Lost Spirit

Lost Spirit

Lost Spirit is a 2 Mana Cost Common Neutral Minion card from The Witchwood set!

Card Text

Deathrattle: Give your minions +1 Attack.

Flavor Text

She simply refuses to ask for directions.

Type
Minion
Rarity
Common
Set
The Witchwood
Class
Neutral
Cost
2
Attack
1
Health
1
Minion Type
Mechanics
Deathrattle
Artist
Tyler West Studio
Collectible
Yes

Card Review & Interactions

Meh card. 2 mana for 1/1 is very bad. On top of that, the effect is not immediate - it's a Deathrattle. +1 Attack also means that it's only good on wide boards - playing it on Turn 2 is kind of pointless, as you most likely don't have more than 1 minion to buff anyway (and that minion can still be killed before it by your opponent). f

It looks worse than Spawn of N'Zoth - 3 mana 2/2 is comparable to a 2 mana 1/1 and Spawn also gives Health, not only attack. And the card didn't see Constructed play.

Its only saving grace is the fact that it's a solid card to pull from Call to Arms in Aggro Paladin, but that's not how it works. You want to play strong STANDALONE cards that are also good to pull from CtA. If it wasn't the case, every Aggro Paladin build would run Millhouse Manastorm.

Card rating: 2/10

7 Comments

  1. Ryan

    a (1) drop at best...

  2. GlosuuLang

    Too slow... 1.5/5 stars.

  3. JellyBaby0200

    Potentially good value, tho it's a deathrattle so you have no control over the buff.

  4. EksSkellybur

    Just Don't. The Idea of WHEN your going to get the free Buffs based on the Opponent's just is too laughable.

    Dust it.

  5. MockRock

    This is a 0 star card that has no place anywhere. Absolute joke and possibly the worst card of the set. It's common, too, so expect to be tortured with this in Arena quite often for the next 4 months.

  6. Ginnel

    Minion based warrior with a whirlwind effect maybe, an eat a card for an effect like the ratcatcher, +1 attack not a good enough pay off though compared to raidleader that sees no play

  7. Soup And Salad

    Wasn't there an Old Gods card that buffed everything instead for the same cost?

    Either way, this is too inconsequential to see play in decks that like going wide.

Comments are closed.