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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Aegwynn, the Guardian
Spell Damage +2 Deathrattle: The next minion you draw inherits these powers.
Mage Legendary Minion 5 5 5
Aluneth
At the end of your turn, draw 3 cards.
Mage Legendary Weapon 6 0 3
Amplified Snowflurry
Battlecry: Your next Hero Power costs (0) and Freezes the target.
Mage Common Minion 2 2 3
Ancient Mysteries
Draw a Secret from your deck. It costs (0).
Mage Common Spell 2
Animated Armor
Your hero can only take 1 damage at a time.
Mage Rare Minion 4 4 4
Animated Avalanche
Battlecry: If you played an Elemental last turn, summon a copy of this.
Mage Common Minion 7 7 6
Anomalus
Deathrattle: Deal 8 damage to all minions.
Mage Legendary Minion 8 8 6
Apexis Blast
Deal 5 damage. If your deck has no minions, summon a random 5-Cost minion.
Mage Epic Spell 5
Apexis Smuggler
After you play a SecretDiscover a spell.
Mage Epic Minion 2 2 3
Aqua Archivist
Battlecry: The next Elemental you play costs (2) less.
Mage Common Minion 2 2 2
Arcane Amplifier
Your Hero Power deals 2 extra damage.
Mage Common Minion 3 2 5
Arcane Artificer
Whenever you cast a spell, gain Armor equal to its Cost.
Mage Common Minion 1 1 3
Arcane Blast
Deal 2 damage to a minion. This spell gets double bonus from Spell Damage.
Mage Epic Spell 1
Arcane Bolt
Deal 2 damage. Manathirst (8): Deal 3 damage instead.
Mage Common Spell 1
Arcane Breath
Deal 2 damage to a minion. If you're holding a Dragon, Discover a spell.
Mage Rare Spell 1
Arcane Brilliance
Add a copy of a 7, 8, 9, and 10-Cost spell in your deck to your hand.
Mage Rare Spell 4
Arcane Defenders
Summon two 5/6 Golems with Taunt and "Can't be targeted by spells or Hero Powers."
Mage Rare Spell 8
Arcane Explosion
Deal 1 damage to all enemy minions.
Mage Free Spell 2
Arcane Flakmage
After you play a Secret, deal 2 damage to all enemy minions.
Mage Rare Minion 2 3 2
Arcane Intellect
Draw 2 cards.
Mage Common Spell 3
Arcane Keysmith
Battlecry: Discover a Secret and put it into the battlefield.
Mage Epic Minion 4 2 2
Arcane Luminary
Cards that didn't start in your deck cost (2) less, but not less than (1).
Mage Epic Minion 3 4 3
Arcane Missiles
Deal 3 damage randomly split among enemy characters.
Mage Free Spell 1
Arcane Overflow
Deal 8 damage to an enemy minion. Summon a Remnant with stats equal to the excess damage.
Mage Rare Spell 5
Arcane Wyrm
Battlecry: Add an Arcane Bolt to your hand.
Mage Common Minion 1 1 2
Arcanologist
Battlecry: Draw a Secret.
Mage Common Minion 2 2 3
Arcanosaur
Battlecry: If you played an Elemental last turn, deal 3 damage to all other minions.
Mage Common Minion 6 3 3
Archmage Antonidas
Whenever you cast a spell, put a 'Fireball' spell into your hand.
Mage Legendary Minion 7 5 7
Archmage Arugal
Whenever you draw a minion, add a copy of it to your hand.
Mage Legendary Minion 2 2 2
Arcsplitter
Deathrattle: Add 2 Arcane Bolts to your hand.
Mage Rare Minion 3 3 2
Astral Rift
Add 2 random minions to your hand.
Mage Rare Spell 2
Astromancer
Battlecry: Summon a random minion with a Cost equal to the number of cards in your hand.
Mage Epic Minion 7 5 5
Astromancer Solarian
Spell Damage +1 Deathrattle: Shuffle 'Solarian Prime' into your deck.
Mage Legendary Minion 2 3 2
Audio Splitter
Deathrattle: Copy the highest Cost spell in your hand.
Mage Common Minion 2 3 2
Azerite Vein
Secret: When the enemy plays a card on the turn that it entered their hand, get a copy that costs (0).
Mage Epic Spell 3
Azsharan Sweeper
Battlecry: Put 'Sunken Sweeper' on the bottom of your deck.
Mage Common Minion 3 3 4
Azure Explorer
Spell Damage +2 Battlecry: Discover a Dragon.
Mage Common Minion 4 2 3
Babbling Book
Battlecry: Add a random Mage spell to your hand.
Mage Rare Minion 1 1 2
Balinda Stonehearth
Battlecry: Draw 2 spells. Swap their Costs with this minion's stats.
Mage Legendary Minion 6 5 5
Black Cat
Spell Damage +1 Battlecry: If your deck has only odd-Cost cards, draw a card.
Mage Common Minion 3 3 3
Black Morass Imposter
Each turn this is in your hand, transform it into a random 2-Cost minion that gains Spell Damage +1.
Mage Rare Minion 2 2 2
Blast Wave
Deal 2 damage to all minions. Overkill: Add a random Mage spell to your hand.
Mage Epic Spell 5
Blastmage Miner
Battlecry: Excavate a treasure. For each card in your hand, deal 1 damage to a random enemy.
Mage Rare Minion 6 4 4
Blizzard
Deal 2 damage to all enemy minions and Freeze them.
Mage Rare Spell 6
Bonfire Elemental
Battlecry: If you played an Elemental last turn, draw a card.
Mage Rare Minion 5 5 5
Book of Specters
Draw 3 cards. Discard any spells drawn.
Mage Epic Spell 2
Brain Freeze
Freeze a minion. Combo: Also deal 3 damage to it.
Mage, Rogue Rare Spell 1
Breath of Sindragosa
Deal 2 damage to a random enemy minion and Freeze it.
Mage Common Spell 1