Hearthstone
Top Decks

  • Articles
    • Cheap Hearthstone Packs w/Amazon Coins
      HSTD Guides Hub
      Hearthstone Beginner's Guide

      HSTD Best-of Lists

      • Best Hearthstone Standard Decks
      • Best Hearthstone Wild Decks
      • Best Duels Starter Decks For All Classes
      • Hearthstone's Best Arena Hero Class Tier List

      Information

      • Whizbang the Wonderful Deck Recipes List
      • Safe to Disenchant Legendaries
      • Legendary Crafting Guide
      • Epic Crafting Guide
      • Find My Legendary a Deck
      • Hearthstone Term Glossary
      • Hearthstone Gold Guide

      Media

      • Hearthstone Card Back Gallery
      • Hearthstone Secret Cheat Sheets
      • Hearthstone Wallpapers
  • Cards
    • All Cards Classic Cards Death Knight Cards Demon Hunter Cards Druid Cards Hunter Cards Mage Cards Neutral Cards Paladin Cards Priest Cards Rogue Cards Shaman Cards Warlock Cards Warrior Cards

      Mechanics

      • Adapt
      • Add to Deck
      • Add to Hand
      • Aura
      • Battlecry
      • Bomb
      • Buff C'Thun
      • Buff Hero
      • Buff Minion
      • Buff Weapon
      • Can't Attack
      • Casts When Drawn
      • Change Cost
      • Change Minion Attack
      • Change Minion Health
      • Charge
      • Choose One
      • Choose Twice
      • Cleave
      • Colossal
      • Combo
      • Copy Card
      • Copy Location
      • Copy Minion
      • Copy Spell
      • Corpse
      • Corrupt
      • Counter
      • Damage
      • Damage All
      • Damage All Minions
      • Damage Enemy Minions
      • Damage Hero
      • Damage Minion
      • Dark Gift
      • Deathrattle
      • Destroy Card
      • Destroy Hero
      • Destroy Location
      • Destroy Minion
      • Destroy Secret
      • Destroy Weapon
      • Discard
      • Discover
      • Divine Shield
      • Dormant
      • Draw Cards
      • Dredge
      • Echo
      • Elusive
      • Enrage
      • Equip Weapon
      • Excavate
      • Fabled
      • Finale
      • Forge
      • Freeze
      • Frenzy
      • From Another Class
      • Gain Armor
      • Gain Control
      • Gigantify
      • Give Charge
      • Give Divine Shield
      • Give Lifesteal
      • Give Reborn
      • Give Stealth
      • Give Taunt
      • Handbuff
      • Highlander
      • Holding Dragon
      • Honorable Kill
      • Imbue
      • Immune
      • In Your Hand
      • Infuse
      • Inspire
      • Invoke
      • Jade Golem
      • Joust
      • Kindred
      • Lifesteal
      • Magnetic
      • Mana Crystal
      • Manathirst
      • Miniaturize
      • Open Location
      • Outcast
      • Overheal
      • Overkill
      • Overload
      • Passive
      • Poisonous
      • Quest
      • Questline
      • Quickdraw
      • Ranked Spell
      • Reborn
      • Recruit
      • Restore Health
      • Return to Hand
      • Rewind
      • Rush
      • Scheme
      • Secret
      • Shrine
      • Sidequest
      • Silence
      • Soul Fragment
      • Spell Damage
      • Spellburst
      • Spend All Mana
      • Starship
      • Start of Game
      • Stealth
      • Summon
      • Taunt
      • Temporary
      • Titan
      • Tourist
      • Tradeable
      • Transform
      • Twinspell
      • Unidentified
      • Windfury

