Ticking Abomination

Ticking Abomination

Ticking Abomination is a 4 Mana Cost Rare Neutral Minion card from the Placeholder set!

Card Text

Deathrattle: Deal 5 damage to your minions.

Flavor Text

Abomination. Emphasis on the second syllable.

Type
Minion
Rarity
Rare
Set
Placeholder
Class
Neutral
Cost
4
Attack
5
Health
6
Minion Type
Mechanics
Deathrattle
Artist
Mike Sass
Collectible
Yes

74 Comments

  1. EPOCH

    Honestly Trash...

  2. La Taberna del Mana

    Esperabamos algo más hypeante de la primera carta revelada en este 24 de julio...

    1. Nico

      Es solo esta carta por hoy? No cierto?

      1. Colslaughter

        Mi pantelones es en fuego.

    2. Safari

      Deberían ser 2 o 3 por día, pero saldrán seguro en diferentes horarios de Europa, Asia, América, etc.

  3. RinMathews

    Silence Preist incoming.

    1. Moltar

      There are better options for silence priest. But at least this one can attack...

  4. Th0massn

    Statline is amazing however the effect is so horrible that you couldn't play this in a deck where tempo would be valued your previous drops will al die and/or your next drop will be severely hindered.

    1/10 not even good in Arena.

  5. Turboisa

    Where was this revealed bc I'm not sure if it is real. The art is just terrible

    1. Turboisa

      nvm I found it, still ugly though

    2. Dead Tinyfin

      It´s real

  6. SimEgg

    Naw, if this was a 4/7 or a 3/8 taunt withe the same effekt I think it would se play as a anti aggro card but like this i don't think this is Good in Any deck or format :(

  7. Colslaughter

    Direct nerf to the new Shallow Gravedigger smh.

  8. Turboisa

    Only good way this could be played is with a previous turn devilsaur egg for a good curve, but then if you can't kill it off your curve is dead in the water

  9. Wywern

    Literally worse pit lord, which never sees play, even in arena.

  10. Tinnyfin

    Only one card for today?

  11. Safari

    Let's wait if Priest or Warlock get a card that triggers Lifesteal per damage dealt in a turn. I think that's the point with this card.
    Where is his stomach btw?

    1. B

      Have you literally never seen an abomination in the Warcraft universe?

      1. Safari

        lol, it was joke.
        I used to be number one dps against Patchwek in Naxx raid (heroic).

        1. Idunsunwell

          Lol you mean you had the top dps on the casual friendly 25 man remake of a fight that literally had no mechanics for dpsers, better buy a plastic poncho, because the whole town is going to get wet when they find out you were rockin 6k on a hunter.

          1. Moltar

            Best comment ever

  12. Gallanextmon

    Just like a Hungry Dragon with the 1-drop that almost clears your board LUL

    1. Gallanextmon

      Btw many ANELE in Twitch chat incoming when this card is summoned haHAA

  13. Draxx

    lul

  14. FlashCam

    I can see this card working only in deathrattle decks, but I will just wait to see more cards before I can rate this one

  15. Jaych

    Congrats, Prince Keleseth, you are no longer the worst card that has been revealed.

    How the hell is this a good card? You have a 5-6 that Flamestrikes your own board when he dies! That's completely counterintuitive to literally every strategy. The only reasonable inclusion I could see this being in is Silence Priest, but it would definitely be the weakest card in the deck.

    1. cardviewer9000

      control deck

      1. Jaych

        The point behind control decks isn't to play large minions regardless of downsides to MAYBE kill people on the board, the point behind control decks is to set up things like Doomsayer, Explosive Shot, or Flamestrike to FORCE people off the board. And guess what? This is literally the opposite of control, because you're playing a stronger Flamestrike on yourself! For 4 Mana! You're missing the point.

    2. CypherC

      Maybe there's a new card that allows you to give a minion you own to the oponent as a downside.

