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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Infinite Amalgam
Inspire, Frenzy, Spellburst, Honorable Kill, and Overkill: Sumon a random 1-Cost minion.
Neutral Epic Minion 4 2 4
Ini Stormcoil
Battlecry: Choose a friendly Mech. Summon a copy of it with Rush, Windfury and Divine Shield.
Neutral Legendary Minion 5 4 4
Initiation
Deal 4 damage to a minion. If that kills it, summon a new copy.
Priest Rare Spell 6
Insect Claw
After your hero attacks, summon a 2/1 Grub with Rush.
Demon Hunter Rare Weapon 3 2 2
Instant Multiverse
Rewind Summon 12 Mana wort hof random minions. Overload: (3)
Shaman Epic Spell 6
Inventor Boom
Battlecry: Resurrect two different friendly Mechs that cost (5) or more. They immediately attack random enemies.
Warrior Legendary Minion 8 7 7
Irondeep Trogg
After your opponent casts a spell, summon another Irondeep Trogg.
Neutral Rare Minion 1 1 2
Ironforge Portal
Gain 4 Armor. Summon a random 4-Cost minion.
Warrior Common Spell 4
Jade Blossom
Summon a Jade Golem. Gain an empty Mana Crystal.
Druid Common Spell 3
Jade Lightning
Deal 3 damage. Summon a Jade Golem.
Shaman Common Spell 3
Jade Spirit
Battlecry: Summon a Jade Golem.
Druid, Rogue, Shaman Common Minion 4 3 3
Jade Telegram
Look at 3 cards in your opponent's hand and shuffle one of them into their deck. Summon a Jade Golem.
Rogue Rare Spell 4
Jan'alai, the Dragonhawk
Battlecry: If your Hero Power dealt 8 damage this game, summon Ragnaros the Firelord.
Mage Legendary Minion 7 4 4
Jandice Barov
Battlecry: Summon two random 5-Cost minions. Secretly pick one that dies when it takes damage.
Mage, Rogue Legendary Minion 5 2 1
Jewel of N'Zoth
Summon three friendly Deathrattle minions that died this game.
Hunter Epic Spell 8
Job Shadower
Battlecry: If your hero took damage this turn, summon a copy of this.
Demon Hunter, Priest Common Minion 3 4 3
Jolly Roger
After your hero attacks, summon a 1/1 Undead Pirate.
Rogue Common Minion 1 1 3
Jukebox Totem
At the end of your turn, summon a 1/1 Silver Hand Recruit.
Paladin, Shaman Common Minion 2 0 4
Jungle Jammer
Deathrattle: Summon a random 1-Cost Beast. (Cast spells while equipped to improve!)
Hunter Epic Weapon 4 4 2
Jury Duty
Summon two Silver Hand Recruits. Give your Silver Hand Recruits +1/+1.
Paladin Common Spell 3
K9-0tron
Battlecry: Dredge. If it's a 1-C0st minion, summon it.
Hunter Common Minion 2 2 3
Kangor, Dancing King
Lifesteal Deathrattle: Swap this with a minion from your hand and give it Lifesteal.
Paladin Legendary Minion 5 3 3
Kara Kazham!
Summon a 1/1 Candle, 2/2 Broom, and 3/3 Teapot.
Warlock Common Spell 5
Kargal Battlescar
Battlecry: Summon a 5/5 Lookout for each Watch Post you've summoned this game.
Neutral Legendary Minion 7 5 5
Kel'Thuzad
At the end of the turn, summon all friendly minions that died this turn.
Neutral Legendary Minion 8 6 8
Kel'Thuzad, the Inevitable
Battlecry: Resurrect your Volatile Skeletons. Any that can't fit on the battlefield instantly explode!
Mage Legendary Minion 8 6 8
Kerrigan, Queen of Blades
Battlecry: Summon two 2/5 Hive Queens. Deal 3 damage to all enemies.
Death Knight, Demon Hunter, Warlock, Hunter Legendary Hero 8
Keyboard Soloist
Battlecry: If you control no other minions, summon two 1/2 Amps with Spell Damage +1.
Mage Common Minion 4 2 4
Kindly Grandmother
Deathrattle: Summon a 3/2 Big Bad Wolf.
Hunter Common Minion 2 1 1
King Phaoris
Battlecry: For each spell in your hand, summon a random minion of the same Cost.
Neutral Legendary Minion 10 5 5
Kingpin Pud
Battlecry: Resurrect your Ogre-Gang. Give them Windfury.
Neutral Legendary Minion 6 6 7
Kobold Illusionist
Deathrattle: Summon a 1/1 copy of a minion from your hand.
Rogue Rare Minion 5 3 3
Kodorider
Inspire: Summon a 3/5 War Kodo.
Neutral Epic Minion 6 3 5
Kolkar Pack Runner
After you cast a spell, summon a 1/1 Hyena with Rush.
Hunter Epic Minion 2 2 3
Korrak the Bloodrager
Deathrattle: If this wasn't Honorably Killed, resummon Korrak.
Neutral Legendary Minion 4 3 5
Krul the Unshackled
Battlecry: If your deck has no duplicates, summon all Demons from your hand.
Warlock Legendary Minion 9 9 9
K'ure, the Light Beyond
Spellburst: Summon a random 3-Cost minion. (Holy spells don't remove this Spellburst.)
Priest Legendary Minion 3 3 3
Kurtrus, Demon-Render
Battlecry: Summon two 1/4 Demons with Rush. (Improved by your hero attacks this game.)
Demon Hunter Legendary Hero 6
Lab Constructor
At the end of your turn, summon a copy of this. Forge: Gain Magnetic.
Rogue Epic Minion 4 3 2
Lab Patron
The first time you  gain Armor each turn, summon another Lab Patron.
Warrior Rare Minion 4 3 3
Lady Darkvein
Battlecry: Summon two 2/1 Shades. Each gains a Deathrattle to cast your last Shadow spell.
Warlock Legendary Minion 5 3 6
Landscaping
Summon two 2/2 Treants.
Druid Common Spell 3
Lead Dancer
Deathrattle: Summon a minion from your deck with less Attack than this minion.
Paladin Rare Minion 6 4 2
Learn Draconic
Sidequest: Spend 8 Mana on spells. Reward: Summon a 6/6 Dragon.
Mage Common Spell 1
Leeroy Jenkins
Charge. Battlecry: Summon two 1/1 Whelps for your opponent.
Neutral Legendary Minion 5 6 2
Lesser Emerald Spellstone
Summon two 3/3 Wolves. (Play a Secret to upgrade.)
Hunter Rare Spell 5
Lesser Pearl Spellstone
Summon a 2/2 Spirit with Taunt. (Restore 3 Health to upgrade.)
Paladin Rare Spell 2
Lesser Sapphire Spellstone
Summon 1 copy of a friendly minion. (Overload 3 Mana Crystal to upgrade.)
Shaman Rare Spell 7