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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Natural Causes
Deal 2 damage. Summon a 2/2 Treant.
Druid Common Spell 2
Nerubian Flyer
Battlecry: If a friendly Undead died after your last turn, summon a 2/2 Nerubian.
Druid Common Minion 2 2 3
Nightshade Bud
Choose One Discover a minion from your deck to summon; or a spell to cast.
Druid Rare Spell 8
Oasis Surger
Rush Choose One - Gain +2/+2; or Summon a copy of this minion.
Druid Common Minion 5 3 3
Oracle of Elune
After you play a minion that costs (2) or less, summon a copy of it.
Druid Epic Minion 3 2 4
Plaguemaw the Rotting
After a friendly minion with Taunt dies, summon a new copy of it without Taunt.
Druid Legendary Minion 4 3 4
Plot of Sin
Summon two 2/2 Treants. Infuse (5): Two 5/5 Ancients instead.
Druid Rare Spell 3
Poison Seeds
Destroy all minions and summon 2/2 Treants to replace them.
Druid Common Spell 4
Power of the Wild
Choose One - Give your minions +1/+1; or Summon a 3/2 Panther.
Druid Common Spell 2
Rheastrasza
Battlecry: If your deck started with no duplicates, summon the Purified Dragon Nest.
Druid Legendary Minion 8 8 8
Rhythm and Roots
Choose One (Secretly) - Summon three 5/5 Ancients in 2 turns; or 8/8 Giants in 4 turns.
Druid Legendary Spell 4
Rising Winds
Twinspell Choose One - Draw a card; or Summon a 3/2 Eagle.
Druid Common Spell 2
Runic Carvings
Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush.
Druid, Shaman Epic Spell 6
Scale of Onyxia
Fill your board with 2/1 Whelps with Rush.
Druid Common Spell 7
Shattered Reflections
Choose a non-Titan minion. Add a copy to your deck and battlefield.
Druid, Priest Rare Spell 5
Shrubadier
Battlecry: Summon a 2/2 Treant.
Druid Common Minion 2 1 1
Soul of the Forest
Give your minions "Deathrattle: Summon a 2/2 Treant."
Druid Common Spell 3
Sow the Soil
Choose One - Give your minions +1 Attack; or Summon a 2/2 Treant.
Druid Common Spell 1
Spreading Plague
Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again.
Druid Rare Spell 6
Stampeding Roar
Summon a random Beast from your hand and give it Rush.
Druid Epic Spell 6
Strength in Numbers
Sidequest: Spend 10 Mana on minions. Reward: Summon a minion from your deck.
Druid Common Spell 1
Teacher's Pet
Taunt Deathrattle: Summon a random 3-Cost Beast.
Druid, Hunter Rare Minion 5 4 5
Tending Tauren
Choose One - Give your other minions +1/+1; or Summon two 2/2 Treants.
Druid Rare Minion 6 3 4
The Forest's Aid
Twinspell Summon five 2/2 Treants.
Druid Rare Spell 8
Thorngrowth Sentries
Summon two 1/2 Turtles with Taunt.
Druid Common Spell 2
Timber Tambourine
Deathrattle: Summon 1 5/5 Ancient. (Play cards that cost (5) or more while equipped to improve!)
Druid Epic Weapon 4 2 3
Topior the Shrubbagazzor
Battlecry: For the rest of the game, after you cast a Nature spell, summon a 3/3 Whelp with Rush.
Druid Legendary Minion 7 5 5
Treenforcements
Choose One - Give a minion +2 Health and Taunt; or Summon a 2/2 Treant.
Druid Rare Spell 1
Ultimate Infestation
Deal 5 damage. Draw 5 cards. Gain 5 Armor. Summon a 5/5 Ghoul.
Druid Epic Spell 10
Unending Swarm
Resurrect all friendly minions that cost (2) or less.
Druid Common Spell 6
Vibrant Squirrel
Deathrattle: Shuffle 4 Acorns into your deck. When drawn, summon a 2/1 Squirrel.
Druid Rare Minion 1 2 1
Webweave
Summon two 1/2 Poisonous Spiders.
Druid Common Spell 5
Wing Commander Mulverick
Rush. Your minions have "Honorable Kill: Summon a 2/2 Wyvern with Rush."
Druid Legendary Minion 4 2 5
Wispering Woods
Summon a 1/1 Wisp for each card in your hand.
Druid Epic Spell 4
Wisps of the Old Gods
Choose One - Summon seven 1/1 Wisps; or Give your minions +2/+2.
Druid Epic Spell 7
Witching Hour
Summon a random friendly Beast that died this game.
Druid Rare Spell 3
Woodland Wonders
Summon two 2/5 Beetles with Taunt. Costs (3) less if you have Spell Damage.
Druid Common Spell 5
Zok Fogsnout
Battlecry: Summon two 1/1 Quilboar with Taunt. (Improved by your hero Attack & Armor gained this turn!)
Druid Legendary Minion 6 6 6