      Rarity

      • Common
      • Epic
      • Free
      • Legendary
      • Rare

      Set

      • Adventure Mode
        • Blackrock Mountain
        • Curse of Naxxramas
        • Galakrond's Awakening
        • One Night in Karazhan
        • The League of Explorers
      • Arena Exclusives
      • Basic
      • Demon Hunter Initiate
      • Duels
      • Expansions
        • Across the Timeways
        • Ashes of Outland
        • Audiopocalypse
        • Caverns of Time
        • Core Set 2025
        • Darkmoon Races
        • Day of Rebirth
        • Deadmines
        • Delve into Deepholm
        • Descent of Dragons
        • Dr. Boom's Incredible Inventions
        • Event
        • Fall of Ulduar
        • Festival of Legends
        • Forged in the Barrens
        • Fractured in Alterac Valley
        • Goblins vs. Gnomes
        • Heroes of Starcraft
        • Into the Emerald Dream
        • Journey to Un'Goro
        • Knights of the Frozen Throne
        • Kobolds and Catacombs
        • Madness at the Darkmoon Faire
        • March of the Lich King
        • Mean Streets of Gadgetzan
        • Murder at Castle Nathria
        • Onyxia's Lair
        • Perils in Paradise
        • Rastakhan's Rumble
        • Return to Naxxramas
        • Rise of Shadows
        • Saviors of Uldum
        • Scholomance Academy
        • Showdown in the Badlands
        • The Boomsday Project
        • The Embers of the World Tree
        • The Grand Tournament
        • The Great Dark Beyond
        • The Lost City of Un'Goro
        • The Maw and Disorder
        • The Traveling Travel Agency
        • The Witchwood
        • Throne of Tides
        • TITANS
        • United in Stormwind
        • Voyage to the Sunken City
        • Wailing Caverns
        • Whispers of the Old Gods
        • Whizbang's Workshop
      • Hall of Fame
      • Legacy
      • Missions
      • Path of Arthas
      • Reward
      • Tavern Brawl

      Race

      • Amalgam
      • Beast
      • Demon
      • Draenei
      • Dragon
      • Elemental
      • Mech
      • Murloc
      • Naga
      • Pirate
      • Quilboar
      • Totem
      • Undead
  • Decks
    • Hearthstone Deck Archetypes
      Budget Hearthstone Decks
      Best Standard Meta Decks
      Death Knight Decks Demon Hunter Decks Druid Decks Hunter Decks Mage Decks Paladin Decks Priest Decks Rogue Decks Shaman Decks Warlock Decks Warrior Decks
  • Timeways
    • Across the Timeways Expansion Guide
    • Across the Timeways Card List
    • Across the Timeways Cinematic
    • ATT Signature Cards
    • Card Reveal Schedule
    • 33.6 Patch Notes
  • Battlegrounds
    • Battlegrounds Card List
    • Hearthstone Battlegrounds Guide
    • Battlegrounds Heroes Tier List
    • Battlegrounds Minions Guide
  • Deck Builders
    • Standard/Wild Deck Builder
    • Duels Deck Builder
    • Classic Deck Builder
  • Login

Hearthstone
Top Decks

  • Articles/Guides
    • HSTD Guides Hub
    • Hearthstone Beginner's Guide
    • Hearthstone Budget Decks
    • Hearthstone Legendary Crafting Guide
    • Epic Crafting Guide
    • Hearthstone Gold Guide
    • Hearthstone's Best Hero Class Tier List
    • Hearthstone's Best Arena Hero Class Tier List
  • Cards
    • All Cards
    • Classic Cards
    • Demon Hunter Cards
    • Druid Cards
    • Hunter Cards
    • Mage Cards
    • Neutral Cards
    • Paladin Cards
    • Priest Cards
    • Rogue Cards
    • Shaman Cards
    • Warlock Cards
    • Warrior Cards
  • Decks
    • All Decks
    • Budget Hearthstone Decks
    • Best Hearthstone Standard Decks
    • Best Hearthstone Wild Decks
    • Hearthstone Deck Archetypes
    • Demon Hunter Decks
    • Druid Decks
    • Hunter Decks
    • Mage Decks
    • Paladin Decks
    • Priest Decks
    • Rogue Decks
    • Shaman Decks
    • Warlock Decks
    • Warrior Decks
  • Timeways
    • Across the Timeways Expansion Guide
    • Across the Timeways Card List
    • Across the Timeways Cinematic
    • ATT Signature Cards
    • Card Reveal Schedule
    • 33.6 Patch Notes
  • Battlegrounds
    • Battlegrounds Card List
    • Hearthstone Battlegrounds Guide
    • Battlegrounds Heroes Tier List
    • Battlegrounds Minions Guide
  • Deck Builders
    • Standard/Wild Deck Builder
    • Duels Deck Builder
    • Classic Deck Builder
  • Register
  • Login

Bisalissy

DecksFavoritesPlayersComments

Bisalissy's Comments

Devout Pupil

This is like…meant for Libram Paladin. It might not generate Value, but having a 0 Mana 4/5 with Taunt and Divine Shield should be good enough for the Deck.