      1. Jaych

        Even if there is, is it worth the room in your deck? Does it also silence the minion? Can you reasonably justify leaving out other cards for a possible synergy that may only show up a twentieth of the time you're playing the deck? And if you CAN justify it, how much Mana are you spending to do so? How much of your turn are you forfeiting by giving your opponent a 5-6 priority target? Can you kill it on the same turn? Do to WANT to kill it on the same turn? What if your opponent just filled the board with Icky Tentacles or Living Mana? Is it worth the possibility of having two of the cards in your hand, maybe more, be completely useless?

  16. cardviewer9000

    This card is really good in control decks because they do not usually have 1-3 drops so this card can help them maintain board control. if we are not in a slow meta this card will see no play however.

    1. Tyronitar

      I feel like if your control deck is doing nothing for three turns your going to get steamrolled by aggro anyway, and you'd much rather play a board clear in that situation than this card

  17. BiggityB

    Wild: + Sylvanas + n'Zoth + Fireball = two turn Mind Control

  18. TheLawnNinja

    Prediction - There will be at least one minion in this set with the text, "When this minion takes damage, deal an equal amount of damage to your opponent."

  19. Finally

    MAYBE playable in arenas

  20. Nikita

    I understand if it would deal 2-3 damage, it's +1 mana stats and destroys 1-2 drops for it. But if it deals 5 dmg, it kills 1-5 mana minions, makes it literally trash even in arena. This is garbage.

  21. AgentMango

    This is the very first set that I have pre-ordered the cards for and if this is the kind of card they reveal as there first couple, I'm never buying packs again...

  22. Chimborazo

    I have a technical question about this card. How can I rate something less than 1 star?

  23. Mitsu

    In a regular deck not playable, but there might be great synergy. If they bring in a card like Grim Patron this is suddenly a great card for that Deck. Lets see what they show next. They probably have a plan.

  24. Safari

    What if we have a new spell that swaps a minion with an opponent's minion? It would be awesome to play this card.

  25. hero

    not even good enough for purify priest. feelsbadman

  26. Scott

    The game has way too much removal to build a mecanics with this card. Unless they create a SWAP or REVERSE mecanics in addition to these types of cards. This Card would only help aggro decks if anything.

  27. Oliver Howard

    I wonder if people here even play this game? Or only play aggro?!?

    This is not a bad card. It's not brilliant, but it's pretty good in control or any deck where you don't play a lot of minions (Burn Mage eg). It gets you a 5/6 on the board for just 4 mana which could seriously help stabilize. The biggest problem is that it doesn't have taunt - if it had taunt it would be a fantastic card.

    1. Tyronitar

      pit lord is a 4 mana 5/6 with an arguably better drawback than this card and it sees zero play

      1. Moltar

        Pit lord is not neutral, but yeah, its way better imo

      2. Jose Georges

        pitlord does not have a better drawback than this. You are taking damage on a class that always takes damage by pretty much anything that does, and has no healing. This instead, is like "here is a 5/6 on turn 4, deal with it while I prepare myself" so that once he dies, you can pretty much play another big guy on turn 6-7, or even on 5 using him has a trade.. there are too many good ways of using him

    2. Brann

      there's a lot of better cards you could run in burn mage then a 5-6 body that prevents you from playing other minions...

      and a 5-6 on turn 4 isn't gonna help you stabilize your board without taunt, it pretty much prevents you from playing any minions on turn 5, and fks you're minions on the board from turns 1-3 if you are ahead..

      In any aggro deck this is garbage,

      And even in control decks even that use deathRattles this still sucks, If you run N'Zoth, it rezes this thing, and your opponent only has to kill your AbomB to pretty much get a +1 flame-strike on your board

      Blizz is gonna have to release some cards with some really strong synergies with this card if it's ever going to see play (competitively)

      Over all waste of a card slot and it really sucks this is a rare card.. I hope I don't open to many of these

  28. DumbEndumber

    Alright, where do I even start?

