Overgrowth is a 4 Mana Cost Common Druid Spell card from the Ashes of Outland set!
Gain two empty Mana Crystals.
Flavor TextZangarmarsh: it's a fungal out there!
- Mana Cost: 4
- Crafting Cost: 40 / 400 (Golden)
- Arcane Dust Gained: 5 / 50 (Golden)
- Rarity: Common
- Class: Druid
- Card Type: Spell
- School: Nature
- Set: Ashes of Outland
- Mechanics: Mana Crystal
Pre-nerf nourrish was used for ramp two mana, but nourrish could be used later in the game to draw three cards. This one is great turn 4/5, okay turn 6/7, close to useless turn 9+ (4 mana draw one card, if it give excess mana)
If you play this turn 5 then 7 mana crystal spells (bogbeam, ironbark) cost 0 even though you only have 1 mana left. Interesting. I’m getting visions of a wild deck that uses barnes to get Kael’thas and if it’s not removed plays turn 5 ultimate infestion. Anyone have a combo you can do in standard?
Wait, was barnes nerfed? Dang it.
Wild is already doing that: getting Kael’thas out and drawing trough entire deck and killing their opponents. Sometimes on turn 4 even. You can check Kael’thas miracle druid videos.
Supports a big druid but the real question is if it gives excess Mana like growth. If it doesn’t it’s horrible. If it does then it depends if you get one you might as well have just run growth. If it gives 2 then paying 4 Mana to draw 2 isn’t that bad.
Overall until know how it handles being played at 10 Mana I’ll rate it at a 2.5/5
I’m not sure if it fits in any existing decks, though maybe it’s enough to push Big Druid again. Embiggen already runs Breath of Dreams and in Quest Druid Nourish is probably just better. But maybe there will be some other deck that can abuse it (maybe a Kael’thas combo deck?)
Double the Wild Growth. Double the Pre-Nerfed Cost. 5 Stars.
I wouldn’t call it a 5 stars pre nerf growth was a great early card and was a 2 Mana draw a card late game.
This gives 2 for 2 Mana each so same as playing two growth but question is how does this play out at late game if play at 9 Mana would it put you at 10 and get a draw or get nothing. If played at 10 would you get draw 2 or would you get only one or nothing.
1 mana cheaper than the original nourish. Quite good I actually like it. 4.5/5 stars
But nourish gives you 2 full mana crystals whereas this only gives you 2 empty mana crystals…
Oh right I didn’t get that. Then it’s actually far worse…
Too bad those are not full mana crystals so it could be used with Ysiel.
One question, does it give 2 draw a card at 10 mana, like Wild growth?
I’m not sure if it will give you an excess mana card, but it would only give 1, not 2.
If it only gives 1, it’s a mediocre card at best so it should give 2 to be somewhat playable. Unfortunately, I think you might be correct.
there will be some kind of control druid no matter what… my bet is on lucentbark druid