Holy Water is a 5 Mana Cost Rare Priest Spell card from the The Witchwood set!
Deal 4 damage to a minion. If that kills it, add a copy of it to your hand.
For a healthier option, try Holy Water: Zero.
Holy Water Additional Information
Holy Water Card Review
It seems a little bit overpriced. 4 damage to a minion is worth around 3 mana, if we go with the Shadow Bolt (a card that’s pretty bad, mind you), then it also casts Convert on it. Theoretically that combo would cost 5 mana AND two cards, which sounds like this one is good, right? Well, the problem is that neither of those cards is good. Convert was never played and Shadow Bolt has only seen play in Reno decks because of no other options.
Another way to see it is a 4 damage for 5 mana (that can only target minions) + a card draw. A card draw that costs 2 mana, which is quite a lot. Depending on the matchup, this effect can be either worse or better than card draw, but I think that on average it should equal to card draw. In faster matchups, you’d generally prefer to draw a card from your own deck – e.g. against Murloc Paladin you kill a Gentle Megasaur and get one. Sure, it’s a great card in your opponent’s deck, but for you it’s just a 4 mana 5/4, you’d rather have a random card from your deck instead. On the other hand, in slow matchups, you can keep it for a high value target like e.g. The Lich King (after trading a minion into it already and leaving it at 4 or less health), and that’s better than drawing – not only do you get another big, high value threat, but you also don’t draw from your deck, so you’re better in a fatigue scenario. But the big downside is that the card draw part is not guaranteed – you need to KILL a minion, so you can’t just hit a big Taunt with it.
One upside is that you can also hit your own minions and kind of “bounce” them back to your hand, but even better, because you’re killing them for the sake of Deathrattles – e.g. you’re left with a 1 health Cairne Bloodhoof in a Deathrattle deck, you can use Holy Water on him and get a full copy back in your hand. But that’s INCREDIBLY slow – Zola the Gorgon is much faster and better for that purpose. Which means that it will be a nice bonus sometimes, but definitely not a reason to put this card into your deck.
So here’s the thing – if it’s a 4 damage to a minion + draw a card for 5 mana, is it really good? I would say no, it’s not really that good. Especially in Priest, a deck known for its potential value. For me, it looks like a worse version of Hammer of Wrath, a card that you also wouldn’t really want to put into most of your decks.
I could see it as a tech card in a very slow meta, like a meta where you face lots and lots of Control decks with many good targets, where you can play a value card like that. But if it’s the late game scenario against Control deck, wouldn’t you be better off with Mind Control anyway? Especially against cards like Voidlord where stealing it gets you extra value (your opponent can’t revive it). Not sure, but it’s something to think about.
Anyway, I feel like it’s slightly below average.
Card rating: 4/10
Holy Water Full Card Art