Search

Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Hedge Maze
Trigger a friendly minion's Deathrattle.
Druid Rare Location 3
Huntsman Altimor
Battlecry: Summon a Gargon Companion. Infuse (4): Summon another. Infuse (8): And another!
Hunter Legendary Minion 7 5 4
Identity Theft
Discover a copy of a card from your opponent's hand and deck.
Priest Common Spell 3
Imbued Axe
After your hero attacks, give your damaged minions +1/+2. Infuse (2): +2/+2 instead.
Warrior Common Weapon 3 2 3
Imp King Rafaam
Battlecry: Resurrect four friendly Imps. Infuse (5): Give your Imps +2/+2.
Warlock Legendary Minion 6 6 6
Impending Catastrophe
Draw a card.  Repeat for each Imp you control.
Warlock Epic Spell 2
Insatiable Devourer
Battlecry: Devour an enemy minion and gain its stats. Infuse (5): And its neighbors.
Neutral Epic Minion 9 4 4
Invitation Courier
After a card is added to your hand from another class, copy it.
Neutral Rare Minion 3 3 4
Kael'thas Sinstrider
Every third minion you play each turn costs (0).
Neutral Legendary Minion 8 4 7
Kel'Thuzad, the Inevitable
Battlecry: Resurrect your Volatile Skeletons. Any that can't fit on the battlefield instantly explode!
Mage Legendary Minion 8 6 8
Kidnap
Secret: After your opponent plays a minion, stuff it into a 0/4 Sack.
Rogue Epic Spell 2
Kryxis the Voracious
Battlecry: Discard your hand. Deathrattle: Draw 3 cards.
Demon Hunter Legendary Minion 4 7 7
Lady Darkvein
Battlecry: Summon two 2/1 Shades. Each gains a Deathrattle to cast your last Shadow spell.
Warlock Legendary Minion 5 3 6
Magnifying Glaive
After your hero attacks, draw until you have 3 cards.
Demon Hunter Common Weapon 3 3 2
Masked Reveler
Rush Deathrattle: Summon a 2/2 copy of another minion in your deck.
Neutral Common Minion 6 4 4
Maze Guide
Battlecry: Summon a random 2-Cost minion.
Neutral Common Minion 2 1 1
Mischievous Imp
Battlecry: Summon a copy of this. Infuse (3): Summon two copies instead.
Warlock Rare Minion 4 3 3
Muck Plumber
ALL minions cost (2) more.
Neutral Common Minion 5 5 5
Muckborn Servant
Taunt Battlecry: Discover a Paladin card.
Paladin Common Minion 3 2 4
Murloc Holmes
Battlecry: Solve 3 Clues about your opponent's cards to get copies of them.
Neutral Legendary Minion 3 3 4
Murlocula
Lifesteal Infuse (4): This costs (0).
Neutral Common Minion 4 3 4
Mysterious Visitor
Battlecry: Reduce the Cost of cards copied from your opponent by (3).
Priest Epic Minion 2 2 3
Natural Causes
Deal 2 damage. Summon a 2/2 Treant.
Druid Common Spell 2
Necrolord Draka
Battlecry: Equip a 1/3 Dagger. (+1 Attack for each other card you played this turn!)
Rogue Legendary Minion 5 3 4
Nightcloak Sanctum
Freeze a minion. Summon a 2/2 Volatile Skeleton.
Mage Rare Location 3
Nightshade Bud
Choose One Discover a minion from your deck to summon; or a spell to cast.
Druid Rare Spell 8
Orion, Mansion Manager
After a friendly Secret is revealed, cast a different Mage Secret and gain +2/+2.
Mage Legendary Minion 4 3 5
Partner in Crime
Battlecry: Summon a copy of this minion at the end of your turn.
Priest Common Minion 4 2 5
Party Crasher
Battlecry: Choose an enemy minion. Throw a random minion from your hand at it.
Neutral Epic Minion 8 7 9
Party Favor Totem
At the end of your turn, summon a random basic Totem. Infuse (2): Summon two instead.
Shaman Rare Minion 3 0 3
Pelagos
After you cast a spell on a friendly minion, set its Attack and Health to the higher of the two.
Priest Legendary Minion 3 1 6
Planted Evidence
Discover a spell. It costs (2) less this turn.
Druid Common Spell 1
Plot of Sin
Summon two 2/2 Treants. Infuse (5): Two 5/5 Ancients instead.
Druid Rare Spell 3
Priest of the Deceased
Taunt Infuse (3): Gain +2/+2.
Neutral Common Minion 2 2 3
Primordial Wave
Transform enemy minions into ones that cost (1) less and friendly minions into ones that cost (1) more.
Shaman Epic Spell 3
Prince Renathal
Your deck size is 40. Your starting Health is 40.
Neutral Legendary Minion 3 3 4
Private Eye
Battlecry: Cast a Secret from your deck. Combo: Cast 2 instead.
Rogue Common Minion 4 3 4
Promotion
Give a Silver Hand Recruit +3/+3 and Taunt.
Paladin Epic Spell 1
Red Herring
Taunt Your non-Red Herring minions have Stealth.
Neutral Common Minion 7 3 12
Relic of Dimensions
Draw two cards and reduce their Cost by (1).
Demon Hunter Epic Spell 5
Relic of Extinction
Deal 1 damage to a random enemy minion twice. Improve your future Relics.
Demon Hunter Common Spell 1
Relic of Phantasms
Summon two 1/1 Spirits. Improve your future Relics.
Demon Hunter Rare Spell 3
Relic Vault
The next Relic you play this turn casts twice.
Demon Hunter Rare Location 2
Remornia, Living Blade
Rush After this attacks, equip it.
Warrior Legendary Minion 7 5 10
Riot!
Your minions can't be reduced below 1 Health this turn. They each attack a random enemy minion.
Warrior Epic Spell 2
Roosting Gargoyle
Battlecry: Give a friendly Beast +2 Attack.
Neutral Common Minion 2 2 3
Scuttlebutt Ghoul
Taunt Battlecry: If you control a Secret, summon a copy of this.
Neutral Common Minion 4 2 5
Serrated Bone Spike
Deal 3 damage to a minion. If it dies, your next card this turn costs (2) less.
Rogue Rare Spell 2