Expansions Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Beckoner of Evil Battlecry: Give your C'Thun +2/+2 (wherever it is). |
Neutral | Common | Minion | 2 | 2 | 3 | |
BEEEES!!! Choose a minion. Summon four 1/1 Bees that attack it. |
Druid | Common | Spell | 3 | |||
Beetlemancy Choose One - Gain 12 Armor; or Summon two 3/3 Beetles with Taunt. |
Druid | Rare | Spell | 5 | |||
Belligerent Gnome Taunt Battlecry: If your opponent has 2 or more minions, gain +1 Attack. |
Neutral | Rare | Minion | 2 | 1 | 4 | |
Bellowing Flames Deal 5 damage to a minion. Forge: Then deal 5 damage split among all enemy minions. |
Warrior | Common | Spell | 3 | |||
Bellringer Sentry Battlecry and Deathrattle: Put a Secret from your deck into the battlefield. |
Paladin | Rare | Minion | 4 | 3 | 4 | |
Beneath the Grounds Shuffle 3 Ambushes into your opponent's deck. When drawn, you summon a 4/4 Nerubian. |
Rogue | Epic | Spell | 3 | |||
Benevolent Banker Battlecry: Discover a spell from your deck. Quickdraw: Enemy deck instead. |
Priest | Epic | Minion | 3 | 2 | 4 | |
Benevolent Djinn At the end of your turn, restore 3 Health to your hero. |
Paladin | Common | Minion | 3 | 2 | 4 | |
Beryllium Nullifier Magnetic Can't be targeted by spells or Hero Powers. |
Warrior | Epic | Minion | 7 | 4 | 8 | |
Best in Shell Tradeable Summon two 2/7 Turtles with Taunt. |
Druid | Common | Spell | 6 | |||
Bestial Madness Give +1 Attack to all minions in your hand, deck, and battlefield. |
Hunter | Rare | Spell | 2 | |||
Bewitched Guardian Taunt Battlecry: Gain +1 Health for each card in your hand. |
Druid | Rare | Minion | 5 | 4 | 1 | |
Bibliomite Battlecry: Choose a card in your hand to shuffle into your deck. |
Demon Hunter | Common | Minion | 2 | 5 | 4 | |
Big Bad Archmage At the end of your turn, summon a random 6-Cost minion. |
Neutral | Epic | Minion | 10 | 6 | 6 | |
Big Bad Voodoo Give a friendly minion "Deathrattle: Summon a random minion that costs (1) more." |
Shaman | Epic | Spell | 2 | |||
Big Dreams Summon the highest Cost Beast from your hand. It goes Dormant for 2 turns. |
Hunter | Rare | Spell | 5 | |||
Big Game Hunter Tradeable Battlecry: Destroy a minion with an Attack of 7 or more. |
Neutral | Epic | Minion | 4 | 4 | 2 | |
Big Ol' Whelp Battlecry: Draw a card. |
Neutral | Common | Minion | 5 | 5 | 5 | |
Big-Time Racketeer Battlecry: Summon a 6/6 Ogre. |
Neutral | Common | Minion | 6 | 1 | 1 | |
Bilefin Tidehunter Battlecry: Summon a 1/1 Ooze with Taunt. |
Neutral | Common | Minion | 2 | 2 | 1 | |
Binding Heal Restore 5 Health to a minion and your hero. |
Priest | Common | Spell | 1 | |||
Biology Project Each player gains 2 Mana Crystals. |
Druid | Common | Spell | 1 | |||
Bioluminescence Give your minions Spell Damage +1. |
Shaman | Epic | Spell | 4 | |||
Biteweed Combo: Gain +1/+1 for each other card you've played this turn. |
Rogue | Epic | Minion | 2 | 1 | 2 | |
Bittertide Hydra Whenever this minion takes damage, deal 3 damage to your hero. |
Neutral | Epic | Minion | 5 | 8 | 8 | |
Black Cat Spell Damage +1 Battlecry: If your deck has only odd-Cost cards, draw a card. |
Mage | Common | Minion | 3 | 3 | 3 | |
Black Morass Imposter Each turn this is in your hand, transform it into a random 2-Cost minion that gains Spell Damage +1. |
Mage | Rare | Minion | 2 | 2 | 2 | |
Blackguard Whenever your hero is healed, deal that much damage to a random enemy minion. |
Paladin | Epic | Minion | 6 | 3 | 9 | |
Blackhowl Gunspire Can't Attack. Whenever this takes damage, deal 3 damage to a random enemy. |
Warrior | Legendary | Minion | 7 | 3 | 8 | |
Blackjack Stunner Battlecry: If you control a Secret, return a minion to its owner's hand. It costs (2) more. |
Rogue | Rare | Minion | 1 | 1 | 2 | |
Blackrock 'n' Roll Give all minions in your deck Attack and Health equal to their cost. |
Warrior | Legendary | Spell | 5 | |||
Blackscale Brute Taunt. Battlecry: If you have a weapon equipped, summon a 5/6 Naga with Rush. |
Warrior | Rare | Minion | 7 | 5 | 6 | |
Blacksmithing Hammer Tradeable After you Trade this, gain +2 Durability. |
Warrior | Rare | Weapon | 4 | 5 | 1 | |
Blackwald Pixie Battlecry: Refresh your Hero Power. |
Neutral | Common | Minion | 3 | 3 | 4 | |
Blackwater Behemoth Colossal +1 Lifesteal |
Priest | Legendary | Minion | 7 | 8 | 10 | |
Blackwater Cutlass Tradeable After you Trade this, reduce the cost of a spell in your hand by (1). |
Rogue | Common | Weapon | 1 | 2 | 2 | |
Blackwater Pirate Your weapons cost (2) less. |
Neutral | Rare | Minion | 4 | 2 | 5 | |
Blackwing Corruptor Battlecry: If you're holding a Dragon, deal 5 damage. |
Neutral | Common | Minion | 5 | 5 | 4 | |
Blade of C'Thun Battlecry: Destroy a minion. Add its Attack and Health to C'Thun's (wherever it is). |
Rogue | Epic | Minion | 7 | 4 | 4 | |
Bladed Cultist Combo: Gain +1/+1. |
Rogue | Common | Minion | 1 | 1 | 2 | |
Bladed Gauntlet Has Attack equal to your Armor. Can't attack heroes. |
Warrior | Epic | Weapon | 2 | 0 | 2 | |
Bladed Lady Rush Costs (1) if your hero has 6 or more attack. |
Demon Hunter | Rare | Minion | 6 | 6 | 6 | |
Blademaster Okani Battlecry: Secretly choose to Counter the next minion or spell your opponent plays while this is alive. |
Neutral | Legendary | Minion | 4 | 2 | 6 | |
Blademaster Samuro Rush Frenzy: Deal damage equal to this minion's Attack to all enemy minions. |
Neutral | Legendary | Minion | 4 | 1 | 6 | |
Bladestorm Deal 1 damage to all minions. Repeat until one dies. |
Warrior | Epic | Spell | 2 | |||
Blast Charge Destroy a damaged enemy minion. Excavate a treasure. |
Warrior | Rare | Spell | 2 | |||
Blast from the Past Get 2 Spare Parts. Summon two 1/1 Boom Bots. Shuffle a Bomb into your opponent's deck. |
Warrior | Common | Spell | 4 |