Rush Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Fishy Flyer Rush. Deathrattle: Add a 4/3 Ghost with Rush to your hand. |
Neutral | Common | Minion | 4 | 4 | 3 | |
|
Fizzy Elemental Rush Taunt |
Druid | Rare | Minion | 9 | 10 | 10 | |
|
Flame Leviathan Rush When you draw this, deal 2 damage to all characters except Mechs. |
Mage | Legendary | Minion | 7 | 7 | 7 | |
|
Flanking Maneuver Summon a 4/2 Demon with Rush. If it dies this turn, summon another. |
Demon Hunter | Rare | Spell | 4 | |||
|
Fleethoof Pearltusk Rush Corrupt: Gain +4/+4. |
Neutral | Common | Minion | 5 | 4 | 4 | |
|
Flipper Friends Choose One - Summon a 6/6 Orca with Taunt; or six 1/1 Otters with Rush. |
Druid | Common | Spell | 5 | |||
|
Forge of Wills Choose a friendly minion. Summon a Giant with its stats and Rush. |
Warlock | Rare | Location | 3 | |||
|
Forsaken Lieutenant Stealth. After you play a Deathrattle minion, become a 2/2 copy of it with Rush. |
Rogue | Epic | Minion | 2 | 2 | 2 | |
|
Frantic Hippogryph Rush. Honorable Kill: Gain Windfury. |
Neutral | Common | Minion | 5 | 3 | 7 | |
|
Furious Felfin Battlecry: If your hero attacked this turn, gain +1 Attack and Rush. |
Demon Hunter | Rare | Minion | 2 | 3 | 2 | |
|
Fye, the Setting Sun Rush, Lifesteal, Taunt Costs (1) less for each Dragon you've summoned this game. |
Druid | Legendary | Minion | 9 | 4 | 12 | |
|
Gangplank Diver Dormant for 1 turn. Rush. Immune while attacking. |
Neutral | Common | Minion | 5 | 6 | 4 | |
|
General Vezax Rush Battlecry: Gain 4 Armor. Deathrattle: Lose 4 Armor to resummon this. |
Warrior | Legendary | Minion | 7 | 7 | 6 | |
|
Ghostly Charger Divine Shield Rush |
Paladin | Common | Minion | 5 | 3 | 4 | |
|
Gilnean Royal Guard Divine Shield, Rush Each turn this is in your hand, swap its Attack and Health. |
Neutral | Rare | Minion | 8 | 3 | 8 | |
|
Gnomelia, S.A.F.E. Pilot Rush. Also damages minions next to whomever this attacks. Deathrattle: Deal 2 damage to all enemies. |
Neutral | Legendary | Minion | 6 | 4 | 2 | |
|
Goblin Prank Give a friendly minion +3/+3 and Rush. It dies at end of turn. |
Hunter | Epic | Spell | 2 | |||
|
Goldrinn Rush Friendly Beasts deal double damage. |
Hunter | Legendary | Minion | 9 | 9 | 9 | |
|
Goldshire Gnoll Rush Costs (1) less for each other card in your hand. |
Neutral | Rare | Minion | 10 | 5 | 4 | |
|
Goldwing Rush Battlecry: If you're holding a Mech, gain Windfury. |
Paladin | Rare | Minion | 4 | 3 | 5 | |
|
Grace of the Greatwolf Choose One - Deal 4 damage to the enemy hero; or Summon two 3/2 Wolves with Rush. |
Hunter | Common | Spell | 4 | |||
|
Guardian Animals Summon two Beasts that cost (5) or less from your deck. Give them Rush. |
Druid, Hunter | Epic | Spell | 7 | |||
|
Gyrocopter Rush Windfury |
Neutral | Common | Minion | 6 | 4 | 5 | |
|
Habeas Corpses Discover a friendly minion to resurrect and give it Rush. It dies at the end of turn. |
Warlock | Rare | Spell | 3 | |||
