
Throw Glaive
Throw Glaive is a 1 Mana Cost Rare Demon Hunter Spell card from the Madness at the Darkmoon Faire set!
Card Text
Deal 2 damage to a minion. If it dies, add a Temporary copy of this to your hand.
Flavor Text
"No, no, I said SHOW me the glaive!"
- Type
- Spell
- Rarity
- Rare
- Set
- Madness at the Darkmoon Faire
- Class
- Demon Hunter
- Cost
- 1
- Minion Type
- Mechanics
- Add to Hand, Copy Card, Damage Minion
- Artist
- Matt O'Connor
- Collectible
- Yes
4 Comments
Jed
Basically cleave but targeted
StreetSl0th
Can you chain it? If you kill a minon with the copy, will you get yet another one?
EksSkellybur
As long as you kill an enemy minion with throw glaive, yes, you can chain it, because it should have same read text.
If you mess up, where you use throw Glavie first, and then kill it wit a minion or whatever, then Throw Glaive becomes cancelled.
EksSkellybur
I've said this like how I've I said it with Felscream Blast, but unlike Felscream, Throw Glaive at least has a lot more room to work with. Felscream absolutely needs Malygos as of right now, up until we can officially get a +2 Spell Damage Card that doesn't require some sort of gimmick. Because being able to just suddenly heal for 18, if your opponent has 3 minions in play, sound awesome, it's not going to happen all the time.
As for Throwglaive, It has a lot more wiggle room, because you won't always need Malygos for a 10 mana 4/12, deal 7 Damage to a minion. The only problem that I have with it is that you can't keep constantly go for 2 Health minions. and because Removal is more alive then ever, that means double for Malygos, where it's way harder to go for a 2-turn Removal.
So unlike Felscream where you can dumb this with Malygos and call it a day, Throw Glaive, though it still has that wiggle room if you need to kill at least 2 minions to "buy back" your mana value.
3 Stars.
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