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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Magical Dollhouse
Gaing Spell Damage +1 this turn only.
Druid Common Location 2
Magicfin
After a friendly Murloc dies, add a random Legendary card to your hand.
Shaman Epic Minion 3 3 4
Magister Dawngrasp
Battlecry: Recast a spell from each spell school you've cast this game.
Mage Legendary Hero 7
Magister's Apprentice
Your Arcane spells cost (1) less.
Mage Common Minion 2 3 2
Magma Hound
Rush. After this attack a minion and survives, deal this minion's Attack damage split among all enemies.
Hunter Rare Minion 8 5 8
Magmaw
Colossal +99 Summon any leftover appendages when there is room.
Hunter Legendary Minion 7 2 12
Magnataur Alpha
Also damage the minions next to whomever he attacks.
Warrior Epic Minion 4 5 3
Magnifying Glaive
After your hero attacks, draw until you have 3 cards.
Demon Hunter Common Weapon 3 3 2
Magtheridon
Dormant. Battlecry: Summon three 1/3 enemy Warders. When they die, destroy all minions and awaken.
Neutral Legendary Minion 4 12 12
Magtheridon, Unreleased
Dormant for 2 turns. While Dormant, deal 3 damage to all enemies at the end of your turn.
Demon Hunter Legendary Minion 8 12 12
Maiden of the Lake
Your Hero Power costs (1).
Neutral Common Minion 4 2 6
Maiev Shadowsong
Battlecry: Choose a minion. It goes Dormant for 2 turns.
Neutral Legendary Minion 4 4 3
Mailbox Dancer
Battlecry: Add a Coin to your hand. Deathrattle: Give your opponent one.
Neutral Rare Minion 2 3 2
Making Mummies
Quest: Play 5 Reborn minions. Reward: Emperor Wraps.
Paladin Legendary Spell 1
Malefic Rook
Battlecry: Attack YOUR Hero.
Warlock Epic Minion 3 5 6
Malevolent Strike
Destroy a minion. Costs (1) less for each card in your deck that didn't start there.
Rogue Epic Spell 5
Malfunction
Deal 3 damage split among all enemy minions. If your deck has no minions, deal 3 more.
Mage Rare Spell 2
Malfurion the Pestilent
Choose One - Summon 2 Poisonous Spiders; or 2 Scarabs with Taunt.
Druid Legendary Hero 7
Mal'Ganis
Your other Demons have +2/+2. Your hero is Immune.
Warlock Legendary Minion 9 9 7
Malignant Horror
Reborn At the end of your turn, spend 4 Corpses to summon a copy of this minion.
Death Knight Common Minion 4 2 4
Malkorok
Battlecry: Equip a random weapon.
Warrior Legendary Minion 7 6 5
Malorne
Deathrattle: Go Dormant. Revive after 2 friendly Beasts die.
Druid Legendary Minion 7 9 7
Malorne the Waywatcher
Battlecry: Discover Legendary Wild God. If you've Imbued your Hero Power 4 times, set its Cost to (1).
Neutral Legendary Minion 8 8 6
Malted Magma
Deal 1 damage to all enemies. (3 Drinks left!)
Death Knight, Shaman Common Spell 2
Malygos, Aspect of Magic
Battlecry: If you're holding a Dragon, Discover an upgraded Mage spell.
Mage Legendary Minion 5 2 8
Man-at-Arms
Battlecry: If you have a weapon equipped, gain +1/+1.
Warrior Common Minion 2 2 3
Man the Cannons
Deal 3 damage to a minion and 1 damage to all other minions.
Warrior Common Spell 2
Mana Bind
Secret: When your opponent casts a spell, add a copy to your hand that costs (0).
Mage Rare Spell 3
Mana Cyclone
Battlecry: For each spell you've cast this turn, add a random Mage spell to your hand.
Mage Epic Minion 2 2 2
Mana Geode
Overheal: Summon a 2/2 Crystal.
Priest Epic Minion 2 2 3
Mana Giant
Costs (1) less for each card you've played this game that didn't start in your deck.
Mage Epic Minion 8 8 8
Mana Reservoir
Spell Damage +1
Neutral Common Minion 2 0 6
Mana Wyrm
Whenever you cast a spell, gain +1 Attack.
Mage Common Minion 1 1 3
Manafeeder Panthara
Battlecry: If you've used your Hero Power this turn, draw a card.
Neutral Common Minion 2 2 3
Man'ari Mosher
Battlecry: Give a friendly Demon +3 Attack and Lifesteal this turn.
Warlock Common Minion 3 3 4
Manic Soulcaster
Battlecry: Choose a friendly minion. Shuffle a copy into your deck.
Mage Epic Minion 3 3 4
Manifested Timeways
Battlecry: If you control an Aura, deal 3 damage to all enemies.
Paladin Rare Minion 4 3 3
Mankrik
Battlecry: Help Mankrik find his wife! She was last seen somewhere in your deck.
Neutral Legendary Minion 3 3 4
Mantle Shaper
Costs (1) less for each spell you've cast while holding this.
Hunter, Mage Common Minion 5 5 5
Manufacturing Error
Draw 3 cards. If your deck has no minions, they cost (3) less.
Mage Rare Spell 5
Marin the Fox
Battlecry: Summon a 0/8 Treasure Chest for your opponent. (Break it for awesome loot!)
Neutral Legendary Minion 8 6 6
Marin the Manager
Battlecry: Choose a fantastic treasure. Shuffle the other 3 into your deck.
Neutral Legendary 7
Mark of Scorn
Draw a card. If it's not a minion, deal 4 damage to the lowest Health enemy.
Demon Hunter Common Spell 2
Mark of the Loa
Choose One - Give a minion +2/+4 and Taunt; or Summon two 3/2 Raptors.
Druid Rare Spell 4
Mark of the Lotus
Give your minions +1/+1.
Druid Common Spell 1
Mark of the Spikeshell
Give a minion +2/+2. If it has Taunt, add a copy of it to your hand.
Druid Rare Spell 2
Mark of the Wild
Give a minion Taunt and +2/+3. (+2 Attack/+3 Health)
Druid Rare Spell 2
Mark of Ursol
Choose a minion. If it's an enemy, set its stats to 1/1. If it's friendly, set its stats to 3/3 instead.
Paladin Epic Spell 2