|
Halazzi, the Lynx Battlecry: Fill your hand with 1/1 Lynxes that have Rush. |
Hunter | Legendary | Minion | 5 | 3 | 2 | |
|
Halveria Darkraven Rush After a friendly Rush minion attacks, give your minions +1 Attack. |
Demon Hunter | Legendary | Minion | 4 | 4 | 3 | |
|
Hench-Clan Hogsteed Rush Deathrattle: Summon a 1/1 Murloc. |
Neutral | Common | Minion | 2 | 2 | 1 | |
|
Herald of Chaos Lifesteal Battlecry: If you've cast a Fel spell while holding this, gain Rush. |
Demon Hunter | Common | Minion | 3 | 3 | 4 | |
|
Herbivore Assistant Battlecry: Give a friendly Beast +2/+2 and Rush. |
Neutral | Common | Minion | 3 | 3 | 2 | |
|
High Exarch Yrel Battlecry: If your deck has no Neutral cards, gain Rush, Lifesteal, Taunt and Divine Shield. |
Paladin | Legendary | Minion | 8 | 7 | 5 | |
|
Hippogryph Rush Taunt |
Neutral | Common | Minion | 4 | 2 | 6 | |
|
Hog Rancher Battlecry: Summon a 2/1 Hog with Rush. |
Neutral | Common | Minion | 3 | 3 | 2 | |
|
Hollow Direhorn Rush After a friendly minion dies, spend 3 Corpses to gain Reborn. |
Death Knight | Rare | Minion | 5 | 5 | 4 | |
|
Hollow Hound Lifesteal, Rush Also damages minions next to whomever this attacks. |
Death Knight, Hunter | Common | Minion | 6 | 3 | 4 | |
|
Horn of Feasting Summon three 2/1 Raptors with Rush. Outcast: Give them Immune while attacking this turn. |
Demon Hunter | Common | Spell | 4 | |||
|
Horn of Wrathion Draw a minion. If it's a Dragon, summon two 2/1 Whelps with Rush. |
Priest | Common | Spell | 3 | |||
|
Houndmaster Shaw Your other minions have Rush. |
Hunter | Legendary | Minion | 4 | 3 | 6 | |
|
Hulking Overfiend Rush. After this attacks and kills a minion, it may attack again. |
Demon Hunter | Rare | Minion | 8 | 5 | 10 | |
|
Hunting Mastiff Echo Rush |
Hunter | Common | Minion | 2 | 2 | 1 | |
|
Hydralodon Colossal +2 Battlecry: Give your Hydralodom Heads Rush. |
Hunter | Legendary | Minion | 7 | 5 | 5 | |
|
Illidari Felblade Rush Outcast: Gain Immune this turn. |
Demon Hunter | Rare | Minion | 4 | 5 | 3 | |
|
Illidari Inquisitor Rush. After your hero attacks an enemy, this attacks it too. |
Demon Hunter | Rare | Minion | 8 | 8 | 8 | |
|
Impatient Shopkeep Tradeable Rush |
Neutral | Common | Minion | 3 | 3 | 3 | |
|
Imprisoned Vilefiend Dormant for 2 turns. Rush |
Neutral | Common | Minion | 2 | 3 | 5 | |
|
Infestation Get two 1-Cost Gorishi Stingers. Each one deals 2 damage and summons a 2/1 Grub with Rush. |
Demon Hunter | Rare | Spell | 2 | |||
|
Ini Stormcoil Battlecry: Choose a friendly Mech. Summon a copy of it with Rush, Windfury and Divine Shield. |
Neutral | Legendary | Minion | 5 | 4 | 4 | |
|
Insect Claw After your hero attacks, summon a 2/1 Grub with Rush. |
Demon Hunter | Rare | Weapon | 3 | 2 | 2 | |
|
Ivus, the Forest Lord Battlecry: Spend the rest of your Mana and gain +2/+2, Rush, Divine Shield, or Taunt at random for each. |
Neutral | Legendary | Minion | 1 | 1 | 1 |