Xyrella, the Devout

Xyrella, the Devout

Xyrella, the Devout is an 8 Mana Cost Legendary Priest Hero card from the Fractured in Alterac Valley set!

Card Text

Battlecry: Trigger the
Deathrattle of every
friendly minion that
died this game.

Flavor Text

Xyrella thought she was only saving her daughter. Her actions may very well have saved the entire world.

Type
Hero
Rarity
Legendary
Set
Fractured in Alterac Valley
Class
Priest
Cost
8
Health
30
Minion Type
Mechanics
Battlecry, Deathrattle, Gain Armor
Artist
James Ryman
Collectible
Yes
Rating
4.6/5 (301 votes)

Card Review & Interactions

Hero Powers:

Holy Touch
Void Spike

It swaps between those two every turn.

Related Cards

Holy TouchVoid Spike

15 Comments

  1. WingedCastaway

    The Void Hero Power is quite crazy. The heal Hero Power is decent.

    1. Goldenpantss

      Add in the 1man dude who who doubles damage. Yikes!

  2. A person who reacts to this

    MECHA’THUN trigger xD

  3. lanakias

    Should be deal 4 dmg at least. 5 is a lot. This gonna be toxic

  4. Enemy

    The battlecry by itself can be pretty crazy.

  5. Sidus

    I just don't see the point of this card. It doesn't help Priest do anything. It's effectively useless against aggro because if you get to turn 8 you already won and it is useless against combo because it's too slow.

    That means this is good for outvaluing other control decks, but if you want to play a card only for that purpose I got a questline to sell you.

    1. WingedCastaway

      A Hero Card like this is more consistent and easier to use than the Questline.

    2. kapslocke

      What? It's good in both aggressive and defensive situations. Outside Warlock, it can beat anything.

    3. Pandamonium

      It's the only quest I'm missing, how much? :)

  6. Celiac Muffins

    Cool card, but also a bit bizarre. I'm unsure if it will really help Priest with their hardest matchups (Mage & Warlock), although it can have a reno-like effect.

  7. guyopt

    Very good with Undying Disciple, can do massive AOE

  8. h0lysatan

    If the enemy doesn't suffer from all the Deathrattles trigger, they surely suffer every 2 turn from HP.

    Players will still think twice playing this at turn 8 because of the need for more deathrattles to trigger first. So, it may as well be a dead card in hand until most of the deathrattle cards has been played.

  9. TallJake26

    Most of the deathrattles today don't seem to produce any minions for you. There's moarg forgefiend with +8 armor, lightshower elemental +8 healing, shadowed spirit deal 3 to enemy hero, undying disciple deal 3 to enemy board... not much else that's good.

    So I guess you use this to heal/armor up and clear the enemy board, and then proceed to spend the rest of the game alternating healing yourself and going face with your hero power.

  10. DannyN

    "every friendly" keyword being every. So it can repeat deathrattles that triggered multiple times...
    There's definitely going to be an OTK with Shadowed Spirit and this hero card. (Resurrect or resummon or become copies of Shadowed Spirit 10 times and you got a hero card that does 30 damage to face.)

  11. Darthbaeus1826

    This can be otk in wild ^_^

    Put all of the minions that heal your opponent on death (mistress of mixtures, zombie chow, corrupted heal bot, Henchman) and play the shadow 2 mana card that makes your heals do damage. Also cards like leper gnomes etc

    Turn 10 otk. ^_^. In case they live, you also have the new hero power =D

Comments are closed.