, Warlock | Rare | Minion | 4 | 6 | 8 | |
|
Glory Chaser After you play a Taunt minion, draw a card. |
Warrior | Common | Minion | 3 | 4 | 3 | |
|
Glowroot Lure Taunt. Costs (1) less for each time you used your Hero Power this game. |
Shaman | Common | Minion | 6 | 6 | 6 | |
|
Gnome Muncher Taunt, Lifesteal At the end of your turn, attack the lowest Health enemy. |
Death Knight | Common | Minion | 6 | 5 | 6 | |
|
Gnomeregan Infantry Charge. Taunt. |
Neutral | Common | Minion | 3 | 1 | 4 | |
|
Gold Road Grunt Taunt Frenzy: Gain Armor equal to the damage taken. |
Neutral | Common | Minion | 5 | 3 | 7 | |
|
Goldshire Footman Taunt |
Neutral | Free | Minion | 1 | 1 | 2 | |
|
Goru the Mightree Taunt Battlecry: For the rest of the game, your Treants have +1/+1. |
Druid | Legendary | Minion | 7 | 5 | 10 | |
|
Grave Horror Taunt Costs (1) less for each spell you've cast this game. |
Priest | Rare | Minion | 12 | 7 | 8 | |
|
Gravedawn Voidbulb Summon a random 4-Cost minion and give it Taunt. Kindred: Do it again. |
Priest | Rare | Spell | 4 | |||
|
Green Jelly At the end of your turn, summon a 1/2 Ooze with Taunt. |
Neutral | Common | Minion | 5 | 3 | 3 | |
|
Greybough Taunt Deathrattle: Give a random friendly minion "Deathrattle: Summon Greybough." |
Druid | Legendary | Minion | 5 | 4 | 6 | |
|
Grimestreet Protector Taunt Battlecry: Give adjacent minions Divine Shield. |
Paladin | Rare | Minion | 7 | 6 | 6 | |
|
Grizzled Guardian Taunt Deathrattle: Recruit 2 minions that cost (4) or less. |
Druid | Rare | Minion | 8 | 3 | 5 | |
|
Groundskeeper Taunt Battlecry: If you're holding a spell that costs (5) or more, restore 5 Health. |
Druid, Shaman | Rare | Minion | 4 | 4 | 5 | |
|
Guard Duty Summon a random 6, 4, and 2-Cost Taunt minion. |
Warrior | Common | Spell | 7 | |||
|
Guard the City Gain 3 Armor. Summon a 2/3 Naga with Taunt. |
Warrior | Common | Spell | 2 | |||
|
Guardian of Kings Taunt Battlecry: Restore 6 Health to your hero. |
Paladin | Rare | Minion | 7 | 5 | 7 | |
|
Hadronox Deathrattle: Summon your Taunt minions that died this game. |
Druid | Legendary | Minion | 9 | 3 | 7 | |
|
Hamm, the Hungry Druid Tourist Taunt. At the end of your turn, eat a minion in the enemy's deck to gain +2/+2. |
Warrior | Legendary | Minion | 6 | 3 | 3 | |
|
Hammer of the Naaru Battlecry: Summon a 6/6 Holy Elemental with Taunt. |
Paladin | Epic | Weapon | 6 | 3 | 3 | |
|
Handle with Bear Get two 3/3 Bears with Taunt. Each turn they are in your hand, they gain +1/+1. |
Druid, Warrior | Rare | Spell | 2 | |||
|
Harkener of Dread Taunt, Reborn Deathrattle: Summon a 4/4 Undead with Taunt. |
Shaman | Common | Minion | 5 | 2 | 2 | |
|
Harrowing Ox Taunt Battlecry: If you've Excavated twice, your next card this turn costs (7) less. |
Death Knight | Epic | Minion | 7 | 7 | 7 | |
|
Hatchery Helper Battlecry: Give your other minions with 2 or less Attack +1/+2 and Taunt. |
Druid | Rare | Minion | 3 | 2 | 3 | |
|
Hecklebot Taunt Battlecry: Your opponent summons a minion from their deck. |
Neutral | Rare | Minion | 4 | 3 | 8 |