Updated: Dog’s OTK Topsy Turvy Priest – Boomsday Project Player: Dog - Published: August 7, 2018 - Updated: 10 months ago - Dust Cost: 6,200 Tweet Class: Priest - Format: Raven - Type: Combo - Season: 53 - Style: Ladder - Meta Deck: APM Priest - Link: Source Edit in Deck Builder Class (20) 0Topsy Turvy2 1Power Word: Shield2 1Test Subject1 2Dead Ringer2 2Divine Spirit1 2Radiant Elemental2 2Shadow Visions2 2Spirit Lash2 3Twilight’s Call2 3Vivid Nightmare2 7Psychic Scream2 Neutral (10) 1Stonetusk Boar1 2Bloodmage Thalnos1 2Doomsayer2 2Loot Hoarder2 4Sandbinder1 4Witchwood Piper2 7Giggling Inventor1 Learn how to play this archetype with our APM Priest Deck List Guide. Rate this Deck Like or Dislike? Take a second to tell us how you feel! +107 Deck Import Copy Deck Code Compare APM Priest Variants Updated: Dog’s OTK Topsy Turvy Priest – Boomsday Project Noblord’s Apm Priest – HCT Winter Championship 2019 APM Priest – Rastkahan 2nd Nerf – #2 Legend (MikkerBoyDK) Regenerate APM Priest – Rastakhan 2nd Nerf – #29 Legend (Zananananan) APM Priest – Rastakhan 2nd Nerf – Top 250 Legend (Satellite) 뚜치뚜치’s Apm Priest – HCT Asia-Pacific Winter Playoffs 2018 Ryvius’s Apm Priest – HCT Asia-Pacific Winter Playoffs 2018 LastHopelolz’s Apm Priest – HCT Asia-Pacific Winter Playoffs 2018 Hi3’s Apm Priest – HCT Asia-Pacific Winter Playoffs 2018 Fungggg’s Apm Priest – HCT Asia-Pacific Winter Playoffs 2018 FuF’s Apm Priest – HCT Asia-Pacific Winter Playoffs 2018 Duelist’s Apm Priest – HCT Asia-Pacific Winter Playoffs 2018 DacCarp’s Apm Priest – HCT Asia-Pacific Winter Playoffs 2018 Noblord’s Apm Priest – HCT 2018 Americas Winter Playoffs Lnguagehackr’s Apm Priest – HCT 2018 Americas Winter Playoffs Bloodyface’s Apm Priest – HCT 2018 Americas Winter Playoffs Use the checkboxes to compare up to eight decks! Compare Decks Pro Priest Decks Combo Miracle Priest – Shadows Post-Buff – Top 150 Legend (MikkerBoyDK) Token Priest – Shadows Post-Buff – Legend (EMEm) Villain Priest – Shadows Post-Buff – Legend (Zetalot) Miracle Priest – Shadows Post-Buff – Legend (MikkerBoyDK) Mech Combo Priest – Shadows Post-Buff – #17 Legend (MATSURI) 32 Comments Discuss This Deck Brenden November 7, 2018 at 7:06 am Lol, IMO i feel that Shadowreaper Anduin is a great card in this deck You basically get a power word: Death on all cards and it bypasses cards like tyrantus. the hero power also gives great board control. Lol you can also use your other topsy turvy to make a high hp minion into a high atk minion and kill it. it also is good against even warlock Log in to Reply NaMeLeSsPt November 5, 2018 at 2:41 am Most off the times I don’t have time to make the best combo because the rope(time) always gets me any solutions? Log in to Reply 3-digit person November 5, 2018 at 8:59 am just play faster 4head Log in to Reply Oscar August 15, 2018 at 2:45 am Hi guys, Sorry but i dont understand. How can you get so many divine spirits or shields to get 64×1 boar ? For me maximum is 3x10x1 boars Log in to Reply FMJ. August 17, 2018 at 5:02 pm The combo work like this: 1/1 x Divine Spirit = 1/2 1/2 x Divine Spirit = 1/4 1/4 x Divine Spirit = 1/8 1/8 x Divine Spirit = 1/16 1/16 x Divine Spirit = 1/32 Then cast Topsy Turvy = 32/1 with charge Normally you don’t reach 64 because of the limits of 7 cards in your hand(5x Divine Spirit, 1x Boar and 1x Topsy Turvy). Log in to Reply Smart Box September 26, 2018 at 1:29 pm How to get 5 divin spirit Log in to Reply Smart Box September 26, 2018 at 1:31 pm With shadow vision nvm Log in to Reply Brenden November 7, 2018 at 7:06 am lol no Oddvar August 13, 2018 at 6:17 am Works out pretty nasty. For the opponent. Or you, if you screw up in the time frame or with the spells :p These kind of decks where you spam rotate your deck to OTK is pretty lame however. Log in to Reply Craw Wyrm August 8, 2018 at 2:52 pm This mechanic seems totally broken to me because the player can extend their turn for as long as they have zero-cost spells. 