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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Gangplank Diver
Dormant for 1 turn. Rush. Immune while attacking.
Neutral Common Minion 5 6 4
General Vezax
Rush Battlecry: Gain 4 Armor. Deathrattle: Lose 4 Armor to resummon this.
Warrior Legendary Minion 7 7 6
Ghostly Charger
Divine Shield Rush
Paladin Common Minion 5 3 4
Gilnean Royal Guard
Divine Shield, Rush Each turn this is in your hand, swap its Attack and Health.
Neutral Rare Minion 8 3 8
Gnomelia, S.A.F.E. Pilot
Rush. Also damages minions next to whomever this attacks. Deathrattle: Deal 2 damage to all enemies.
Neutral Legendary Minion 6 4 2
Goblin Prank
Give a friendly minion +3/+3 and Rush. It dies at end of turn.
Hunter Epic Spell 2
Goldshire Gnoll
Rush Costs (1) less for each other card in your hand.
Neutral Rare Minion 10 5 4
Goldwing
Rush Battlecry: If you're holding a Mech, gain Windfury.
Paladin Rare Minion 4 3 5
Guardian Animals
Summon two Beasts that cost (5) or less from your deck. Give them Rush.
Druid, Hunter Epic Spell 7
Gyrocopter
Rush Windfury
Neutral Common Minion 6 4 5
Habeas Corpses
Discover a friendly minion to resurrect and give it Rush. It dies at the end of turn.
Warlock Rare Spell 3
Halazzi, the Lynx
Battlecry: Fill your hand with 1/1 Lynxes that have Rush.
Hunter Legendary Minion 5 3 2
Halveria Darkraven
Rush After a friendly Rush minion attacks, give your minions +1 Attack.
Demon Hunter Legendary Minion 4 4 3
Hench-Clan Hogsteed
Rush Deathrattle: Summon a 1/1 Murloc.
Neutral Common Minion 2 2 1
Herald of Chaos
Lifesteal Battlecry: If you've cast a Fel spell while holding this, gain Rush.
Demon Hunter Common Minion 3 3 4
High Exarch Yrel
Battlecry: If your deck has no Neutral cards, gain Rush, Lifesteal, Taunt and Divine Shield.
Paladin Legendary Minion 8 7 5
Hippogryph
Rush Taunt
Neutral Common Minion 4 2 6
Hog Rancher
Battlecry: Summon a 2/1 Hog with Rush.
Neutral Common Minion 3 3 2
Hollow Hound
Lifesteal, Rush Also damages minions next to whomever this attacks.
Death Knight, Hunter Common Minion 6 3 4
Horn of Wrathion
Draw a minion. If it's a Dragon, summon two 2/1 Whelps with Rush.
Priest Common Spell 3
Houndmaster Shaw
Your other minions have Rush.
Hunter Legendary Minion 4 3 6
Hulking Overfiend
Rush. After this attacks and kills a minion, it may attack again.
Demon Hunter Rare Minion 8 5 10
Hunting Mastiff
Echo Rush
Hunter Common Minion 2 2 1
Hydralodon
Colossal +2 Battlecry: Give your Hydralodom Heads Rush.
Hunter Legendary Minion 7 5 5
Illidari Felblade
Rush Outcast: Gain Immune this turn.
Demon Hunter Rare Minion 4 5 3
Illidari Inquisitor
Rush. After your hero attacks an enemy, this attacks it too.
Demon Hunter Rare Minion 8 8 8
Impatient Shopkeep
Tradeable Rush
Neutral Common Minion 3 3 3
Imprisoned Vilefiend
Dormant for 2 turns. Rush
Neutral Common Minion 2 3 5
Ini Stormcoil
Battlecry: Choose a friendly Mech. Summon a copy of it with Rush, Windfury and Divine Shield.
Neutral Legendary Minion 5 4 4
Ivus, the Forest Lord
Battlecry: Spend the rest of your Mana and gain +2/+2, RushDivine Shield, or Taunt at random for each.
Neutral Legendary Minion 1 1 1
Kargath Bladefist
Rush Deathrattle: Shuffle 'Kargath Prime' into your deck.
Warrior Legendary Minion 4 4 4
Kolkar Pack Runner
After you cast a spell, summon a 1/1 Hyena with Rush.
Hunter Epic Minion 2 2 3
Kologarn
Rush. Whenever this attacks a minion, put it in your hand. Deathrattle: Move any in your hand to your opponent's.
Neutral Legendary Minion 8 6 10
Kurtrus, Demon-Render
Battlecry: Summon two 1/4 Demons with Rush. (Improved by your hero attacks this game.)
Demon Hunter Legendary Hero 6
Lawful Longarm
Rush, Lifesteal Battlecry: Gain +1 Attack for each card in your hand.
Paladin Common Minion 5 1 5
Living Prairie
Battlecry: If you played an Elemental last turn, summon two 3/3 Cows with Rush.
Shaman Common Minion 5 5 4
Lokholar the Ice Lord
Rush, Windfury Costs (5) less if you have 15 Health or less.
Neutral Legendary Minion 10 8 8
Lord Marrowgar
Battlecry: Raise ALL of your Corpses as 1/1 Risen Golems with Rush. For each that can't fit, give one +2/+2.
Death Knight Legendary Minion 8 9 7
Lost Exarch
Deathrattle: Spend all your Mana. Summon that many 2/2 Zombies with Rush.
Neutral Rare Minion 4 5 4
Lushwater Scout
After you summon a Murloc, give it +1 Attack and Rush.
Neutral Common Minion 2 1 3
Magehunter
Rush Whenever this attacks a minion, Silence it.
Demon Hunter Rare Minion 3 2 3
Marsh Hydra
Rush After this attacks, add a random 8-Cost minion to your hand.
Druid Epic Minion 7 7 7
Masked Reveler
Rush Deathrattle: Summon a 2/2 copy of another minion in your deck.
Neutral Common Minion 6 4 4
Midnight Wolf
Rush Outcast: Summon a copy of this.
Demon Hunter Common Minion 6 6 6
Militia Commander
Rush Battlecry: Gain +3 Attack this turn.
Warrior Rare Minion 4 2 5
Minecart Cruiser
Rush, Overload: (2) Battlecry: If you've played an Elemental last turn, don't Overload.
Shaman Rare Minion 3 4 5
Minotauren
Rush Whenever this minion deals damage, gain that much Armor.
Warrior Rare Minion 6 5 5
Mish-Mash Mosher
Rush After this attacks, gain +1 Attack and attack a random enemy minion.
Neutral Rare Minion 8 3 10