Draw Cards Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Moonlit Guidance Discover a copy of a card in your deck. If you play it this turn, draw the original. |
Druid | Rare | Spell | 2 | |||
Mortal Coil Deal 1 damage to a minion. If that kills it, draw a card. |
Warlock | Common | Spell | 1 | |||
Myra's Unstable Element Draw the rest of your deck. |
Rogue | Legendary | Spell | 5 | |||
Naturalize Destroy a minion. Your opponent draws 2 cards. |
Druid | Common | Spell | 1 | |||
Need for Greed Tradeable Draw 3 cards. If drawn this turn, this costs (3). |
Demon Hunter | Common | Spell | 5 | |||
Nourish Choose One - Gain 2 Mana Crystals; or Draw 3 cards. |
Druid | Rare | Spell | 5 | |||
Overflow Restore 5 Health to all characters. Draw 5 cards. |
Druid | Rare | Spell | 7 | |||
Overgrown Beanstalk Summon a 2/2 Treant. Draw a card for each Treant you control. |
Druid | Rare | Spell | 3 | |||
Plot Twist Shuffle your hand into your deck. Draw that many cards. |
Warlock | Rare | Spell | 2 | |||
Potion of Heroism Give a minion Divine Shield. Draw a card. |
Paladin | Common | Spell | 2 | |||
Predatory Instincts Draw a Beast from your deck and double its Health. |
Druid | Rare | Spell | 4 | |||
Prescience Draw 2 minions. For each that costs (5) or more, summon a 2/3 Spirit with Taunt. |
Shaman | Rare | Spell | 4 | |||
Purify Silence a friendly minion. Draw a card. |
Priest | Common | Spell | 2 | |||
Quality Assurance Draw 2 Taunt minions. |
Warrior | Common | Spell | 2 | |||
Quick Shot Deal 3 damage. If your hand is empty, draw a card. |
Hunter | Common | Spell | 2 | |||
Radar Detector Scan the bottom 5 cards of your deck. Draw any Mechs found this way, then shuffle your deck. |
Paladin | Epic | Spell | 2 | |||
Raid the Docks Questline: Play 3 Pirates. Reward: Draw a weapon. |
Warrior | Legendary | Spell | 1 | |||
Raiding Party Draw 2 Pirates from your deck. Combo: And a weapon. |
Rogue | Rare | Spell | 3 | |||
Refreshing Spring Water Draw 2 cards. Refresh 2 Mana Crystals for each spell drawn. |
Mage | Common | Spell | 5 | |||
Relic of Dimensions Draw two cards and reduce their Cost by (1). |
Demon Hunter | Epic | Spell | 5 | |||
Remixed Rhapsody Deal 3 damage to all minions. Gains an extra effect in your hand that changes each turn. |
Demon Hunter | Rare | Spell | 5 | |||
Remorseless Winter Deal 2 damage to all enemies. Draw a card. |
Death Knight | Common | Spell | 4 | |||
Research Project Each player draws 2 cards. |
Mage | Common | Spell | 2 | |||
Rigged Faire Game Secret: If you didn't take any damage during your opponent's turn, draw 3 cards. |
Mage | Epic | Spell | 3 | |||
Rising Winds Twinspell Choose One - Draw a card; or Summon a 3/2 Eagle. |
Druid | Common | Spell | 2 | |||
Roaring Applause Draw a card. Repeat for each minion type you control. |
Warrior | Epic | Spell | 2 | |||
Rocket Boots Give a minion Rush. Draw a card. |
Warrior | Common | Spell | 2 | |||
Roll the Bones Draw a card. If it has Deathrattle, cast this again. |
Rogue | Rare | Spell | 2 | |||
Runeforging Draw a weapon. Spend a Corpse to reduce its Cost by (1). |
Death Knight | Rare | Spell | 1 | |||
Rush the Stage Draw two Rush minions. They costs (1) less. |
Demon Hunter | Rare | Spell | 3 | |||
Scale Replica Draw your lowest and highest Cost Dragon. |
Priest | Rare | Spell | 2 | |||
Scavenger's Ingenuity Draw a Beast. Give it +3/+3. |
Hunter | Common | Spell | 2 | |||
Scourge Supplies Draw 3 cards. Choose one to discard. |
Warlock | Common | Spell | 3 | |||
Seafloor Gateway Draw a Mech. Reduce the Cost of Mechs in your hand by (1). |
Mage | Rare | Spell | 3 | |||
Secret Passage Replace your hand with 4 cards from your deck. Swap back next turn. |
Rogue | Epic | Spell | 1 | |||
Service Bell Discover a Class card from your deck and draw all copies of it. |
Paladin | Rare | Spell | 3 | |||
Shield Block Gain 5 Armor. Draw a card. |
Warrior | Common | Spell | 2 | |||
Shiv Deal 1 damage. Draw a card. |
Rogue | Free | Spell | 2 | |||
Shroud of Concealment Draw 2 minions. Any played this turn gain Stealth for 1 turn. |
Rogue | Rare | Spell | 3 | |||
Sigil of Alacrity At the start of your next turn, draw a card and reduce its Cost by (1). |
Demon Hunter | Rare | Spell | 1 | |||
Sigil of Time At the start of your turn next turn, draw 3 additional cards. |
Demon Hunter | Common | Spell | 3 | |||
Silverleaf Poison Give your weapon "After your hero attacks, draw a card." |
Rogue | Common | Spell | 1 | |||
Sketchy Information Draw a Deathrattle card that costs (4) or less. Trigger its Deathrattle. |
Rogue | Common | Spell | 4 | |||
Skull of Gul'dan Draw 3 cards. Outcast: Reduce their Cost by (3). |
Demon Hunter | Rare | Spell | 6 | |||
Slam Deal 2 damage to a minion. If it survives, draw a card. |
Warrior | Common | Spell | 1 | |||
Small-Time Recruits Draw three 1-Cost minions from your deck. |
Paladin | Epic | Spell | 3 | |||
Smokescreen Draw 5 cards. Trigger any Deathrattles drawn. |
Rogue | Rare | Spell | 8 | |||
Solemn Vigil Draw 2 cards. Costs (1) less for each minion that died this turn. |
Paladin | Common | Spell | 5 |