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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Adorable Infestation
Give a minion +1/+1. Summon a 1/1 Cub. Add a Cub to your hand.
Druid, Hunter Common Spell 1
Arcane Brilliance
Add a copy of a 7, 8, 9, and 10-Cost spell in your deck to your hand.
Mage Rare Spell 4
Awakening Tremors
Get three 3/1 Worms. They cost (1).
Hunter Common Spell 1
Ball of Spiders
Summon three 1/1 Webspinners with "Deathrattle: Get a random Beast."
Hunter Rare Spell 3
Blast from the Past
Get 2 Spare Parts. Summon two 1/1 Boom Bots. Shuffle a Bomb into your opponent's deck.
Warrior Common Spell 4
Blind Box
Get 2 random Demons. Outcast: Discover them instead.
Demon Hunter Common Spell 2
Build a Snowman
Summon a 3/3 Snowman that Freezes. Add "Build a Snowbrute" to your hand.
Mage Rare Spell 3
Burgle
Add 3 random cards (from your opponent's class).
Rogue Rare Spell 3
Cabalist's Tome
Get 3 random Mage spells.
Mage Epic Spell 4
Clash of the Colossals
Add a random Colossal minion to both players' hands. Yours costs (2) less.
Warrior Rare Spell 3
Clever Disguise
Add 2 random spells from another class to your hand.
Rogue Common Spell 2
Cold Storage
Freeze a minion. Add a copy of it to your hand.
Shaman Rare Spell 1
Conjure Mana Biscuit
Add a Biscuit to your hand that refreshes 2 Mana Crystals.
Mage Common Spell 2
Creation Protocol
Discover a copy of a minion in your deck. Forge: Get another copy.
Priest Rare Spell 2
Dart Throw
Throw two 2 damage darts at random enemy minions. (If both hit the same minion, get a Coin!)
Rogue Epic Spell 2
Dig for Treasure
Draw a minion. If it's a Pirate, get a Coin.
Rogue Rare Spell 1
Door of Shadows
Draw a spell. Infuse (2): Add a temporary copy of it to your hand.
Rogue Common Spell 1
Dragon Tales
Choose One - Get two random Dragons that cost (5) or less; or Get two that cost more than (5).
Druid Epic Spell 2
Dragonbane Shot
Deal 2 damage. Honorable Kill: Add a Dragonbane Shot to your hand.
Hunter Rare Spell 2
Evocation
Fill your hand with random Mage spells. At the end of your turn, discard them.
Mage Legendary Spell 1
Explorer's Hat
Give a minion +1/+1 and "Deathrattle: Get an Explorer's Hat."
Hunter Rare Spell 1
Fight Over Me
Choose two enemy minions. They fight! Add copies of any that die to your hand.
Priest Epic Spell 4
Find the Imposter
Questline: Play 2 SI:7 Cards. Reward: Add a Spy Gizmo to your hand.
Rogue Legendary Spell 1
First Day of School
Add 2 random 1-Cost minions to your hand.
Paladin Common Spell 1
First Flame
Deal 2 damage to a minion. Add a Second Flame to your hand.
Mage Rare Spell 1
Fool's Gold
Get a random Golden Pirate and Elemental from other classes.
Rogue Rare Spell 1
From the Scrapheap
Get three 1/1 Magnetic Sparkbots with random effects.
Rogue Common Spell 2
Frozen Touch
Deal 3 damage. Infuse (3): Add a Frozen Touch to your hand.
Mage Common Spell 2
Guidance
Look at two spells. Add one to your hand or Overload: (1) to get both.
Druid, Shaman Rare Spell 1
Holy Springwater
Restore 8 Health to a damaged character. Save any excess in a 1-Cost Bottle.
Priest Common Spell 2
Hunter's Pack
Add a random Hunter Beast, Secret, and weapon to your hand.
Hunter Common Spell 3
Identity Theft
Discover a copy of a card from your opponent's hand and deck.
Priest Common Spell 3
Improve Morale
Deal 1 damage to a minion. If it survives, add a Lackey to your hand.
Warrior Common Spell 1
In Formation!
Add 2 random Taunt minions to your hand.
Warrior Common Spell 2
Invasive Shadeleaf
Deal 10 damage to an enemy minion. Save any excess in a 1-Cost Bottle.
Priest Rare Spell 4
Jackpot!
Add two random spells from other classes that cost (5) or more to your hand.
Rogue Common Spell 2
Libram of Wisdom
Give a minion +1/+1 and "Deathrattle: Add a 'Libram of Wisdom' spell to your hand."
Paladin Rare Spell 2
Lifebinder's Gift
Choose One - Get 2 random Nature spells; or Reduce the Cost of spells in your hand by (1).
Druid Common Spell 2
Lock and Load
Each time you cast a spell this turn, get a random Hunter card.
Hunter Epic Spell 0
Melomania
Each time you play a minion this turn, add a random Shaman spell to your hand.
Shaman Epic Spell 0
Molten Rune
Deal 3 damage. Get a random spell. Forge: This casts twice.
Mage Common Spell 3
Partner Assignment
Add a random 2-Cost and 3-Cost Beast to your hand.
Druid Rare Spell 1
Patchwork Pals
Get all 3 Animal Companions. They cost (1) less.
Hunter Rare Spell 2
Pendant of Earth
Discover a minion from your deck. Restore Health to your hero equal to its Cost.
Druid, Priest Common Spell 3
Pilfer
Add a random card from another class to your hand.
Rogue Common Spell 1
Plagiarize
Secret: At the end of your opponent's turn, add copies of the cards they played to your hand.
Rogue Common Spell 2
Power Chord: Synchronize
Choose a minion. Add a copy of it to your hand. Finale: Give both +1/+2.
Priest Common Spell 2
Raise Dead
Deal 3 damage to your hero. Return two friendly minions that died this game to your hand.
Priest, Warlock Common Spell 0