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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Whetstone Hatchet
After your hero attacks, give a minion in your hand +1 Attack.
Warrior Rare Weapon 1 1 4
Whirlweaver
Battlecry: If you've cast a spell last turn, Discover an Elemental.
Mage Rare Minion 3 4 3
Whispers of the Deep
Silence a friendly minion, then deal damage equal to its Attack randomly split among all enemy minions.
Priest Rare Spell 1
Wicked Whispers
Discard your lowest Cost card. Give your minions +1/+1.
Warlock Rare Spell 1
Wild Pyromancer
After you cast a spell, deal 1 damage to ALL minions.
Neutral Rare Minion 2 3 2
Wilderness Pack
Add 5 random Beasts to your hand. At the end of your turn, discard them.
Hunter Rare Spell 1
Wildpaw Cavern
At the end of your turn, summon a 3/4 Elemental that Freezes. Lasts 3 turns.
Shaman Rare Spell 4
Wildpaw Gnoll
Rush Costs (1) less for each non-Rogue Class card you've added to your hand this game.
Rogue Rare Minion 6 3 5
Wilted Shadow
Lifesteal Whenever you heal an enemy, this attacks it.
Priest Rare Minion 7 6 7
Wind-Up Enforcer
Tradeable Battlecry: Summon 1 copy of this minion. (Trade to upgrade!)
Paladin Rare Minion 6 3 5
Wind-Up Musician
Tradeable Battlecry: Deal 1 damage to all enemy minions. (Trade to upgrade!)
Neutral Rare Minion 6 5 5
Wind-Up Sapling
Tradeable Battlecry: Refresh 1 Mana Crystal. (Trade to upgrade!)
Druid Rare Minion 2 2 1
Wing Blast
Deal 4 damage to a minion. If a minion died this turn, this costs (1).
Hunter Rare Spell 4
Winged Guardian
Taunt, Reborn Can't be targeted by spells of Hero Powers.
Druid Rare Minion 7 6 8
Wings of Hate (Rank 1)
Summon two 1/1 Felwings. (Upgrades when you have 5 Mana.)
Demon Hunter Rare Spell 1
Wish Upon a Star
Give +2/+3 to all minions in your hand, deck, and battlefield.
Shaman Rare Spell 7
Witching Hour
Summon a random friendly Beast that died this game.
Druid Rare Spell 3
Witchwood Grizzly
Taunt Battlecry: Lost 1 Health for each card in your opponent's hand.
Neutral Rare Minion 5 3 12
Witchwood Piper
Battlecry: Draw the lowest cost minion in your deck.
Neutral Rare Minion 4 3 3
Worgen Roadie
Battlecry: Summon a 0/3 Instrument Case for your opponent. (Break it for a random weapon!)
Neutral Rare Minion 3 3 4
Workshop Mishap
Deal 5 damage to a minion. Excess damages both neighbors. Outcast: Gain Lifesteal.
Demon Hunter Rare Spell 4
Wormhole
Rewind Summon a random 3-Cost Beast. It attacks a random enemy.
Hunter Rare Spell 3
Wrapped Golem
Reborn At the end of your turn, summon a 1/1 Scarab with Taunt.
Neutral Rare Minion 7 7 5
Wretched Reclaimer
Battlecry: Destroy a friendly minion, then return it to life with full Health.
Priest Rare Minion 3 3 3
Wyrm Weaver
Spellburst: Summon two 1/2 Mana Wyrms.
Mage Rare Minion 4 3 5
Wyrmrest Agent
Battlecry: If you're holding a Dragon, gain +1 Attack and Taunt.
Priest Rare Minion 2 1 4
X-21 Repairbot
Deathrattle: Return any Mechs Magnetized to this to your hand.
Paladin Rare Minion 1 1 3
Yamato Cannon
Starship Piece Battlecry: Destroy a random enemy minion. Also triggers on launch.
Warrior Rare Minion 4 3 3
Yelling Yodeler
Battlecry: Trigger a friendly minion's Deathrattle twice.
Death Knight, Hunter Rare Minion 4 3 4
Ymirjar Deathbringer
Taunt. Deathrattle: Spend 3 Corpses to summon a 3/3 Risen Ymirjar with Taunt.
Death Knight Rare Minion 3 4 3
Young Priestess
At the end of your turn, give another random friendly minion +1 Health.
Neutral Rare Minion 1 2 1
Zandalari Templar
Battlecry: If you've restored 10 Health this game, gain +4/+4 and Taunt.
Paladin Rare Minion 4 4 4
Zergling
Battlecry: Summon a 1/1 Zergling.
Death Knight, Demon Hunter, Warlock, Hunter Rare Minion 1 1 1
Zul'drak Ritualist
Taunt Battlecry: Summon three random 1-Cost minions for your opponent.
Neutral Rare Minion 4 3 9