Hunter Mecha’thun

Class: Hunter - Format: dragon - Type: combo - Season: season-61 - Style: fun

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Mulligans

    Hello guys, so, I’m a big fan of Mecha'thun decks and so I created this deck. I want to know if you guys can help me improving it because I’m sure it has a great potential.

    The combo is easy : Use Galvanizer twice on Mecha'thun then play it on turn 10 with Goblin Prank. The only thing is that you have to empty your hand first with this combo and I had trouble with that.

– like every Mecha’thun deck there’s a lot of draw (maybe too much in mine), we have Acolyte of Pain,   Novice Engineer, Loot Hoarder for the draw, Ursatron who can bring any 3 out of 4 combo pieces or zilliax and Tracking to draw a card and take off 2 others (I highly recomend to use it once you have at least 3 pieces out of 4 of the combo, just in case) a

Shimmerfly, Animal CompanionExplosive TrapBelligerent Gnome, Zilliax, Rotten Applebaum, Lifedrinker are all cards for the sustain and to stay alive through the game.

Nine Lives can be really helpfull. Against aggro deck, you can try to catch a rotten applebaum and against control you just have to get more draw minions.

Flare : What to say with choice, I think it’s ok because of all the paladin secrets, there’s some hunter/mage playing annoying secrets and even if you don’t play against secrets it’s still a draw but I’m not sure about it

Some combos I like: Using rapid fire against my own acolyte of pain can be usefull or with thalnos for 2 mana 4dmg.

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