Mechanical healadin

Class: Paladin - Format: dragon - Season: season-61

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This is more of an anti-aggro mech paladin. I’ve been doing very well with it against bomb hunters/warriors, rogues, zoos, and druids; but pretty badly against the warrior. Against the rogue I am currently 11-2. I had a version that was doing better against the warrior that cut the crystallizer, a crystology, and both bronze gatekeepers for two soup vendor and mechanical whelps.

The Wild pyromancer/consecration/equality/shrink ray package has brought me to 6-2 against mage and 3-0 against nomi priest. The equalitys could be cut for more value but for now they seem to be working.

The idea is take early damage or thekal early. Build 3 good kangor mechs, add lifesteal to minions when your life gets low. Throw out the zandalari templars, tirion, and board clears to stop major threats. Then start smacking face.

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