Class Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Lightbringer's Hammer Lifesteal Can't attack heroes. |
Paladin | Epic | Weapon | 3 | 3 | 2 | |
|
Lightforged Blessing Twinspell Give a friendly minion Lifesteal. |
Paladin | Common | Spell | 2 | |||
|
Lightforged Cariel Battlecry: Deal 2 damage to all enemies. Equip a 2/5 Immovable Object. |
Paladin | Legendary | Hero | 8 | |||
|
Lightforged Crusader Battlecry: If your deck has no Neutral cards, add 5 random Paladin cards to your hand. |
Paladin | Epic | Minion | 7 | 7 | 7 | |
|
Lightforged Zealot Battlecry: If your deck has no Neutral cards, equip a 4/2 Truesilver Champion. |
Paladin | Rare | Minion | 4 | 4 | 2 | |
|
Lightfused Manasaber Rush Spellburst: Gain Divine Shield. |
Neutral | Common | Minion | 6 | 6 | 6 | |
|
Lightfused Stegodon Battlecry: Adapt your Silver Hand Recruits. |
Paladin | Rare | Minion | 3 | 3 | 3 | |
|
Lightmaw Netherdrake Battlecry: If you're holding a Holy and a Shadow spell, deal 3 damage to all other minions. |
Priest | Rare | Minion | 4 | 4 | 4 | |
|
Lightmender Taunt. Choose One - +3 Attack and Divine Shield; or +3 Health and Lifesteal. |
Paladin | Common | Minion | 4 | 3 | 3 | |
|
Lightning Bloom Refresh 2 Mana Crystals. Overload: (2) |
Druid, Shaman | Common | Spell | 0 | |||
|
Lightning Bolt Deal 3 damage. Overload: (1) |
Shaman | Common | Spell | 1 | |||
|
Lightning Breath Deal 4 damage to a minion. If you're holding a Dragon, also damage its neighbors. |
Shaman | Rare | Spell | 3 | |||
|
Lightning Reflexes Discover a Nature spell. If you play it this turn, Discover another. |
Shaman | Rare | Spell | 1 | |||
|
Lightning Rod Deal 2 damage to a friendly minion to deal 4 damage to a random enemy minion. |
Shaman | Common | Spell | 1 | |||
|
Lightning Storm Deal 3 damage to all enemy minions. Overload: (1) |
Shaman | Rare | Spell | 3 | |||
|
Lightray Taunt Costs (1) less for each Paladin card you've played this game. |
Paladin | Common | Minion | 9 | 5 | 5 | |
|
Light's Champion Battlecry: Silence a Demon. |
Neutral | Rare | Minion | 3 | 4 | 3 | |
|
Light's Justice |
Paladin | Free | Weapon | 1 | 1 | 4 | |
|
Light's Sorrow After a friendly minion loses Divine Shield, gain +1 Attack. |
Paladin | Epic | Weapon | 4 | 1 | 4 | |
|
Lightshow Shoot two beams at enemies that deal 2 damage. Shoot one more for each Lightshow you've cast this game. |
Mage | Rare | Spell | 3 | |||
|
Lightshower Elemental Taunt Deathrattle: Restore 8 Health to all friendly characters. |
Priest | Rare | Minion | 6 | 6 | 6 | |
|
Lightspawn This minion's Attack is always equal to its Health. |
Priest | Common | Minion | 3 | 0 | 4 | |
|
Lightspeed Give a minion +1/+2 and Rush. Repeatable this turn. |
Priest | Common | Spell | 2 | |||
|
Lightsteed your healing effects also give affected minions +2 Health. |
Priest | Rare | Minion | 4 | 3 | 6 | |
|
Lightwarden Whenever a character is healed, gain +2 Attack. |
Neutral | Rare | Minion | 1 | 1 | 2 | |
|
Lightwell At the start of your turn, restore 3 Health to a damaged friendly character. |
Priest | Rare | Minion | 2 | 0 | 5 | |
|
Likkim Has +2 Attack while you have Overloaded Mana Crystals. |
Shaman | Rare | Weapon | 2 | 1 | 3 | |
|
Lil' Exorcist Taunt. Battlecry: Gain +1/+1 for each enemy Deathrattle minion. |
Neutral | Rare | Minion | 3 | 2 | 3 | |
|
Lilian Voss Battlecry: Replace spells in your hand with random spells (from your opponent's class). |
Rogue | Legendary | Minion | 4 | 4 | 5 | |
|
Lilypad Lurker Battlecry: If you played an Elemental last turn, transform an enemy minion into a 0/1 Frog with Taunt. |
Shaman | Epic | Minion | 5 | 5 | 6 | |
|
Li'Na, Shop Manager Whenever you cast a spell, fill your board with random minions of that Cost. |
Neutral | Legendary | Minion | 6 | 3 | 3 | |
|
Line Cook Tradeable Taunt. When you draw this, get a copy of it. |
Hunter, Warrior | Common | Minion | 3 | 2 | 4 | |
|
Line Hopper Your Outcast cards cost (1) less. |
Demon Hunter | Common | Minion | 3 | 3 | 4 | |
|
Linecracker Overkill: Double this minion's attack. |
Neutral | Epic | Minion | 7 | 5 | 10 | |
|
Linedance Partner Battlecry: If you're holding another 3-Cost card, summon a random 3-Cost minion. |
Neutral | Common | Minion | 3 | 3 | 2 | |
|
Lingering Zombie Deathrattle: Summon a 1/1 Disarmed Zombie with "Deathrattle: Summon a 1/1 Zombie." |
Druid | Common | Minion | 1 | 1 | 1 | |
|
Lion's Frenzy Has Attack equal to the number of cards you've drawn this turn. |
Demon Hunter | Epic | Weapon | 3 | 0 | 2 | |
|
Lion's Guard Battlecry: If you have 15 or less Health, gain +2/+4 and Taunt. |
Neutral | Common | Minion | 5 | 4 | 6 | |
|
Livewire Lance After your Hero attacks, add a Lackey to your hand. |
Warrior | Epic | Weapon | 3 | 2 | 2 | |
|
Living Dragonbreath Your minions can't be Frozen. |
Neutral | Common | Minion | 3 | 3 | 4 | |
|
Living Flame Deathrattle: Draw a Fire spell. |
Neutral | Common | Minion | 2 | 3 | 2 | |
|
Living Garden Battlecry: Imbue your Hero Power. Reduce the Cost of a minion in your hand by (1). |
Shaman | Rare | Minion | 3 | 2 | 4 | |
|
Living Horizon Taunt, Divine Shield Costs (1) less for each other card in your hand. |
Paladin | Epic | Minion | 10 | 4 | 6 | |
|
Living Mana Transform your Mana Crystals into 2/2 minions. Recover the mana when they die. |
Druid | Epic | Spell | 5 | |||
|
Living Monument Taunt |
Neutral | Common | Minion | 10 | 10 | 10 | |
|
Living Paradox Elusive Battlecry: Summon two 2/1 Living Paradoxes with Elusive. |
Neutral | Common | Minion | 3 | 2 | 1 | |
|
Living Prairie Battlecry: If you played an Elemental last turn, summon two 3/3 Cows with Rush. |
Shaman | Common | Minion | 5 | 5 | 4 | |
|
Living Roots Choose One - Deal 2 damage; or Summon two 1/1 Saplings. |
Druid | Common | Spell | 1 |