    Cards with a downside nut a better statline for their cost aren't a new thing to HS. They aren't a horrible thing either; there have been examples of usable and of straight up strong, like Zombie Chaw, or Fel Reaver. The mechanic itself isn't horrible either, cards like this have interesting synergies with silence, could heavily influence the enemy's priorities and tactics (how and when do you deal with a Venture Co. Merc, for instance, can be an interesting and meaningful decision), and generally make the game more versatile.

    With that being said, this card seems like utter garbage. First of all, it has a 1-mana stat boost (+1/+1) compared to vanilla for its disadvantage. That's the same a Zombie Chow rocked, though it came much less earlier when it was actually more useful, and it had a far less horrible effect (which was easily exploitable by priest).

    And the effect, my god, seems to be really bad. Without getting a saving mechanic/cards in this expansion (I'm hoping! Seriously!),I struggle to find a slot for this in any possible deck composition. Basically it's only good in decks which have an empty board on turn 4, don't plan on developing minions on turn 5, but still benefit enough from a yeti with a +1/+1 on its back. I mean at least Venture Co, for all its mediocrity, didn't require an empty board to play, even though it also kinda fucked up your next turns.

    To be fair, I'm obliged to list the possibly good interactions with this card, so ofc devilsaur eggs work with these, and I guess it could work like a primer for other deathrattle minions? I guess if we get more egg-like minions (gosh please no), or other minions that are like 0-damage with a strong deathrattle, then MAYBE there could be a slot for this card.

    As how it currently stands, though the +1/+1 is not nearly good enough to warrant an easy boardclear for your opponent. Oh, and the artwork is really lame as well.

    1. Brann

      Well said, I hate how blizz wastes cards slots like this

  29. AnotherDude

    I'm never gonna play Ironforge portal ever again

    1. Brann

      Omg this card is awful

      Hungry Dragon 5-6... cost: give your opponent a random 1 cost minion

      Ticking A-bomb 5-6... cost: +1 Flame strike your side of the board

      No one played hungry dragon in competitive even with the Drag synergy, this is like 10x worse

      I hope the other Death Rattle cards aren't going to be this bad, RIP gravedigger

    2. Fryilluh

      Wow, a trash rare... we never see those in HS....

  30. Piterno

    Garbage. Absolute GARBAGE.
    It has the statline of a Pit Lord but instead of an instant 5 damage it kills your board and prevents you from playing any minions. It's also a 4 mana card that gets cleared by other 4 mana cards, such as fireball.
    It's bad in aggro because a control matchup just needs to kill the abomination to stabilize.
    It's bad in control because it doesn't have taunt and won't effectively kill enemy minions. When it does die, it isn't even anywhere near as good as NORMAL abomination, which would at least stop <2 health aggro, and costs just 1 more.
    A one-side-of-the-board Dragonfire potion isn't good, especially when it's your side.
    If it was a 4-mana 5/7 then it would be decent in aggro as long as you can kill your opponent on the very next turn.
    If it was a 4-mana 5/6 TAUNT then it would be all right in control but a hunter just deadly shots it.
    Overall, 0/5. When they get around to buffing/debuffing cards they should target this mistake of a bad card.

    1. Brann

      I don't get why Blizz is releasing so many dud cards first for this Expansion, it's honestly killing the hype hard... Gravedigger... Prince and now this.... (Cough*Chillblade is pretty meh too)

      Starting to feel kinda bad so far for the people who pre-ordered

    2. go face never minions

      Agreed with every word you said

    3. Quaeritate

      Pretty sure this is going to be a great card to have going to against the lych king.

  31. Mr.Brightside

    Am i the only one who thinks this could be decent? has everyone forgotten that nerubien egg was a thing?
    On curve devilsaur egg into this doesn't seem so bad. Of course it would only fit into a certain deck but calling this card garbage seems a little rushed. Just playing this on a board with no other minions of your own means that you just have a 5/6 for 4 which is good stat wise. The obvious nonbo is with nzoth but awaken the makers deck could play this as a early creature that doesn't have crappy stats like a lot of priest cards tend to have.

    1. Ugin

      I agree with you writing any of these cards off as garbage is jumping the gun a bit. This card is a genuinely good way to pop your Deathrattle effects.