Priest…Priest really falls short with the Dual-Class Cards. They lack draw, so they probably want more impactful cards in their deck. Tempo Priest might want to use this, but the viability of Tempo Priest is another story. One last niche this card might find is a Priest-Heavy Meta. 4 Attack, very sticky, easy to throw out of a full hand… And last but not least: Inovking Galakrond into this is really cool!

Jump to Comment

Lab Partner

I’m not, I just think it wont see play. The 1/1 that gives you Arcane missiles isnt played either and I think it is a lot better than this one.

Jump to Comment

Keymaster Alabaster

This is great for classes with a lack of card draw that are usually empty-handed, like Hunter or Paladin. Getting a decent 1 Mana card is great for everyone and I think this will be found in a variety of decks that can a) make it to 7 Mana (Aggro DH/Hunter or Murloc decks struggle) and b) dont have a full hand at all times (Rogue and Priest for example).

Jump to Comment

Ace Hunter Kreen

It sure has snowball potential! But I think most classes can do more than Taunts in the early game. Warrior has Risky Skipper, Rogue has Blackjack Stunner, Priest/Mage/Warlock have removal, Hunter has Rush, ectr.
But if Kreen snowballs, it is really huge! Similar to Ras Frostwhisper. I just dont see that happen often enough to use Kreen in the majority of decks.

Jump to Comment

Jandice Barov

FINALLY! A well-designed card for Mage! It’s also really powerful. I’d say it gives you a little bit more than Apexis Blast and it has no requirements.
It also has tons of synergy in both classes! Mage can use it with Khadgar and Conjurer’s Calling, while Rogue can bounce it and the stuff it summons.
The downside will rarely be important. First of all: You choose it secretly. Second: You will often summon something with low health that is easy to kill anyway. Third: Most classes cant deal 1 Damage on-demand. So unless you have a great highroll and you’re up against Mage, this downside wont hold Jandice back.

To me, this is a card you play everywhere: Tempo Rogue, Highlander Mage, Highlander Rogue, Casino Mage… Well, not Spell Mage obviously ๐Ÿ˜€ But to me this is 5 Stars!

Jump to Comment

Runic Carvings

Token Druid and Totem Shaman will LOVE this! It gives Shaman the refill they need (They can follow up with Totemic Might and Totemic Surge!) and Druid can use this as “second” Glowfly Swarm to eat up enemy removal and on 10 they can even buff it with Soul of the Forest, which is a big upside compared to Forest’s Aid!
The Rush thing is also nice in some situations!

Jump to Comment

Lab Partner

It is a strong 1-Drop for Tempo Mage, but I can’t see Tempo Mage being a thing. If it is not drawn on Turn 1, it is usually a dead card since Spell Damage rarely has a use. Sure, it can give Rolling Fireball 1 extra damage, but this isnt worth a slot in your deck. 2 Stars.

Jump to Comment

Adorable Infestation

Spell Druid will love this, Hunters will probably use this in more aggressive decks… Needing a target for it makes it hard, but usually Hunters can do this with their 1-Drops and Druid has Exotic Mountseller.

Jump to Comment

Gift of Luminance

At least one copy of this might go into Libram Paladin for Libram of Wisdom.
Ressurect Priest will have fun with this too!

I think it’s overall more a “nice to discover/get random” card due to it’s cost and requirements, but it should have it’s uses, similar to Vivid Nightmares. 3 Stars.

Jump to Comment

Ras Frostwhisper

Riiight ๐Ÿ˜€ This was before my time ^^ But it was mostly strong because Spirit Claws could do so much face damage, right? Ras is defenetly a control card, so a “Spell Damage Shaman” wouldn’t be anything like the one from 2016.

