Mecha'thun Quest Warlock - #12 Legend (PamelaP) - Uldum Post-Nerf

Posted by: StonekeepPublished: September 18, 2019Updated: October 16, 2026Dust: Dust9,760Rating: 0.4/5 (38 votes)

Class: WarlockFormat: StandardType: ComboStyle: LadderSeason: Season 66Archetype: Mecha'thun Warlock

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6 Comments

  1. ASonofThoth

    I wonder how this can make legend. I mean, how can it defend against aggro or midrange (like Druid Quest)?

    1. NOC

      Aggro is usually bad matchup (probably 40%ish win-rate), but Quest Druid is super easy with this Warlock deck. I got 8-0 wins at rank 2 against QDruid. Curse of Weakness is brutal as Druid doesn't have super high-attack minions (like 10/10s).

      1. ASonofThoth

        Ok. I’ll give it a try and compare with the lackey MecaThun deck.

  2. pandaboiii

    wtf why would you put super ineffective onedrops like voodoo doctor, potion vendor, and elven archer in a quest warlock deck? Imagine finally completing your quest and then topdecking a 0 mana voodoo doctor? wouldn't you rather topdeck a twisting nether? I really think you could either commit to the onedrop archetype and include magic carpet and evil genius, or replace it with removal, because we are in a meta where quest druid, shaman, and paladin can just create the biggest of boards imaginable and your answer is just play a couple onedrops and die.

    1. NOC

      Those 1-drops are there for two Plagues of Flames. Also you don't want high-cost cards like Twisting Neither in the deck as they block you from empty your hand. 2 Broodmothers and Godfrey are bad enough (most of my lost was because I couldn't play them out quick enough).

      1. pandaboiii

        ah ok i see

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