Hunter Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
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Freezing Trap Secret: When an enemy minion attacks, return it to its owner's hand and it costs (2) more. |
Hunter | Common | Spell | 2 | |||
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Frenzied Fangs Summon two 2/1 Bats. Infuse (3): Give them +1/+2. |
Hunter | Common | Spell | 2 | |||
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Fresh Scent Twinspell Give a Beast +2/+2. |
Hunter | Common | Spell | 2 | |||
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Furious Fowls Choose an enemy. Summon two 3/3 Birds with Immune while attacking to attack it. |
Hunter, Priest, Shaman | Rare | Spell | 6 | |||
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Furious Howl Draw a card. Repeat until you have at least 3 cards. |
Hunter | Common | Spell | 2 | |||
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Gahz'rilla Whenever this minion takes damage, double its Attack. |
Hunter | Legendary | Minion | 7 | 6 | 9 | |
|
Giant Sand Worm If this minion attacks another minion and kills it, it can attack again. |
Hunter | Epic | Minion | 8 | 8 | 8 | |
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Gladiator's Longbow Your hero is Immune while attacking. |
Hunter | Epic | Weapon | 7 | 5 | 2 | |
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Glaivezooka Battlecry: Give a random friendly minion +1 Attack. |
Hunter | Common | Weapon | 2 | 2 | 2 | |
|
Goblin Prank Give a friendly minion +3/+3 and Rush. It dies at end of turn. |
Hunter | Epic | Spell | 2 | |||
|
Goldrinn Rush Friendly Beasts deal double damage. |
Hunter | Legendary | Minion | 9 | 9 | 9 | |
|
Gorm the Worldeater Dormant for 5 turns. At the end of your turn, destroy the minion to the right of this to awaken 1 turn sooner. |
Hunter | Legendary | Minion | 3 | 12 | 12 | |
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Grace of the Greatwolf Choose One - Deal 4 damage to the enemy hero; or Summon two 3/2 Wolves with Rush. |
Hunter | Common | Spell | 4 | |||
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Grazing Stegodon At the end of your turn, gain +1 Attack (even while in hand or deck). |
Hunter | Rare | Minion | 3 | 0 | 5 | |
|
Grievous Bite Deal 3 damage to a minion and 1 damage to adjacent ones. |
Hunter | Common | Spell | 2 | |||
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Grimestreet Informant Battlecry: Discover a Hunter, Paladin, or Warrior card. |
Hunter, Paladin, Warrior | Rare | Minion | 2 | 2 | 2 | |
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Grimestreet Smuggler Battlecry: Give a random minion in your hand +1/+1. |
Hunter, Paladin, Warrior | Common | Minion | 3 | 2 | 4 | |
|
Guardian Animals Summon two Beasts that cost (5) or less from your deck. Give them Rush. |
Druid, Hunter | Epic | Spell | 7 | |||
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Halazzi, the Lynx Battlecry: Fill your hand with 1/1 Lynxes that have Rush. |
Hunter | Legendary | Minion | 5 | 3 | 2 | |
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Halduron Brightwing Battlecry: Give all Arcane spells in your hand and deck Spell Damage +1. |
Hunter | Legendary | Minion | 3 | 3 | 4 | |
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Harmonica Soloist Battlecry: If you control no other minions, Discover and cast a Secret. |
Hunter | Epic | Minion | 3 | 4 | 2 | |
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Harpoon Gun After your hero attacks, Dredge. If it's a Beast, reduce its Cost by (2). |
Hunter | Rare | Weapon | 3 | 3 | 2 | |
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Headhunter's Hatchet Battlecry: If you control a Beast, gain +1 Durability. |
Hunter | Common | Weapon | 2 | 2 | 2 | |
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Helboar Deathrattle: Give a random Beast in your hand +1/+1. |
Hunter | Common | Minion | 1 | 2 | 1 | |
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Hemet, Foam Marksman After a friendly Beast dies, get a random Legendary Beast from the past. It costs (2) less. |
Hunter | Legendary | Minion | 5 | 3 | 6 | |
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Hidden Cache Secret: After your opponent plays a minion, give a random minion in your hand +2/+2. |
Hunter | Rare | Spell | 2 | |||
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Hidden Meaning Secret: When your opponent ends their turn with no Mana, summon a random 3-Cost minion. |
Hunter | Rare | Spell | 2 | |||
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Hive Queen At the end of your turn, get a Larva that transforms into random Zerg minions. |
Death Knight, Demon Hunter, Warlock, Hunter | Common | Minion | 3 | 2 | 5 | |
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Hodir, Father of Giants Battlecry: Set the stats of the next three minions you play to 8/8. |
Hunter | Legendary | Minion | 8 | 8 | 8 | |
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Hollow Hound Lifesteal, Rush Also damages minions next to whomever this attacks. |
Death Knight, Hunter | Common | Minion | 6 | 3 | 4 | |
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Hope of Quel'Thalas After your hero attacks, give your minions +1/+1 (wherever they are). |
Hunter | Legendary | Weapon | 6 | 4 | 2 | |
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Houndmaster Battlecry: Give a friendly Beast +2/+2 and Taunt. |
Hunter | Free | Minion | 4 | 4 | 3 | |
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Houndmaster Shaw Your other minions have Rush. |
Hunter | Legendary | Minion | 4 | 3 | 6 | |
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Hunter's Mark Change a minion's Health to 1. |
Hunter | Free | Spell | 1 | |||
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Hunter's Pack Add a random Hunter Beast, Secret, and weapon to your hand. |
Hunter | Common | Spell | 3 | |||
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Hunting Mastiff Echo Rush |
Hunter | Common | Minion | 2 | 2 | 1 | |
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Hunting Party Copy all Beasts in your hand. |
Hunter | Rare | Spell | 5 | |||
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Huntsman Altimor Battlecry: Summon a Gargon Companion. Infuse (4): Summon another. Infuse (8): And another! |
Hunter | Legendary | Minion | 7 | 5 | 4 | |
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Hydralisk Battlecry: Deal 2 damage to a random enemy. Repeat for each other Zerg minion you control. |
Hunter | Rare | Minion | 3 | 4 | 2 | |
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Hydralodon Colossal +2 Battlecry: Give your Hydralodom Heads Rush. |
Hunter | Legendary | Minion | 7 | 5 | 5 | |
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Hyena Alpha Battlecry: If you control a Secret, summon two 2/2 Hyenas. |
Hunter | Rare | Minion | 4 | 3 | 3 | |
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Ice Trap Secret: When your opponent casts a spell, return it to their hand instead. It costs (1) more. |
Hunter | Epic | Spell | 2 | |||
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Imported Tarantula Tradeable Deathrattle: Summon two 1/1 Spiders with Poisonous and Rush. |
Hunter | Epic | Minion | 5 | 4 | 5 | |
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Imprisoned Felmaw Dormant for 2 turns. When this awakens, attack a random enemy. |
Hunter | Common | Minion | 2 | 5 | 4 | |
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Infest Give your minions "Deathrattle: Add a random Beast to your hand." |
Hunter | Rare | Spell | 3 | |||
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Infested Wolf Deathrattle: Summon two 1/1 Spiders. |
Hunter | Rare | Minion | 4 | 3 | 3 | |
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Jewel of N'Zoth Summon three friendly Deathrattle minions that died this game. |
Hunter | Epic | Spell | 8 | |||
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Jeweled Macaw Battlecry: Add a random Beast to your hand. |
Hunter | Common | Minion | 1 | 1 | 2 |