Jump to Comment

Turalyon, the Tenured

This is also an important aspect! I think Natalie Seline would be a lot stronger in Paladin ๐Ÿ˜€

But mentioning the guaranteed removal: There is another big downside compared to Natalie: She can bypass Taunt, Turalyon can’t. But this trait is actually shared with Libram of Justice, which also comes close to a guaranteed removal, but at the cost of health and weapon slot.

Jump to Comment

Turalyon, the Tenured

So Turalyon was a Teacher in Scholomance before he became the hero of the Alliance? Or was he there all the time in the Hearthstone Universe? Defenetly an unexpected but really cool legendary!

As for the power of the effect: This is extremly similar to Natalie Seline if you ask me. Turalyon however has 2 upsides: He doesnt need a big minion to be strong and he continuous thread. While Natalie Seline can threaten face better, Turalyon makes every big minion useless and with at least 9 Health remaining, he is pretty sticky against classes who have no big removal. Druid will hate this!
After all, he is not crazy OP or anything, but a solid 4 Star card that will be played in some Decks (Paladin has Highlander and Pure Version for more restricted building too!) if the Meta allows it.

Jump to Comment

Groundskeeper

That is really a nice, “feelgood”, midgame defense card. Constructed viability depends mostly on the competition for 4-Drops, but I dont see anything there. Heal, Protect, decent Stats… it hass all you want for Druid and Shaman.

Jump to Comment

Ras Frostwhisper

Spell Damage never worked really well and this one is no exception. Sad, but (probably) true. It might look like a lot of potential, but running Squallhunter or Azure Explorer just to get a “At the end of your Turn deal 3 Damage to all enemies” for 9 Mana is not worth it. :/ Not with these terrible stats.

At first glance I thought it’s like Despicable Dreadlord and that was good back in KotFT, but it had Zoolock to fit into, Synergy with Bloodreaver Gul’dan and, you know, powercreep happens.

Jump to Comment

Vectus

By the time you play Vectus, these are either already played or the deck is small enough to get the Primes out fast enough. Of course, it is risky, but everyting in Mage is high risk high reward. But Solarian Prime is a very high reward ๐Ÿ˜€

Jump to Comment

Vectus

I’m pretty sure they can both get the deathrattle from one minion, but Treachery could be hard since you have to Treachery both of them. But the fact it works with just 1 Deathrattle enables a whole bunch of Mecha’thun Combos!

Jump to Comment

Vectus

Deathrattle Archetypes are pretty dead in standart unfortunatly. Hunter could have one, but this would feature beasts, beasts mean Porcupine and Porcupine doesnt work with Vectus.

But i think some archetypes, especially Highlanders, will adapt do fit more deathrattle. Scrapyard Colossus is a pretty strong card when silence isnt too dominant and already played in Druid due to Mana Cheat and for Hunter or Priest Loot Hoarder and Bloodmage Thalnos provide much needed card draw which can be repeated with Vectus. Rogue has Lilian and Skyvateer and their Prime is awesome to copy (Imagine multiple permanently stealthed minions!). Last but not least we have Mage, who has nothing to really go for with Deathrattle but probably the strongest prime, so they might experiment with Vectus + only Solarian.

Jump to Comment

Lorekeeper Polkelt

Also draws you Altruis with the skull… that sounds really scary!

Jump to Comment

Vectus

5 Mana 6/6 Stats and it shuffels 2 Primes into your deck.
I think multiple classes who play their Primes as only Deathrattle will love adding Vectus to their decklist. Also works well with some others like Convincing Infiltrator or Chronobreaker in Priest or the new Infiltrator Lilian in Rogue!
Thanks to the good stats, this will also lead slower decks into the lategame by giving value and board presence at the same time, which is pretty rare!

Jump to Comment

Lorekeeper Polkelt

Whops, right ^^’ But if Highlander Paladin becomes a thing, the Nozdormu Combo could make it into some lists. I just wish Nozdormu would finally be played….

Jump to Comment
  • Page 1 of 10
  • ยซ First
  • ยซ
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • ยป
  • Last ยป
Wowhead Fanbyte Everquest
Need Help? Privacy Policy Terms of Service