30 seconds after their turn expired, they’re still pumping up their 1/1 boar to 1/256, topsy turvying it, and then attacking. Your turn should be over when time runs out. Log in to Reply Camhawk01 August 8, 2018 at 5:52 pm They have to play all their cards before the rope runs out. It shows it as them doing everything afterwards because of animation times Log in to Reply DukeStarswisher August 9, 2018 at 6:56 am I’ve messed up the combo several times due to the timer running out. The animations are slow for you so thats why it appears to continue after the rope is gone. Log in to Reply Dumbo August 12, 2018 at 3:50 am Thats not how the rope works. Their turn isn’t extended… derp Log in to Reply Craw Wyrm August 12, 2018 at 9:03 am I get it. But if I’m still sitting around for 30 seconds after the rope ended waiting to take my turn, maybe, just maybe that shouldn’t be how the game works. Turns are long enough as it is. If you can’t pull off your combo before your turn expires, it should fizzle and die IMHO. Log in to Reply Polaris August 15, 2018 at 2:04 pm I don’t think you do get it. You DO have to pull off your combo before your turn expires. They’re not still taking their turn and playing cards just because the animations are still playing out. Log in to Reply JakeDanknett August 18, 2018 at 10:59 pm its just the server and the animations taking a while to go through, that is how it works with latency and everything. Log in to Reply Choco August 8, 2018 at 1:04 pm Key to making it work is to stay small with the buffs. Only use one PW + DS + VN before you topsy turvy. Between doing these, apply the buffs to your boar. If you try and go to big on buffs (multiple Divine Spirits) on your Test Subject, you’re just going to overflow your hand and be unable to get more topsy turvys. Log in to Reply Alfredo Rodríguez Flores August 8, 2018 at 8:31 am I don´t get why Twilight´s call, i can only imagine the synergy with Thalnos Log in to Reply LittleTee August 8, 2018 at 10:50 am Twilight’s call helps to get a more consistent card draw. I don’t have Thalnos yet, but I can imagine it would be nice to get that extra spell damage boost for spirit lash. I also experimented with doomsayer instead of pyromancer and I found it easier to control the board long enough. Dunno which one is better. Mass dispel instead of silence also works great against taunt decks. I think this deck needs a lot of practice to make it work (if you’re not mega lucky with the draw). Not getting a win rate over 30%. Does Thalnos change that much or are more people struggling with it? A lot of fun to play through! Log in to Reply pyrochat August 8, 2018 at 3:51 am why not inner fire on test subject ? Log in to Reply Stonekeep - Site Admin August 8, 2018 at 4:54 am Because you never get to attack with it, it doesn’t have Charge. You OTK with the Boar, and Topsy Turvy is enough to flip its attack and health so you can kill your opponent. Log in to Reply thinkPositiv September 11, 2018 at 1:10 pm hey there.i saw a video with dog , playing this deck but with quest.can y find that? cause i has no deck code Log in to Reply NOC August 8, 2018 at 10:59 am because InnerFire is dead against Geist, 1-mana spells are all unplayable Log in to Reply LittleTee August 8, 2018 at 1:36 am Most of the time I can’t survive long enough to pull the combo off. Any advice? Log in to Reply Flow_mass August 9, 2018 at 7:14 am Stay conservative with your board control. If you think you’ll survive until next turn then let your opponent play more minions next turn before you psychic scream. If you can wait for a little spell damage before you spirit lash then do it. It’s hard to get the hang of it. my biggest problem is milling cards because I draw to much on the way to the combo. I normally fuck I my draw before my opponent can kill me. Log in to Reply LittleTee August 9, 2018 at 11:40 am Thanks. I’m getting better at it! Choco’s comment above explains how not to mill yourself. Sometimes I have to play a twilight’s call for nothing but so far milling hasn’t been a big problem for me … Log in to Reply Tony Savoia August 7, 2018 at 10:46 am I don’t understand how this is OTK Log in to Reply Huluvu August 7, 2018 at 10:53 am His stream is currently on. You could watch it there. In short: you generate near infinite spells with free spells (Radiant Elemetals) on Test Subject and copying. Then you copy several boars, a lot of divine spirit, copys and topsyturvy for the win (last match: 3×64/1) Log in to Reply Tony Savoia August 7, 2018 at 12:03 pm AH, thank you so much! Log in to Reply Spider August 7, 2018 at 10:59 am play boar and combo it with radiant elemental and buff health with shield and divine spirit. Then swap it and copy with vivid nightmare Log in to Reply Tony Savoia August 7, 2018 at 12:03 pm I see, thank you very much Log in to Reply Truth Telling August 12, 2018 at 3:59 am You don’t even need shield. People will Geist and then spam “well played”. Jokes on them because shield isn’t actually required. Log in to Reply Leave a Comment Cancel replyYou must be logged in to post a comment.