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H0lysatan

DecksFavoritesPlayersComments

h0lysatan's Comments

Brasswing

A bit of miss-explained. What I mean is, to achieve HK by dealing 9 damage is almost impossible. But the 2 area damage suggest it would repeat the HK bonus. I don’t know. Need to see actual gameplay.

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Brasswing

I kinda confused with how Honorable Kill works. Is it one time? If so, then it should only heal 4 for whatever this kills. But wording suggest it could heal by a multiply of 4.

Is it repeatable? If so, some HK cards would prove too OP. And the idea of dealing 9 damage for a Honor-Kill is near imposibble.

Back to card, no synergy whatsoever with a big healing dragon this nowaday. So I doubt this one sees play. 2/5

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Mass Polymorph

Now this is a spell worth crafting.
Between the upcoming Handbuffed Divine shield minions and Deathrattle shenanigans, I need this thank you very much. 4/5

I just want some quest disruption next.

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Rune of the Archmage

Just so you know, I’m also a hardcore Mage player with over 2500 wins. But Spell only RNG doesn’t really picture a Mage as a whole. The only deck I love being a Mage was back then when Zephrys Highlander Mage was still a thing. The balance of minion, and spell and the ability to stay alive with enough draw really push my strategy to limit. I never touch any other class back then.

Nowadays, there’s only draw, discount, do quest, more draw, and punish your opponent face with unlimited Ignite. I don’t see any fun in that. But if you love the deck, then that’s good.

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Fractured in Alterac Valley Expansion Card List & Guide! Release Date, Reveals, Pre-Purchase Info, New Mechanics and More!

A lot of people misread. They could’ve just use the word recruit or summon 2 of them ‘from the deck’.
Like I said, lame wording is lame.

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Rokara, the Valorous

Only time will tell. But even Cariel got area damage as battlecry alongside the weapon. Weird huh?

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Rokara, the Valorous

Umh, we haven’t see the actual gameplay yet. But consider this.
With only 2 dura, against a 8+ attack minion, those are hurtful enough for enemy.
Plus, we can deal 2 each turn if the enemy still left breathing.

This of course ignoring our own damage, because Warrior tend to have higher armor in the process. Bad weapon if our health is low. That’s why I said this was intended for Control.

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Frozen Mammoth

Fun Fact, looks like a card from Year of Mammoth got stuck here.

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Frozen Mammoth

Mage cards is a mage cards. No need to put this in Neutral where the majority of Fire school is with Mage. Shaman got 2, Warlock got 3, and Hunter only 1 fire spells.

But I don’t think this sees play with just a 6/7 body. Getting this with RNG would suck.

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Magister Dawngrasp

Mask of Cthun has been added as Shadow spells

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Rune of the Archmage

Another card for Trolden? I bet there’s some instances where player cast same spells for the duration of 20 mana.

This is really similar to Puzzle box of Yoggsaron with 1 mana less and mage spells only.
I don’t really like the idea of RNG spells. As a last ditch attempts to overthrow the board with RNG spells.
2/5

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Magister Dawngrasp

Recast a spell with a random target it seems.
So probably not gonna do it with targeted spells.
Card draw, Mask of Cthun, Secrets are the good choices. (& many more)

And an increasing HP at that. Might wanna save WIldfire for this instead of using it for original HP.

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Rokara, the Valorous

The wording inconsistency is high with this one.
So, if we translate it, “After you attack a minion, the minion attacks your opponent” with a ‘smashing’ animation. And I guess, if opponent has attack damage, it will damage the minion further even destroying it in the process.
Nice mechanic.
Now back to the hero, I like this Hero Power, it fits control deck. Just need to calculate a bit to kill minion exactly with 2 damage.

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Xyrella, the Devout

If the enemy doesn’t suffer from all the Deathrattles trigger, they surely suffer every 2 turn from HP.

Players will still think twice playing this at turn 8 because of the need for more deathrattles to trigger first. So, it may as well be a dead card in hand until most of the deathrattle cards has been played.

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Sigil of Reckoning

Nice card, just because you can work this around in making sure you only have big demon in your hand.
And, those 13 mana demon can see play. But I rather just summon Inquisitor or Tormenter than 8/8 only body.

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Captain Galvangar

So that’s why they created those 2 mana gain 10 armor minus 5 thing.
Still not gonna use that.
At turn 6, armor gain should at least be near 15 already. But it’s not a game winning strategy.
So, just another card with synergy with armor.
Gonna see play, but not that much, Quest Pirate still very much dominating.

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Najak Hexxen

Yeah, need more touch to finalize the deck. Maybe not in Deathrattle. Can’t have perfect card everytime.

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Spring the Trap

Ah, my bad. Need to read it more carefully.

Yep. No face hunter then,.

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Iceblood Tower

Eh? So it’s 10 mana to cast 3 spells from deck? Did we need to waste a full turn just for this?

Big Nope.
Even with discount help it would just take too long.

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Balinda Stonehearth

Might as well call this Belinda Hearthstone.
Good card. But need 6+ spells to be useful.

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