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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Crystal Lion
Divine Shield Costs (1) less for each Silver Hand Recruit you control.
Paladin Rare Minion 6 5 5
Crystal Tusk
Battlecry: Shuffle the left-most card in your hand into your deck. Deathrattle: Draw 2 cards.
Rogue Rare Weapon 2 2 0
Crystalline Greatmace
After your hero attacks, give all Draenei in your hand +2 Attack.
Warrior Rare Weapon 2 2 2
Crystalline Oracle
Deathrattle: Copy a card from your opponent's deck and add it to your hand.
Priest Rare Minion 1 1 2
Crystalline Statue
Rush. Starts Dormant. After you draw 4 cards, this awakens.
Demon Hunter Rare Minion 2 5 4
Crystology
Draw two 1-Attack minions from your deck.
Paladin Rare Spell 1
Cult Neophyte
Battlecry: Your opponent's spells cost (1) more next turn.
Neutral Rare Minion 2 3 2
Cult Sorcerer
Spell Damage +1 After you cast a spell, give your C'Thun +1/+1 (wherever it is).
Mage Rare Minion 2 3 2
Cultist Map
Discover a card from your deck. If you play it this turn, also pick one of the others.
Rogue Rare Spell 2
Curio Collector
Whenever you draw a card, gain +1/+1.
Mage Rare Minion 5 4 4
Curse of Agony
Shuffle three Agonies into the opponent's deck. They deal Fatigue damage when drawn.
Warlock Rare Spell 1
Curse of Flesh
Enemy minions cost Health instead of Mana next turn.
Warlock Rare Spell 1
Curse of Weakness
Echo Give all enemy minions -2 Attack until your next turn.
Warlock Rare Spell 2
Cursed Blade
Double all damage dealt to your hero.
Warrior Rare Weapon 1 2 3
Cursed Castaway
Rush Deathrattle: Draw a Combo card from your deck.
Rogue Rare Minion 6 5 3
Customs Enforcer
Enemy cards that didn't start in their deck cost (2) more.
Neutral Rare Minion 3 2 5
Cutpurse
When this minion attacks the enemy hero, put a Coin into your hand.
Rogue Rare Minion 2 2 2
Cybertech Chip
Give your minions "Deathrattle: Add a random Mech to your hand."
Hunter Rare Spell 2
Cycle of Hatred
Deal 3 damage to all minions. Summon a 3/3 Spirit for every minion killed.
Demon Hunter Rare Spell 7
Dangerous Cliffside
Summon two 1/1 Pirates with Charge. After your hero attacks, reopen this.
Demon Hunter, Shaman Rare Location 4
Dark Alley Pact
Summon a Fiend with Taunt with stats equal to your hand size.
Warlock Rare Spell 4
Dark Iron Skulker
Battlecry: Deal 2 damage to all undamaged enemy minions.
Rogue Rare Minion 4 4 3
Dark Possession
Deal 2 damage to a friendly character. Discover a Demon.
Warlock Rare Spell 1
Dark Prophecy
Discover a 2-Cost minion. Summon it and give it +3 Health.
Priest Rare Spell 3
Dark Templar
Stealth. Battlecry: Destroy an enemy minion. Play another Templar to merge into an Archon.
Rogue Rare Minion 6 5 3
Darkmoon Magician
Elusive After you cast a spell, cast a random spell that costs (1) more.
Mage Rare Minion 3 2 4
Darkmoon Tonk
Deathrattle: Fire four missiles at random enemies that deal 2 damage each.
Hunter Rare Minion 7 8 5
Darkrider
Battlecry: If you're holding a Dragon, Discover a Dragon with Dark Gift.
Warrior Rare Minion 1 2 1
Darkshire Librarian
Battlecry: Discard a random card. Deathrattle: Draw a card.
Warlock Rare Minion 2 3 2
Darnassus Aspirant
Battlecry: Gain an empty Mana Crystal. Deathrattle: Destroy one of your Mana Crystals.
Druid Rare Minion 2 2 3
Dead Air
Destroy your Undead. Resummon them.
Death Knight Rare Spell 2
Deadline
Tradeable, Temporary Destroy a minion.
Rogue, Warlock Rare Spell 2
Deal with a Devil
Summon two 3/3 Felfiends with Lifesteal. If your deck has no minions, summon two more.
Demon Hunter Rare Spell 5
Death Growl
Choose a minion. Spread its Deathrattle to adajcent minions.
Death Knight Rare Spell 1
Death Metal Knight
Taunt Costs Health instead of Mana if your hero was healed this turn.
Death Knight Rare Minion 3 3 4
Death Revenant
Battlecry: Gain +1/+1 for each damaged minion.
Warrior Rare Minion 5 3 3
Deathborne
Deal 2 damage to all minions. Summon a 2/2 Volatile Skeleton for each killed.
Mage Rare Spell 6
Deathchiller
After you cast a spell, deal 1 damage to two random enemies.
Death Knight Rare Minion 2 2 3
Deathlord
Taunt. Deathrattle: Your opponent puts a minion from their deck into the battlefield.
Neutral Rare Minion 3 2 8
Deathrot Maw
Taunt Deathrattle: Summon a Fel Beast.
Warlock Rare Minion 6 2 8
Deep Breath
Deal 1 damage to a minion and its neighbors. (Improved by number of other spells in your hand.)
Mage Rare Spell 5
Deep Freeze
Freeze an enemy. Summon two 3/6 Water Elementals.
Mage Rare Spell 8
Deepwater Evoker
Battlecry: Draw a spell. Gain Armor equal to its Cost.
Mage Rare Minion 4 3 4
Defender of Argus
Battlecry: Give adjacent minions +1/+1 and Taunt.
Neutral Rare Minion 4 3 3
Defile
Deal 1 damage to all minions. If any die, cast this again.
Warlock Rare Spell 2
Defrost
Draw card. Spend 2 Corpses to draw another.
Death Knight Rare Spell 2
Deja Vu
Discover a copy of a card in your opponent's hand. It costs (1) less.
Rogue Rare Spell 1
Delayed Product
Discover and summon a minion that costs (8) or more. It goes Dormant for 2 turns.
Priest Rare Spell 4