My second deck of the Boomsday Project, after my Tempo Mech Warrior failed hard 😀
A lot of fun to play, probably a pain to play against. I have not tested Floop's Glorious Gloop, yet.
I’m not sure about Biology Project, yet, as you don’t want to ramp Aggro/Midrange into a big board, early. On the other hand, ramping early into your gameplan against Shudderwock is great. For now, I still mulligan for Wild Growth and Nourish.
Stall out the game as efficient as possible early on, while ramping up. Draw cards with Branching Paths and Nourish, when you need to. Keep an eye on your handsize. Handle your Forest Guide carefully. Flobbidinous Floop and Faceless Manipulator can copy your Guides. You shuffle Guides back into your deck with Baleful Banker and Augmented Elekk. You can summon a full board of Taunts with Hadronox later in the game to stall further (and protect, whatever is on your board), while milling your opponent with Naturalize. Lose to Skulking Geist.
It’s a fun deck, that can definitely win right now.
I’d appreciate questions or recommendations. Good luck on the ladder 😉