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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Hunting Party
Copy all Beasts in your hand.
Hunter Rare Spell 5
Hybridization
Draw a 1, 2, 3, and 4-Cost minion. Kindred: They cost (1) less.
Druid Rare Spell 5
Hydralisk
Battlecry: Deal 2 damage to a random enemy. Repeat for each other Zerg minion you control.
Hunter Rare Minion 3 4 2
Hydration Station
Resurrect three of your different highest Cost Taunt minions.
Druid, Warrior Rare Spell 10
Hyena Alpha
Battlecry: If you control a Secret, summon two 2/2 Hyenas.
Hunter Rare Minion 4 3 3
Hysteria
Choose a minion. It attacks random minions until it dies.
Priest, Warlock Rare Spell 4
Ice Breaker
Destroy any Frozen minion damaged by this.
Shaman Rare Weapon 3 1 3
Ice Walker
Your Hero Power also Freezes the target.
Mage Rare Minion 2 1 3
Iceblood Garrison
At the end of your turn, deal 1 damage to all minions. Lasts 3 turns.
Warrior Rare Spell 2
Iceblood Tower
At the end of your turn, cast another spell from your deck. Lasts 3 turns.
Mage Rare Spell 10
Icecrown Brochure
Deal 3 damage to a minion and Freeze its neighbors. (Flips each turn.)
Death Knight, Shaman Rare Spell 2
Illidan's Gift
Discover a temporary Fel Barrage, Chaos Strike, or Chaos Nova.
Demon Hunter Rare Spell 1
Illidari Felblade
Rush Outcast: Gain Immune this turn.
Demon Hunter Rare Minion 4 5 3
Illidari Inquisitor
Rush. After your hero attacks an enemy, this attacks it too.
Demon Hunter Rare Minion 8 8 8
Illuminator
If you control a Secret at the end of your turn, restore 4 health to your hero.
Neutral Rare Minion 3 2 4
Illusory Greenwing
Taunt. Deathrattle: Shuffle two 4/5 Dragons with Taunt into your deck. They're Summoned When Drawn.
Neutral Rare Minion 4 4 5
Immolate
Light every card in the opponent's hand on fire. In 3 turns, any still in hand are destroyed!
Warlock Rare Spell 4
Immortal
Taunt, Divine Shield Battlecry: Spend 4 Mana to double this minion's stats.
Druid Rare Minion 7 5 8
Imp-losion
Deal 2-4 damage to a minion. Summon a 1/1 Imp for each damage dealt.
Warlock Rare Spell 4
Imp Master
At the end of your turn, deal 1 damage to this minion and summon a 1/1 Imp.
Neutral Rare Minion 3 1 5
Impbalming
Destroy a minion. Shuffle 3 Worthless Imps into your deck.
Warlock Rare Spell 4
Impferno
Give your Demons +1 Attack. Deal 1 damage to all enemy minions.
Warlock Rare Spell 3
Impfestation
Summon a 3/3 Dread Imp to attack each enemy minion.
Warlock Rare Spell 6
Imprisoned Antaen
Dormant for 2 turns. When this awakens, deal 10 damage randomly split among all enemies.
Demon Hunter Rare Minion 5 10 6
Imprisoned Celestial
Dormant for 2 turns. Spellburst: Give your minions Divine Shield.
Paladin Rare Minion 3 4 5
Imprisoned Observer
Dormant for 2 turns. When this awakens, deal 2 damage to all enemy minions.
Mage Rare Minion 3 4 5
Imprisoned Scrap Imp
Dormant for 2 turns. When this awakens, give all minions in your hand +2/+2.
Warlock Rare Minion 2 3 3
Imprisoned Sungill
Dormant for 2 turns. When this awakens, summon two 1/1 Murlocs.
Paladin Rare Minion 1 2 1
Incarceration
Choose a minion. It goes Dormant for 3 turns.
Druid Rare Spell 3
Infectious Ghoul
Deathrattle: Give a random friendly minion "Deathrattle: Summon an Infectious Ghoul."
Neutral Rare Minion 5 5 4
Infectious Sporeling
After this damages a minion, turn it into an Infectious Sporeling.
Neutral Rare Minion 1 1 2
INFERNAL!
Taunt Battlecry: Set your hero's remaining Health to 15.
Warlock Rare Minion 4 6 6
Infernal Stratagem
Give a minion +3/+3. If it's a Demon, your next one costs (2) less.
Warlock Rare Spell 3
Infest
Give your minions "Deathrattle: Add a random Beast to your hand."
Hunter Rare Spell 3
Infestation
Get two 1-Cost Gorishi Stingers. Each one deals 2 damage and summons a 2/1 Grub with Rush.
Demon Hunter Rare Spell 2
Infested Goblin
Taunt Deathrattle: Add two 1/1 Scarabs with Taunt to your hand.
Neutral Rare Minion 3 2 3
Infested Wolf
Deathrattle: Summon two 1/1 Spiders.
Hunter Rare Minion 4 3 3
Infestor
Deathrattle: Your Zerg minions +1 Attack for the rest of the game.
Death Knight Rare Minion 3 4 2
Ingenious Artificer
Battlecry: The next Draenei you play refreshes Mana Crystals equal to its Attack.
Mage Rare Minion 5 4 6
Initiation
Deal 4 damage to a minion. If that kills it, summon a new copy.
Priest Rare Spell 6
Injured Blademaster
Battlecry: Deal 4 damage to HIMSELF.
Neutral Rare Minion 3 4 7
Injured Kvaldir
Battlecry: Deal 3 damage to this minion.
Neutral Rare Minion 1 2 4
Inkveil Ambusher
Stealth Has +3 Attack and Immune while attacking.
Rogue Rare Minion 2 1 2
Innervate
Gain 1 Mana Crystal this turn only.
Druid Rare Spell 0
Inquisitive Creation
Battlecry: Deal 1 damage to all enemy minions. (Improves by each spell school you've cast this game!)
Mage Rare Minion 4 3 4
Insect Claw
After your hero attacks, summon a 2/1 Grub with Rush.
Demon Hunter Rare Weapon 3 2 2
Interstellar Starslicer
Battlecry and Deathrattle: Reduce the Cost of your Librams by (1) this game.
Paladin Rare Weapon 3 3 2
Intertwined Fate
Discover a copy of a card from your deck and one from your opponent's deck.
Priest Rare Spell 3