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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Call to Adventure
Draw the lowest Cost minion from your deck. Give it +2/+2.
Paladin Rare Spell 3
Camouflage Mount
Give a minion +3/+3 and a random bonus effect. When it dies, summon a Chameleon.
Hunter Rare Spell 4
Captain Galvangar
Battlecry: If you have gained 15 Armor this game, gain +3/+3 and Charge.
Warrior Legendary Minion 6 6 6
Carnival Barker
Whenever you summon a 1-Health minion, give it +1/+2.
Paladin Rare Minion 3 3 2
Castle Kennels
Give a friendly minion +2 Attack. If it's a Beast, give it Rush.
Hunter Rare Location 2
Cathedral of Atonement
Give a minion +2/+1 and draw a card.
Priest Rare Location 3
Cenarius
Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt.
Druid Legendary Minion 8 5 8
Charge
Give a friendly minion +2 Attack and Charge.
Warrior Free Spell 3
Clawfury Adept
Battlecry: Give all other friendly characters +1 Attack this turn.
Druid Common Minion 2 2 3
Clear Conscience
Give a friendly minion +2/+3 and "Only you can target this with spells and Hero Powers."
Priest Common Spell 3
Clockwork Knight
Battlecry: Give a friendly Mech +1/+1.
Neutral Common Minion 5 5 5
Cold Blood
Give a minion +2 Attack. Combo: +4 Attack instead.
Rogue Common Spell 1
Coldtooth Yeti
Combo: Gain +3 Attack.
Rogue Common Minion 3 1 5
Competitive Spirit
Secret: When your turn starts, give your minions +1/+1.
Paladin Rare Spell 1
Composting
Give your minions "Deathrattle: Draw a card."
Druid Epic Spell 2
Conviction (Rank 1)
Give a random friendly minion +3 Attack. (Upgrades when you have 5 Mana.)
Paladin Epic Spell 1
Crabatoa
Colossal +2 Your Crabatoa Claws have +2 Attack.
Rogue Legendary Minion 6 6 5
Crazed Chemist
Combo: Give a friendly minion +4 Attack.
Rogue Common Minion 5 4 4
Crazed Wretch
Has +2 Attack and Charge while damaged.
Warrior Common Minion 2 1 4
Crossroads Gossiper
After a friendly Secret is revealed, gain +2/+2.
Neutral Common Minion 3 4 3
Crossroads Watch Post
Can't attack. Whenever your opponent casts a spell, give your minions +1/+1.
Neutral Epic Minion 4 4 6
Crowd Surfer
Deathrattle: Give ANY other minion +1/+1 and this Deathrattle.
Neutral Epic Minion 1 1 1
Crusader Aura
Whenever a friendly minion attacks, give it +2/+1. Lasts 3 turns.
Paladin Epic Spell 4
Cryostasis
Give a minion +3/+3 and Freeze it.
Shaman Epic Spell 2
Crystalsmith Cultist
Battlecry: If you're holding a Shadow spell, gain +1/+1.
Priest Common Minion 1 1 2
Crystalweaver
Battlecry: Give your Demons +1/+1.
Warlock Common Minion 4 5 4
Cursed Campaign
Give a friendly minion "Deathrattle: Summon two copies of this minion that are Dormant for 2 turns."
Warlock Epic Spell 3
Cyclopian Crusher
Rush Forge: Gain +3/+2.
Neutral Common Minion 3 3 3
Daring Drake
Rush Battlecry: If you're holding a Dragon, gain +1/+1.
Paladin Common Minion 4 4 4
Darius Crowley
Rush After this attacks and kills a minion, gain +2/+2.
Warrior Legendary Minion 5 4 5
Dark Wispers
Choose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt.
Druid Epic Spell 6
Darkmoon Statue
Your other minions have +1 Attack. Corrupt: This gains +4 Attack.
Neutral Common Minion 3 0 5
Death Beetle
Taunt Manathirst (11): Gain +4/+4 and Charge.
Druid Common Minion 6 6 6
Death Growl
Choose a minion. Spread its Deathrattle to adajcent minions.
Death Knight Rare Spell 1
Decimator Olgra
Battlecry: Gain +1/+1 for each damaged minion, then atack all enemies.
Warrior Legendary Minion 6 3 7
Demonfire
Deal 2 damage to a minion. If it’s a friendly Demon, give it +2/+2 instead.
Warlock Common Spell 2
Demonfuse
Give a Demon +3/+3.
Warlock Common Spell 2
Demonheart
Deal 5 damage to a minion. If it's a friendly Demon, give it +5/+5 instead.
Warlock Epic Spell 5
Deputization Aura
Your left-most minion has +1 Attack and Lifesteal. Lasts 3 turns.
Paladin Rare Spell 3
Dinomancy
Your Hero Power becomes 'Give a Beast +2/+2.'
Hunter Epic Spell 2
Dire Frenzy
Give a Beast +3/+3. Shuffle 3 copies into your deck with +3/+3.
Hunter Common Spell 4
Disciple of Sargeras
Battlecry: Discard a spell to summon two 3/2 Imps. Forge: Give them +2 Health and Taunt.
Warlock Rare Minion 4 3 3
Disco Maul
Deathrattle: Give a random friendly minion +3/+3. (Play minions while equipped to improve!)
Paladin Common Weapon 3 3 2
Divine Spirit
Double a minion's Health.
Priest Common Spell 2
Divine Strength
Give a minion +1/+2.
Paladin Common Spell 1
Divine Toll
Shoot 5 rays at random minions. They give friendly minions +2/+2 and deal 2 damage to enemy minions.
Paladin Rare Spell 7
Doggie Biscuit
Tradeable Give a minion +2/+3. After you Trade this, give a friendly minion Rush.
Hunter Rare Spell 2
Dragonmaw Overseer
At the end of your turn, give another friendly minion +2/+2.
Priest Rare Minion 3 2 2