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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Majordomo Executus
Deathrattle: Replace your hero with Ragnaros, the Firelord.
Neutral Legendary Minion 9 9 7
Malorne the Waywatcher
Battlecry: Discover Legendary Wild God. If you've Imbued your Hero Power 4 times, set its Cost to (1).
Neutral Legendary Minion 8 8 6
Malygos
Spell Damage +5
Neutral Legendary Minion 9 4 12
Malygos the Spellweaver
Battlecry: Draw spells until your hand is full.
Neutral Legendary Minion 9 4 12
Mana Addict
Whenever you cast a spell, gain +2 Attack this turn.
Neutral Rare Minion 2 1 3
Mana Reservoir
Spell Damage +1
Neutral Common Minion 2 0 6
Mana Wraith
ALL minions cost (1) more.
Neutral Rare Minion 2 2 2
Manafeeder Panthara
Battlecry: If you've used your Hero Power this turn, draw a card.
Neutral Common Minion 2 2 3
Mankrik
Battlecry: Help Mankrik find his wife! She was last seen somewhere in your deck.
Neutral Legendary Minion 3 3 4
Marin the Fox
Battlecry: Summon a 0/8 Treasure Chest for your opponent. (Break it for awesome loot!)
Neutral Legendary Minion 8 6 6
Marin the Manager
Battlecry: Choose a fantastic treasure. Shuffle the other 3 into your deck.
Neutral Legendary 7
Marsh Drake
Battlecry: Summon a 2/1 Poisonous Drakeslayer for your opponent.
Neutral Common Minion 3 5 4
Marshland Thresher
After you cast a spell, gain Divine Shield.
Neutral Common Minion 3 3 3
Maruut Stonebinder
Battlecry: If your deck started with no duplicates, Discover an Elemental to summon. Add the others to your hand.
Neutral Legendary Minion 7 5 6
Masked Contender
Battlecry: If you control a Secret, play a Secret from your deck.
Neutral Epic Minion 3 2 4
Masked Reveler
Rush Deathrattle: Summon a 2/2 copy of another minion in your deck.
Neutral Common Minion 6 4 4
Master Jouster
Battlecry: Reveal a minion in each deck. If yours costs more, gain Taunt and Divine Shield.
Neutral Rare Minion 6 5 6
Master Oakheart
Battlecry: Recruit a 1, 2, and 3-Attack minion.
Neutral Legendary Minion 9 5 5
Master of Ceremonies
Battlecry: If you have a minion with Spell Damage, gain +2/+2.
Neutral Epic Minion 3 4 2
Master Swordsmith
At the end of your turn, give another random friendly minion +1 Attack.
Neutral Rare Minion 2 1 3
Mayor Noggenfogger
All targets are chosen randomly.
Neutral Legendary Minion 9 5 4
Maze Guide
Battlecry: Summon a random 2-Cost minion.
Neutral Common Minion 2 1 1
Meadowstrider
Taunt. Deathrattle: Put a Meadowstrider on the bottom of your deck. It costs (1).
Neutral Common Minion 8 6 11
Meat Wagon
Deathrattle: Summon a minion from your deck with less Attack than this minion.
Neutral Epic Minion 4 1 4
Mecha-Leaper
Magnetic Deathrattle: Give a friendly Mech +2/+2 and this Deathrattle.
Neutral Epic Minion 3 2 2
Mechagnome Guide
Battlecry: Discover a spell. Forge: It costs (3) less.
Neutral Common Minion 4 3 4
Mechanical Whelp
Deathrattle: Summon a 7/7 Mechanical Dragon.
Neutral Rare Minion 6 2 2
Mechanical Yeti
Deathrattle: Give each player a Spare Part.
Neutral Common Minion 4 4 5
Mecharoo
Deathrattle: Summon a 1/1 Jo-E Bot.
Neutral Common Minion 1 1 1
Mecha'thun
Deathrattle: If you have no cards in your deck, hand, and battlefield, destroy the enemy hero.
Neutral Legendary Minion 10 10 10
Mechwarper
Your Mechs cost (1) less.
Neutral Common Minion 4 4 4
Medivh, the Guardian
Battlecry: Equip Atiesh, Greatstaff of the Guardian.
Neutral Legendary Minion 8 7 7
Meeting Stone
At the end of your turn, add a 2/2 Adventurer with a random bonus effect to your hand.
Neutral Common Minion 1 0 2
Mekgineer Thermaplugg
Whenever an enemy minion dies, summon a Leper Gnome.
Neutral Legendary Minion 9 9 7
Melted Maker
After you Forge a card, get a copy of it.
Neutral Common Minion 3 3 3
Menagerie Jug
Battlecry: Give 3 random friendly minions of different minion types +2/+2.
Neutral Common Minion 5 3 3
Menagerie Magician
Battlecry: Give a random friendly Beast, Dragon, and Murloc +2/+2.
Neutral Common Minion 5 4 4
Menagerie Mug
Battlecry: Give 3 random friendly minions of different minion types +1/+1.
Neutral Common Minion 3 3 3
Merch Seller
At the end of your turn, put a random spell on the top of your opponent's deck.
Neutral Common Minion 4 3 5
Messmaker
Lifesteal, Taunt Deathrattle: Deal 1 damage to all enemies.
Neutral Common Minion 3 1 3
Metrognome
After you play a 1-Cost card, draw a 2-Cost card. (Then increase!)
Neutral Rare Minion 3 2 4
Micro Machine
At the start of each turn, gain +1 Attack.
Neutral Common Minion 2 1 2
Microtech Controller
Battlecry: Summon two 1/1 Microbots.
Neutral Common Minion 3 2 1
Midnight Drake
Battlecry: Gain +1 Attack for each other card in your hand.
Neutral Rare Minion 4 1 4
Millhouse Manastorm
Battlecry: Enemy spells cost (0) next turn.
Neutral Legendary Minion 2 4 4
Mimiron's Head
At the start of your turn, if you have at least 3 Mechs, destroy them all and form V-07-TR-0N.
Neutral Legendary Minion 5 4 5
Mind Control Tech
Battlecry: If your opponent has 4 or more minions, take control of one.
Neutral Rare Minion 5 3 3
Mindbreaker
Hero Powers are disabled.
Neutral Rare Minion 3 2 5