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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Argunite Golem
Has +1 Attack for each card you've drawn this turn.
Demon Hunter Common Minion 3 1 5
Bog Slosher
Battlecry: Return a friendly minion to your hand and give it +2/+2.
Shaman Rare Minion 3 3 3
Boisterous Bard
Battlecry: Give your other minions +1 Health.
Neutral Common Minion 3 3 2
Carnival Barker
Whenever you summon a 1-Health minion, give it +1/+2.
Paladin Rare Minion 3 3 2
Coldtooth Yeti
Combo: Gain +3 Attack.
Rogue Common Minion 3 1 5
Crossroads Gossiper
After a friendly Secret is revealed, gain +2/+2.
Neutral Common Minion 3 4 3
Cyclopian Crusher
Rush Forge: Gain +3/+2.
Neutral Common Minion 3 3 3
Darkmoon Statue
Your other minions have +1 Attack. Corrupt: This gains +4 Attack.
Neutral Common Minion 3 0 5
Dragonmaw Overseer
At the end of your turn, give another friendly minion +2/+2.
Priest Rare Minion 3 2 2
Fable Stablehand
Rush Battlecry: If you control a minion with 4 or more Attack, gain +2/+2.
Hunter Common Minion 3 3 3
Flag Runner
Whenever a friendly minion dies, gain +1 Attack.
Demon Hunter Common Minion 3 1 6
Funkfin
Divine Shield Your minions with Divine Shield have +2 Attack.
Paladin Common Minion 3 2 2
Grand Totem Eys'or
At the end of your turn, give +1/+1 to all other Totems in your hand, deck and battlefield.
Shaman Legendary Minion 3 0 4
Guff Runetotem
After you cast a Nature spell, give another friendly minion +2/+2.
Druid Legendary Minion 3 2 4
Hawkstrider Rancher
After you play a minion, give it +1/+1 and "Deathrattle: Summon a 1/1 Hawkstrider."
Neutral Epic Minion 3 2 5
Herald of Nature
Battlecry: If you've cast a Nature spell while holding this, give other minions +1/+1.
Druid Common Minion 3 3 3
Iridescent Gyreworm
Deathrattle: Give each of your minions a random bonus effect.
Neutral Epic Minion 3 4 3
Ironclad
Battlecry: If your hero has Armor, gain +2/+2.
Warrior Common Minion 3 2 4
Kabal Outfitter
Battlecry and Deathrattle: Give another random friendly minion +1/+1.
Warlock Common Minion 3 3 3
King of Beasts
Taunt Has +1 Attack for each other Beast you control.
Hunter Rare Minion 3 1 5
Magic Carpet
After you play a 1-Cost minion, give it +1 Attack and Rush.
Neutral Epic Minion 3 1 6
Man'ari Mosher
Battlecry: Give a friendly Demon +3 Attack and Lifesteal this turn.
Warlock Common Minion 3 3 4
Master of Ceremonies
Battlecry: If you have a minion with Spell Damage, gain +2/+2.
Neutral Epic Minion 3 4 2
Mecha-Leaper
Magnetic Deathrattle: Give a friendly Mech +2/+2 and this Deathrattle.
Neutral Epic Minion 3 2 2
Menagerie Mug
Battlecry: Give 3 random friendly minions of different minion types +1/+1.
Neutral Common Minion 3 2 2
Nostalgic Initiate
Miniaturize The first time you cast a spell, gain +2/+2.
Neutral Common Minion 3 2 3
Outfit Tailor
Battlecry: Give a friendly minion Attack and Health equal to this minion's.
Neutral Common Minion 3 2 2
Pelagos
After you cast a spell on a friendly minion, set its Attack and Health to the higher of the two.
Priest Legendary Minion 3 1 6
Power Slider
Rush Battlecry: Gain +1/+1 for each minion type you've played this game.
Warrior Rare Minion 3 2 3
Ram Tamer
Battlecry: If you control a Secret, gain +1/+1 and Stealth.
Hunter Common Minion 3 4 3
Rhyme Spinner
Rush Combo: Gain +1/+1 for each other Combo card you've played this game.
Rogue Rare Minion 3 1 3
Rokara
Rush After friendly minion attacks and survives, give it +1/+1.
Warrior Legendary Minion 3 2 3
Rowdy Fan
Battlecry: Choose a minion. It has +3 Attack while this is alive.
Neutral Common Minion 3 1 5
Shady Dealer
Battlecry: If you have a Pirate, gain +1/+1.
Rogue Rare Minion 3 4 3
Shan'do Wildclaw
Choose One - Give Beasts in your deck +1/+1; or Transform into a copy of a friendly Beast.
Druid, Hunter Legendary Minion 3 3 3
Silvermoon Sentinel
Taunt Manathirst (8): Gain +2/+2 and Divine Shield.
Neutral Common Minion 3 2 5
Snapdragon
Battlecry: Give all Battlecry minions in your deck +1/+1.
Neutral Rare Minion 3 3 3
Speaker Gidra
Rush, Windfury Spellburst: Gain Attack and Health equal to the spell's Cost.
Druid, Shaman Legendary Minion 3 1 4
Spirit of the Lynx
Stealth for 1 turn. Whenever you summon a Beast, give it +1/+1.
Hunter Rare Minion 3 0 3
Steward of Darkshire
Whenever you summon a 1-Health minion, give it Divine Shield.
Paladin Rare Minion 3 4 3
Stewart the Steward
Deathrattle: Give the next Silver Hand Recruit you summon +3/+3 and this Deathrattle.
Paladin Legendary Minion 3 3 3
Stormwind Avenger
After you cast a spell on this minion, it gains +2 Attack.
Paladin Common Minion 3 1 5
Stormwind Piper
After this minion attacks, give your Beasts +1/+1.
Hunter Common Minion 3 1 6
Student of the Stars
Deathrattle: Shuffle a copy of this into your deck with permanent +3/+3.
Priest Common Minion 3 4 3
Teron Gorefiend
Battlecry: Destroy all friendly minions. Deathrattle: Resummon them with +1/+1.
Neutral Legendary Minion 3 3 4
Traveling Merchant
Tradeable Battlecry: Gain +1/+1 for each other friendly minion you control.
Neutral Common Minion 3 2 3
Untamed Beastmaster
Whenever you draw a Beast, give it +2/+2.
Neutral Epic Minion 3 3 4
Warhorse Trainer
Your Silver Hand Recruits have +2 Attack and Taunt.
Paladin Common Minion 3 3 4