Expansions Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Apexis Smuggler After you play a Secret, Discover a spell. |
Mage | Epic | Minion | 2 | 2 | 3 | |
|
Apothecary Helbrim Battlecry and Deathrattle: Add a random Poison to your hand. |
Rogue | Legendary | Minion | 4 | 3 | 2 | |
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Apothecary's Caravan At the start of your turn, summon a 1-Cost minion from your deck. |
Warlock | Rare | Minion | 2 | 1 | 3 | |
|
Apotheosis Give a minion +2/+3 and Lifesteal. |
Priest | Common | Spell | 3 | |||
|
Aqua Archivist Battlecry: The next Elemental you play costs (2) less. |
Mage | Common | Minion | 2 | 2 | 2 | |
|
Aquatic Form Dredge. If you have Mana to play the card this turn, draw it. |
Druid | Rare | Spell | 0 | |||
|
Ara'lon Battlecry: Summon one of each Dormant Wildseed. |
Hunter | Legendary | Minion | 5 | 4 | 5 | |
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Aranasi Broodmother Taunt When you draw this card, restore 4 Health to your hero. |
Warlock | Common | Minion | 6 | 4 | 6 | |
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Aranna, Thrill Seeker Priest Tourist Damage your hero takes on your turn is redirected to a random enemy. |
Demon Hunter | Legendary | Minion | 5 | 5 | 6 | |
|
Arbor Up Summon two 2/2 Treants. Give your minions +2/+1. |
Druid | Rare | Spell | 5 | |||
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Arcane Artificer Whenever you cast a spell, gain Armor equal to its Cost. |
Mage | Common | Minion | 1 | 1 | 3 | |
|
Arcane Barrage Deal 3 damage to an enemy and 2 damage to two other random ones. |
Mage | Common | Spell | 3 | |||
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Arcane Blast Deal 2 damage to a minion. This spell gets double bonus from Spell Damage. |
Mage | Epic | Spell | 1 | |||
|
Arcane Bolt Deal 2 damage. Manathirst (8): Deal 3 damage instead. |
Mage | Common | Spell | 1 | |||
|
Arcane Breath Deal 2 damage to a minion. If you're holding a Dragon, Discover a spell. |
Mage | Rare | Spell | 1 | |||
|
Arcane Brilliance Add a copy of a 7, 8, 9, and 10-Cost spell in your deck to your hand. |
Mage | Rare | Spell | 4 | |||
|
Arcane Defenders Summon two 5/6 Golems with Taunt and "Can't be targeted by spells or Hero Powers." |
Mage | Rare | Spell | 8 | |||
|
Arcane Dynamo Battlecry: Discover a spell that costs (5) or more. |
Neutral | Rare | Minion | 6 | 3 | 4 | |
|
Arcane Flakmage After you play a Secret, deal 2 damage to all enemy minions. |
Mage | Rare | Minion | 2 | 3 | 2 | |
|
Arcane Fletcher Whenever you play a 1-Cost minion, draw a spell from your deck. |
Hunter | Epic | Minion | 4 | 3 | 3 | |
|
Arcane Intellect Draw 2 cards. |
Mage | Common | Spell | 3 | |||
|
Arcane Keysmith Battlecry: Discover a Secret and put it into the battlefield. |
Mage | Epic | Minion | 4 | 2 | 2 | |
|
Arcane Luminary Cards that didn't start in your deck cost (2) less, but not less than (1). |
Mage | Epic | Minion | 3 | 4 | 3 | |
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Arcane Nullifier X-21 Taunt Can't be targeted by spells or Hero Powers. |
Neutral | Rare | Minion | 4 | 2 | 5 | |
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Arcane Overflow Deal 8 damage to an enemy minion. Summon a Remnant with stats equal to the excess damage. |
Mage | Rare | Spell | 5 | |||
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Arcane Quiver Discover a spell from your deck. If it's Arcane, give it Spell Damage +1. |
Hunter | Epic | Spell | 2 | |||
|
Arcane Servant |
Neutral | Common | Minion | 2 | 2 | 3 | |
|
Arcane Shot Deal 2 damage. |
Hunter | Rare | Spell | 1 | |||
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Arcane Tyrant Costs (0) if you've cast a spell that costs (5) or more this turn. |
Neutral | Epic | Minion | 5 | 4 | 4 | |
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Arcane Watcher Can't attack unless you have Spell Damage. |
Neutral | Rare | Minion | 3 | 5 | 6 | |
|
Arcane Wyrm Battlecry: Add an Arcane Bolt to your hand. |
Mage | Common | Minion | 1 | 1 | 2 | |
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Arcanite Ripper Deathrattle: Summon a 1/1 Lifesteal Undead. (Change your Health on your turn while equipped to improve!) |
Death Knight | Rare | Weapon | 3 | 3 | 2 | |
|
Arcanologist Battlecry: Draw a Secret. |
Mage | Common | Minion | 2 | 2 | 3 | |
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Arcanosaur Battlecry: If you played an Elemental last turn, deal 3 damage to all other minions. |
Mage | Common | Minion | 6 | 3 | 3 | |
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Arch-Villain Rafaam Taunt Battlecry: Replace your hand and deck with Legendary minions. |
Warlock | Legendary | Minion | 7 | 7 | 8 | |
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Archaios Whenever another friendly minion attacks, set its Health equal to this minion's Health. |
Priest | Legendary | Minion | 3 | 1 | 6 | |
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Archbishop Benedictus Battlecry: Shuffle a copy of your opponent's deck into your deck. |
Priest | Legendary | Minion | 7 | 4 | 6 | |
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Archdruid Naralex Dormant for 2 turns. While Dormant, add a Dream card to your hand at the end of your turn. |
Neutral | Legendary | Minion | 3 | 3 | 3 | |
|
Archdruid of Thorns Battlecry: Gain the Deathrattles of your minions that died this turn. |
Warlock | Epic | Minion | 2 | 3 | 2 | |
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Archimonde Battlecry: Summon every Demon you played this game that didn't start in your deck. |
Warlock | Legendary | Minion | 7 | 7 | 7 | |
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Archivist Elysiana Battlecry: Discover 5 cards. Replace your deck with 2 copies of each. |
Neutral | Legendary | Minion | 8 | 7 | 7 | |
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Archmage Antonidas Whenever you cast a spell, put a 'Fireball' spell into your hand. |
Mage | Legendary | Minion | 7 | 5 | 7 | |
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Archmage Arugal Whenever you draw a minion, add a copy of it to your hand. |
Mage | Legendary | Minion | 2 | 2 | 2 | |
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Archmage Vargoth At the end of your turn, cast a spell you've cast this turn (targets are random). |
Neutral | Legendary | Minion | 4 | 2 | 6 | |
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Archspore Msshi'fn Taunt Deathrattle: Shuffle "Msshi'fn Prime' into your deck. |
Druid | Legendary | Minion | 3 | 3 | 4 | |
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Archwitch Willow Battlecry: Summon a random Demon from your hand and deck. |
Warlock | Legendary | Minion | 8 | 5 | 5 | |
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Arcsplitter Deathrattle: Add 2 Arcane Bolts to your hand. |
Mage | Rare | Minion | 3 | 3 | 2 | |
|
Arena Fanatic Battlecry: Give all minions in your hand +1/+1. |
Neutral | Common | Minion | 4 | 2 | 3 |