    2. TheAdventureCat

      Quest Priest runs N'zoth.

  32. Boltfist

    I think people are forgetting that this expansion is bringing back lots of deathrattle minions (LOADS of which we have not seen yet) this maybe good when you have a few of your own deathrattle cards and they need popping ect. Don't assume its bad before we see what else we have from the expansion!

  33. Peter

    So to anyone saying that this curves so well off of Devilsaur Egg
    Remember Ravenous Pterrordax? It also procs the egg, but becomes a better minion and doesn't wipe the rest of your board. Of yeah, that combo sees NO play right now. (yes that's cause warlock sucks but still)
    Clearly an unplayable card to me, going to need a miraculous synergy to get this to see any play.

    1. 'No play'

      Dude...renolock is epic right now! Idk about standard since I'm a wild player but I run devilsaur egg, nerubian egg, ravenous pterodax and power overwhelming and when you pull off an egg+activator combo it's epic, but even without the combo it's still strong and warlock has heaps of other aoe's like hellfire to pop the egg if you don't draw an activator.

      Also this could be a very good card in very spell heavy decks such as arcane giant mage/druid decks, where you have plenty of spells to keep up tempo without sending in minions to make this effect of any comsequence.

      It wouldn't work in every deck, but with the right combinations I could see this being used.

    2. Playwright

      But the Hungry Pterrodax is a warlcok unique cards. Class unique cards are supposed to be better then neutral cards becuase so they can create a unique archetype for that class. Neutrao cards have the benefit that any class can use it.

  34. Skeletor12

    He is not so bad ( for a rare card) you know that you can place this card alone ( with no other minions ) then his negative effect will be useless because there will be no minions to destroy . and dont forget that you can put hem of the (3) mana with a coin and it will be strong . also , i dont know yet but it can be a good activater to anter deathrattles like devilsaur egg ( that have a 5 hp ), nerobian egg (which is willd ) or other cards that harder to kill in order to get the effact ( that we didnt saw yet from the new cards)

  35. NoOne

    I don't even going to mention what a horrible card it is. I just thing Blizz missed a huge shot by not naming this an AbomBination :D

  36. Midijac

    Italië magie sees play in burn mage becouse you mostly play spells

  37. Daedusky

    I like it in wild. Its a tech choice vs Sylvanas.

    Opponent plays silvanas, you play this one. Next turn attack silvanas with abomination, opponent steals abomination and then you can kill him for a board clear.

  38. faith

    How to kill the hype for the new Expac in one card.

  39. Playwright

    This card has gotten well over a thousand votes, which is likely going to be more than half of the votes it will see over the next 3 months, and has gotten a horrible score despite not even being released yet, much less seen play, and less than a quarter of the cards for this set having been released. This is exactly why my trust for most fan bases has been slowly eroding during my time on the internet. Most of the people here are completly unwilling to trust that the developers making this expansion have some idea what they are doing and are immediatyl jumping to this being the worst card in the set.

    Yes the card has a harmful effect that triggers when it dies, but you control what type of deck it is put in, when it is played, and what it attacks when it can. With these facts in mind you can minimize the damage the deathrattle does, ir even turn it into a benefit. Will that outweigh it's negatives? I don't know. But I am not going to write it off as terrible when I have not seen it in action and can think of half a dozen ways it could be useful.

    1. Gentini Jarko

      Agreed. Although it even now, without the complete expansion, could see play and synnergize with other already existing cards.

    2. theffabot

      treachery is now a thing :D
      too bad 2k people already voted :/

      1. WhatTheHell

        Even with treachery this card sucks. There's absolutely no way for it to possibly be a good card.

  40. Mychilli

    Easy 5 stars, destroying your own minions is always an asset like playing this into 2 wisps and 2 tinyfins is just such a powerful play. Or the potential comboes with killing anything you ressurect with nzoth is amazing. OP needs nerf.

    Kappa

    1. Ogrelord

      i agree, we gonna see this card in every meta deck
      20/17 believe it

Comments are closed.