Top Standard Legend Decks From Saviors of Uldum – Week 6 (September 2019)

Meta has already settled down after the latest nerf patch. And in the end, it hasn’t changed that much – Combo Priest, Control Warrior and Highlander Hunter is the pre-nerf trio that still works very well after the nerfs. Decks like Quest Druid and Quest Shaman also picked up in popularity significantly, which made the meta a little more diverse – with an exception of Mage, which has fallen down and is now (by far) the last popular and weakest class.

When it comes to highlights of the last week, we’ve got another Warrior nerf without even directly touching any of their cards. Last patch has brought a change to how Discover mechanic works – the 4x weighing of class cards is gone, which means that Neutrals are much more likely to get discovered (when applicable, of course). This has made a bunch of Warrior cards weaker – Frightened Flunky, Omega Assembly (as well as Boom’s “Delivery Drone” Hero Power) or Archivist Elysiana are all played in Control Warrior and lots of class cards were premium picks for all of them. While the changes aren’t the end of the world, in the reality it was comparable or even a bigger nerf than adding 2 mana to Dr. Boom’s cost.

Other than that, the hate for Combo Priest rises to the very dangerous levels. The deck is not only very powerful, but feels hopeless to play against very often. Players cite the early Northshire Cleric as one of the biggest reasons they dislike playing against Priest, and it has became a big problem in the competitive scene too. Given the new Grandmasters system, players are free to “shield” one of their decks from bans, and most of them obviously pick Priest. It means that Priest matchups are very common and no longer fun to watch given the one-sided nature of lots of them. I wouldn’t be surprised if we had another nerf patch soon, with Priest being the main target.

Below, you will find a full list of the Legend decks from last week, sorted by the highest placement.

If you want to see all of the current top meta decks, go to our Hearthstone Meta Tier List post!

If you’re looking for the best Wild Format decks, check out our Wild Meta Tier List!

Hearthstone Legend Decks of the Week

Stonekeep

A Hearthstone player and writer from Poland, Stonekeep has been in a love-hate relationship with Hearthstone since Closed Beta. Over that time, he has achieved many high Legend climbs and infinite Arena runs. He's the current admin of Hearthstone Top Decks.

Check out Stonekeep on Twitter!

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3 Comments

  1. Smasher101
    September 16, 2019 at 11:41 am

    @stonekeep Could you please help me I finally made legend in wild and got to #148 and I wanted to post my deck so it can be in the weekly decks post. Here it is: https://www.hearthstonetopdecks.com/decks/lordblood-me-number-148-legend-sn1plock-semi-budget/

    However, I can’t get the description to show up, and the mulligans for control aren’t right either even though I’ve tried a few times to fix it, they should be the same as for control and combo.

    • Stonekeep - Site Admin
      September 16, 2019 at 11:46 am

      Hey, we have some problems with description saving. It works fine for most of people but some can’t seem to save it 🙁

      Send the description to me ([email protected]) and I’ll add it manually!

      • Smasher101
        September 16, 2019 at 2:36 pm

        This is the description. Cant email right now.

        An all in combo deck built around SN1P SN4P , Mechwarper , and Summoning Portal . Play summing portal, then Mechwarper , and then all the snipsnaps you can. Alt win is Mecha'thun with cost reduced by Galvanizer , and killed by Plague of Flames . Against control save your cards for this combo but against aggro you can spend them freely. Against control/combo prioritize life tapping and against aggro prioritize card draw minions and spells.If you have Glinda Crowskin, The Soularium, or Bloodmage Thalnos, you should sub them in for 1 mistress of mixtures, 1 loot hoarder, and 1 bronze gatekeeper.

        Mulligans for control are the same as for combo and midrange but the deckbuilder isn’t displaying it correctly.