Taunt Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Harkener of Dread Taunt, Reborn Deathrattle: Summon a 4/4 Undead with Taunt. |
Shaman | Common | Minion | 5 | 2 | 2 | |
Harrowing Ox Taunt Battlecry: If you've Excavated twice, your next card this turn costs (7) less. |
Death Knight | Epic | Minion | 7 | 7 | 7 | |
Hecklebot Taunt Battlecry: Your opponent summons a minion from their deck. |
Neutral | Rare | Minion | 4 | 3 | 8 | |
Heroic Innkeeper Taunt. Battlecry: Gain +2/+2 for each other friendly minion. |
Neutral | Common | Minion | 8 | 4 | 4 | |
Hex Transform a minion into a 0/1 Frog with Taunt. |
Shaman | Common | Spell | 3 | |||
High Exarch Yrel Battlecry: If your deck has no Neutral cards, gain Rush, Lifesteal, Taunt and Divine Shield. |
Paladin | Legendary | Minion | 8 | 7 | 5 | |
High Priestess Jeklik Taunt, Lifesteal When you discard this, add 2 copies of it to your hand. |
Warlock | Legendary | Minion | 4 | 3 | 5 | |
Hippogryph Rush Taunt |
Neutral | Common | Minion | 4 | 2 | 6 | |
Hired Gun Taunt |
Neutral | Common | Minion | 3 | 4 | 3 | |
Hooded Acolyte Taunt Whenever a character is healed, give your C'Thun +1/+1 (wherever it is). |
Priest | Common | Minion | 4 | 3 | 6 | |
Hooked Reaver Battlecry: If you have 15 or less Health, gain +3/+3 and Taunt. |
Warlock | Rare | Minion | 4 | 4 | 4 | |
Hot Spring Guardian Taunt Battlecry: Restore 3 Health. |
Shaman | Common | Minion | 3 | 2 | 4 | |
Hungry Ettin Taunt Battlecry: Summon a random 2-Cost minion for your opponent. |
Neutral | Rare | Minion | 6 | 4 | 10 | |
I Know a Guy Discover a Taunt minion. Give it +1/+2. |
Warrior | Common | Spell | 1 | |||
Icehoof Protector Taunt Freeze any character damaged by this minion. |
Neutral | Common | Minion | 6 | 2 | 10 | |
Igneous Lavagorger Taunt Battlecry: Dredge. Gain Armor equal to its cost. |
Warrior | Common | Minion | 4 | 3 | 5 | |
Immortalized in Stone Summon a 1/2, 2/4 and 4/8 Elemental with Taunt. |
Paladin | Common | Spell | 7 | |||
Imposing Anubisath Taunt Can't attack. |
Neutral | Common | Minion | 4 | 7 | 7 | |
Imprisoned Homunculus Dormant for 2 turns. Taunt |
Priest | Common | Minion | 1 | 2 | 5 | |
In Formation! Add 2 random Taunt minions to your hand. |
Warrior | Common | Spell | 2 | |||
Incriminating Psychic Taunt Deathrattle: Copy two random cards from your opponent's hand. |
Priest | Common | Minion | 4 | 2 | 6 | |
INFERNAL! Taunt Battlecry: Set your hero's remaining Health to 15. |
Warlock | Rare | Minion | 4 | 6 | 6 | |
Infested Goblin Taunt Deathrattle: Add two 1/1 Scarabs with Taunt to your hand. |
Neutral | Rare | Minion | 3 | 2 | 3 | |
Infested Tauren Taunt Deathrattle: Summon a 2/2 Slime. |
Neutral | Common | Minion | 4 | 2 | 3 | |
Infested Watcher Taunt Deathrattle: Get two 1/1 Chaotic Tendrils. |
Shaman | Common | Minion | 4 | 4 | 4 | |
Injured Marauder Taunt Battlecry: Deal 6 damage to this minion. |
Neutral | Common | Minion | 4 | 5 | 10 | |
Injured Tol'vir Taunt Battlecry: Deal 3 damage to this minion. |
Neutral | Common | Minion | 2 | 2 | 6 | |
Insatiable Felhound Taunt Corrupt: Gain +1/+1 and Lifesteal. |
Demon Hunter | Common | Minion | 3 | 2 | 5 | |
Invincible Reborn Battlecry and Deathrattle: Give a random friendly Undead +5/+5 and Taunt. |
Neutral | Legendary | Minion | 8 | 5 | 5 | |
Irebound Brute Taunt Costs (1) less for each card drawn this turn. |
Demon Hunter | Common | Minion | 7 | 6 | 7 | |
Ironbark Protector Taunt |
Druid | Free | Minion | 8 | 8 | 8 | |
Ironfur Grizzly Taunt |
Neutral | Free | Minion | 3 | 3 | 3 | |
Ironwood Golem Taunt Can only attack if you have 3 or more Armor. |
Druid | Common | Minion | 4 | 3 | 6 | |
Ivory Rook Battlecry: Discover a Taunt minion. Gain Armor equal to its Cost. |
Warrior | Rare | Minion | 4 | 4 | 3 | |
Ivus, the Forest Lord Battlecry: Spend the rest of your Mana and gain +2/+2, Rush, Divine Shield, or Taunt at random for each. |
Neutral | Legendary | Minion | 1 | 1 | 1 | |
Jade Behemoth Taunt Battlecry: Summon a Jade Golem. |
Druid | Common | Minion | 5 | 3 | 6 | |
Jade Chieftain Battlecry: Summon a Jade Golem. Give it Taunt. |
Shaman | Common | Minion | 6 | 5 | 5 | |
Khartut Defender Taunt, Reborn Deathrattle: Restore 3 Health to your hero. |
Neutral | Rare | Minion | 6 | 3 | 4 | |
King of Beasts Taunt Has +1 Attack for each other Beast you control. |
Hunter | Rare | Minion | 3 | 1 | 5 | |
King's Defender Battlecry: If you have a minion with Taunt, gain +1 durability. |
Warrior | Rare | Weapon | 3 | 3 | 2 | |
Klaxxi Amber-Weaver Taunt Battlecry: If your C'Thun has at least 10 Attack, gain +5 Health. |
Druid | Rare | Minion | 4 | 4 | 5 | |
K'thir Ritualist Taunt Battlecry: Add a random 4-Cost minion to your opponent's hand. |
Neutral | Rare | Minion | 3 | 4 | 4 | |
Lakkari Felhound Taunt Battlecry: Discard your two lowest-Cost cards. |
Warlock | Common | Minion | 4 | 3 | 8 | |
Last Stand Draw a Taunt minion. Manathirst (7): Double its stats. |
Warrior | Rare | Spell | 1 | |||
Lesser Pearl Spellstone Summon a 2/2 Spirit with Taunt. (Restore 3 Health to upgrade.) |
Paladin | Rare | Spell | 2 | |||
Level Up! Give your Silver Hand Recruits +2/+2 and Taunt. |
Paladin | Epic | Spell | 5 | |||
Libram of Hope Restore 8 Health. Summon an 8/8 Guardian with Taunt and Divine Shield. |
Paladin | Epic | Spell | 9 | |||
Lightray Taunt Costs (1) less for each Paladin card you've played this game. |
Paladin | Common | Minion | 9 | 5 | 5 |