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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Thirsty Drifter
Taunt Costs (1) less for each 1-Cost card you've played this game.
Priest Rare Minion 6 4 6
Thistle Tea
Draw a card. Add 2 extra copies of it to your hand.
Rogue Rare Spell 6
Thor
Battlecry: Deal 5 damage. (Transforms if you launched a Starship this game.)
Warrior Rare Minion 8 8 8
Thorignir Drake
Rush Whenever this attacks, summon two 3/1 Whelps to attack the target first.
Shaman Rare Minion 7 6 6
Thrall's Gift
Discover a temporary Lightning Storm, Hex, or Bloodlust.
Shaman Rare Spell 1
Threads of Despair
Give all minions "Deathrattle: Deal 1 damage to all minions."
Death Knight Rare Spell 3
Thrive in the Shadows
Discover a spell from your deck.
Priest Rare Spell 2
Through Fel and Flames
Give a minion Rush. Finale: And +1/+1.
Demon Hunter, Warrior Rare Spell 0
Throw Glaive
Deal 2 damage to a minion. If it dies, add a temporary copy of this card to your hand.
Demon Hunter Rare Spell 1
Thunder Bluff Valiant
Battlecry and Inspire: Give your Totems +2 Attack.
Shaman Rare Minion 5 3 6
Thunderquake
Deal 1 damage to all minions. Get a Static Shock.
Shaman Rare Spell 2
Ticket Master
Deathrattle: Shuffle 3 Tickets into your deck. When drawn, summon a 3/3 Plush Bear.
Rogue Rare Minion 3 4 3
Ticking Abomination
Deathrattle: Deal 5 damage to your minions.
Neutral Rare Minion 4 5 6
Time-Lost Raptor
Echo Battlecry: Adapt your Time-Lost Raptors.
Hunter Rare Minion 2 1 1
Time Rip
Destroy a minion. Invoke Galakrond.
Priest Rare Spell 5
Timeless Blessing
Give four random minions in your hand +4/+4, +3/+3, +2/+2, and +1/+1.
Paladin Rare Spell 4
Tiny Knight of Evil
Whenever you discard a card, gain +2/+1.
Warlock Rare Minion 2 3 2
Tinyfin's Caravan
At the start of your turn, draw a Murloc.
Shaman Rare Minion 2 1 3
Titanforged Traps
Discover and cast a Secret. Forge: Do it twice.
Hunter Rare Spell 2
To the Front!
Your minions cost (2) less this turn, but not less than (1).
Warrior Rare Spell 2
Togwaggle's Scheme
Choose a minion. Shuffle 1 copy of it into your deck. (Upgrades each turn!)
Rogue Rare Spell 1
Tol'vir Stoneshaper
Battlecry: If you played an Elemental last turn, gain Taunt and Divine Shield.
Neutral Rare Minion 4 3 6
Tol'vir Warden
Battlecry: Draw two 1-Cost minions from your deck.
Hunter Rare Minion 4 3 4
Tomb Guardians
Summon two 2/2 Zombies with Taunt. Spend 4 Corpses to give them Reborn.
Death Knight Rare Spell 4
Tomb Traitor
Battlecry: Destroy a Plague in your opponent's deck to deal 3 damage to all enemy minions.
Death Knight Rare Minion 4 4 3
Tomb Warden
Taunt Battlecry: Summon a copy of this minion.
Warrior Rare Minion 8 3 6
Topple the Idol
Dredge. Reveal it and deal damage equal to its cost to all minions.
Demon Hunter Rare Spell 4
Torghast Custodian
Battlecry: For each enemy minion, randomly gain RushDivine Shield, or Windfury.
Shaman Rare Minion 8 6 10
Torrent
Deal 8 damage to a minion. If you played a spell last turn, this costs (3) less.
Shaman Rare Spell 4
Tortotem
At the end of your turn, get a random minion with multiple minion types.
Shaman Rare Minion 1 0 3
Touch of the Nathrezim
Deal 2 damage to a minion. If it dies, restore 3 Health to your hero.
Warlock Rare Spell 1
Tracking
Discover a card from your deck.
Hunter Rare Spell 1
Training Session
Discover Taunt minion. If you play it this turn, repeat this.
Warrior Rare Spell 1
Trampling Rhino
Rush. After this attacks and kills a minion, excess damage hits the enemy hero.
Hunter Rare Minion 5 5 5
Translocation Instructor
Battlecry: Choose an enemy minion. Swap it with a random one in their deck.
Neutral Rare Minion 5 4 4
Travel Agent
Battlecry: Discover a location from any class.
Neutral Rare Minion 2 2 2
Treenforcements
Choose One - Give a minion +2 Health and Taunt; or Summon a 2/2 Treant.
Druid Rare Spell 1
Trench Surveyor
Battlecry: Dredge. If it's a Mech, draw it.
Mage Rare Minion 1 2 1
Trial of the Jormungars
Summon copies of two Beast in your deck that cost (3) or less.
Hunter Rare Spell 6
Triangulate
Discover a different spell from your deck. Shuffle 3 copies of it into your deck.
Shaman Rare Spell 2
Trick Totem
At the end of your turn, cast a random spell that costs (3) or less.
Mage, Shaman Rare Minion 2 0 3
Trinket Artist
Battlecry: Draw a Divine Shield minion and an Aura.
Paladin Rare Minion 3 2 3
Trogg Beastrager
Battlecry: Give a random Beast in your hand +1/+1.
Hunter Rare Minion 2 3 2
Troublemaker
At the end of your turn, summon two  3/3 Ruffians that attack random enemies.
Warrior Rare Minion 8 6 8
Trust Fall
Discover two minions that cost (5) or less. They gain each other's Attack and Health.
Mage, Paladin Rare Spell 4
Tunnel Blaster
Taunt Deathrattle: Deal 3 damage to all minions.
Neutral Rare Minion 7 3 7
Tuskarr Jouster
Battlecry: Reveal a minion in each deck. If yours costs more, restore 7 Health to your hero.
Paladin Rare Minion 5 5 5
Tuskpiercer
Deathrattle: Draw a Deathrattle minion.
Demon Hunter Rare Weapon 1 1 2